forked from CSSZombieEscape/sm-ext-CSSFixes
Additions from xen
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parent
2147cab2f4
commit
b42029c1fc
179
extension.cpp
179
extension.cpp
@ -37,6 +37,8 @@
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#include <IEngineTrace.h>
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#include <server_class.h>
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#include <ispatialpartition.h>
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#include <utlvector.h>
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#include <string_t.h>
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#define SetBit(A,I) ((A)[(I) >> 5] |= (1 << ((I) & 31)))
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#define ClearBit(A,I) ((A)[(I) >> 5] &= ~(1 << ((I) & 31)))
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@ -74,6 +76,38 @@ bool UTIL_ContainsDataTable(SendTable *pTable, const char *name)
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return false;
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}
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void UTIL_StringToVector( float *pVector, const char *pString )
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{
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char *pstr, *pfront, tempString[128];
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int j;
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Q_strncpy( tempString, pString, sizeof(tempString) );
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pstr = pfront = tempString;
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for ( j = 0; j < 3; j++ ) // lifted from pr_edict.c
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{
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pVector[j] = atof( pfront );
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// skip any leading whitespace
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while ( *pstr && *pstr <= ' ' )
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pstr++;
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// skip to next whitespace
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while ( *pstr && *pstr > ' ' )
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pstr++;
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if (!*pstr)
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break;
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pstr++;
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pfront = pstr;
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}
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for ( j++; j < 3; j++ )
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{
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pVector[j] = 0;
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}
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}
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class CTraceFilterSimple : public CTraceFilter
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{
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public:
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@ -204,6 +238,13 @@ struct variant_hax
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const char *pszValue;
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};
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struct ResponseContext_t
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{
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string_t m_iszName;
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string_t m_iszValue;
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float m_fExpirationTime;
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};
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struct inputdata_t
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{
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// The entity that initially caused this chain of output events.
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@ -233,6 +274,8 @@ IGameConfig *g_pGameConf = NULL;
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CDetour *g_pDetour_InputTestActivator = NULL;
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CDetour *g_pDetour_PostConstructor = NULL;
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CDetour *g_pDetour_CreateEntityByName = NULL;
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CDetour *g_pDetour_PassesFilterImpl = NULL;
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CDetour *g_pDetour_FindUseEntity = NULL;
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CDetour *g_pDetour_CTraceFilterSimple = NULL;
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CDetour *g_pDetour_KeyValue = NULL;
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@ -241,6 +284,8 @@ CDetour *g_pDetour_SwingOrStab = NULL;
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int g_SH_SkipTwoEntitiesShouldHitEntity = 0;
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int g_SH_SimpleShouldHitEntity = 0;
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int g_iMaxPlayers = 0;
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uintptr_t g_CTraceFilterNoNPCsOrPlayer = 0;
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CTraceFilterSkipTwoEntities *g_CTraceFilterSkipTwoEntities = NULL;
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CTraceFilterSimple *g_CTraceFilterSimple = NULL;
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@ -274,12 +319,73 @@ DETOUR_DECL_MEMBER1(DETOUR_PostConstructor, void, const char *, szClassname)
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DETOUR_MEMBER_CALL(DETOUR_PostConstructor)(szClassname);
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}
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// Implementation for custom filter entities
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DETOUR_DECL_MEMBER2(DETOUR_PassesFilterImpl, bool, CBaseEntity*, pCaller, CBaseEntity*, pEntity)
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{
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CBaseEntity* pThisEnt = (CBaseEntity*)this;
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// filter_activator_context: filters activators based on whether they have a given context with a nonzero value
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// https://developer.valvesoftware.com/wiki/Filter_activator_context
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// Implemented here because CUtlVectors are not supported in sourcepawn
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if (!strcasecmp(gamehelpers->GetEntityClassname(pThisEnt), "filter_activator_context"))
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{
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static int m_ResponseContexts_offset = 0, m_iszResponseContext_offset = 0;
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if (!m_ResponseContexts_offset && !m_iszResponseContext_offset)
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{
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datamap_t *pDataMap = gamehelpers->GetDataMap(pEntity);
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sm_datatable_info_t info;
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// Both are CBaseEntity members, so the offsets will always be the same across different entity classes
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gamehelpers->FindDataMapInfo(pDataMap, "m_ResponseContexts", &info);
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m_ResponseContexts_offset = info.actual_offset;
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gamehelpers->FindDataMapInfo(pDataMap, "m_iszResponseContext", &info);
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m_iszResponseContext_offset = info.actual_offset;
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}
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CUtlVector<ResponseContext_t> vecResponseContexts;
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vecResponseContexts = *(CUtlVector<ResponseContext_t>*)((uint8_t*)pEntity + m_ResponseContexts_offset);
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const char *szFilterContext = (*(string_t*)((uint8_t*)pThisEnt + m_iszResponseContext_offset)).ToCStr();
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const char *szContext;
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int iContextValue;
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for (int i = 0; i < vecResponseContexts.Count(); i++)
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{
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szContext = vecResponseContexts[i].m_iszName.ToCStr();
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iContextValue = atoi(vecResponseContexts[i].m_iszValue.ToCStr());
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if (!strcasecmp(szFilterContext, szContext) && iContextValue > 0)
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return true;
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}
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return false;
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}
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// CBaseFilter::PassesFilterImpl just returns true so no need to call it
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return true;
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}
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// Switch new entity classnames to ones that can be instantiated while keeping the classname keyvalue intact so it can be used later
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DETOUR_DECL_STATIC2(DETOUR_CreateEntityByName, CBaseEntity*, const char*, className, int, iForceEdictIndex)
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{
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// Nice of valve to expose CBaseFilter as filter_base :)
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if (strcasecmp(className, "filter_activator_context") == 0)
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className = "filter_base";
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return DETOUR_STATIC_CALL(DETOUR_CreateEntityByName)(className, iForceEdictIndex);
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}
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DETOUR_DECL_MEMBER2(DETOUR_KeyValue, bool, const char *, szKeyName, const char *, szValue)
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{
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CBaseEntity *pEntity = (CBaseEntity *)this;
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// Fix crash bug in engine
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if(strcasecmp(szKeyName, "angle") == 0)
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{
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szKeyName = "angles";
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}
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else if(strcasecmp(szKeyName, "classname") == 0 &&
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strcasecmp(szValue, "info_player_terrorist") == 0)
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{
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@ -288,13 +394,31 @@ DETOUR_DECL_MEMBER2(DETOUR_KeyValue, bool, const char *, szKeyName, const char *
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}
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else if(strcasecmp(szKeyName, "teamnum") == 0 || strcasecmp(szKeyName, "teamnum") == 0 )
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{
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CBaseEntity *pEntity = (CBaseEntity *)this;
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const char *pClassname = gamehelpers->GetEntityClassname(pEntity);
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// All buyzones should be CT buyzones
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if(pClassname && strcasecmp(pClassname, "func_buyzone") == 0)
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szValue = "3";
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}
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else if(strcasecmp(szKeyName, "absvelocity") == 0)
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{
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static int m_AbsVelocity_offset = 0;
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if (!m_AbsVelocity_offset)
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{
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datamap_t *pDataMap = gamehelpers->GetDataMap(pEntity);
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sm_datatable_info_t info;
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gamehelpers->FindDataMapInfo(pDataMap, "m_vecAbsVelocity", &info);
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m_AbsVelocity_offset = info.actual_offset;
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}
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float tmp[3];
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UTIL_StringToVector(tmp, szValue);
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Vector *vecAbsVelocity = (Vector*)((uint8_t*)pEntity + m_AbsVelocity_offset);
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vecAbsVelocity->Init(tmp[0], tmp[1], tmp[2]);
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}
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return DETOUR_MEMBER_CALL(DETOUR_KeyValue)(szKeyName, szValue);
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}
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@ -338,7 +462,7 @@ bool ShouldHitEntity(IHandleEntity *pHandleEntity, int contentsMask)
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int iTeam = 0;
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if(index > SM_MAXPLAYERS && g_pPhysboxToClientMap && index < 2048)
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if(index > g_iMaxPlayers && g_pPhysboxToClientMap && index < 2048)
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{
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index = g_pPhysboxToClientMap[index];
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}
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@ -347,11 +471,12 @@ bool ShouldHitEntity(IHandleEntity *pHandleEntity, int contentsMask)
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{
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iTeam = -index;
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}
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else if(index < 1 || index > SM_MAXPLAYERS)
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else if(index < 1 || index > g_iMaxPlayers)
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{
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RETURN_META_VALUE(MRES_IGNORED, true);
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}
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char lifeState = 0;
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if(!iTeam)
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{
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IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(index);
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@ -363,9 +488,21 @@ bool ShouldHitEntity(IHandleEntity *pHandleEntity, int contentsMask)
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RETURN_META_VALUE(MRES_IGNORED, true);
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iTeam = pInfo->GetTeamIndex();
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static int offset = 0;
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if(!offset)
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{
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sm_sendprop_info_t spi;
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if (!gamehelpers->FindSendPropInfo("CBasePlayer", "m_lifeState", &spi))
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RETURN_META_VALUE(MRES_IGNORED, true);
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offset = spi.actual_offset;
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}
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lifeState = *(char *)((uint8_t *)pHandleEntity + offset);
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}
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if(iTeam == g_FireBulletPlayerTeam)
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if(iTeam == g_FireBulletPlayerTeam || lifeState != 0)
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RETURN_META_VALUE(MRES_SUPERCEDE, false);
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RETURN_META_VALUE(MRES_IGNORED, true);
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@ -446,6 +583,8 @@ bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
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{
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srand((unsigned int)time(NULL));
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g_iMaxPlayers = playerhelpers->GetMaxClients();
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char conf_error[255] = "";
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if(!gameconfs->LoadGameConfigFile("CSSFixes", &g_pGameConf, conf_error, sizeof(conf_error)))
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{
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@ -473,6 +612,22 @@ bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
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return false;
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}
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g_pDetour_CreateEntityByName = DETOUR_CREATE_STATIC(DETOUR_CreateEntityByName, "CreateEntityByName");
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if (g_pDetour_CreateEntityByName == NULL)
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{
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snprintf(error, maxlength, "Could not create detour for CreateEntityByName");
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SDK_OnUnload();
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return false;
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}
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g_pDetour_PassesFilterImpl = DETOUR_CREATE_MEMBER(DETOUR_PassesFilterImpl, "CBaseFilter_PassesFilterImpl");
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if (g_pDetour_PassesFilterImpl == NULL)
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{
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snprintf(error, maxlength, "Could not create detour for CBaseFilter_PassesFilterImpl");
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SDK_OnUnload();
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return false;
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}
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g_pDetour_FindUseEntity = DETOUR_CREATE_MEMBER(DETOUR_FindUseEntity, "CBasePlayer_FindUseEntity");
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if(g_pDetour_FindUseEntity == NULL)
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{
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@ -515,6 +670,8 @@ bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
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g_pDetour_InputTestActivator->EnableDetour();
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g_pDetour_PostConstructor->EnableDetour();
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g_pDetour_CreateEntityByName->EnableDetour();
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g_pDetour_PassesFilterImpl->EnableDetour();
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g_pDetour_FindUseEntity->EnableDetour();
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g_pDetour_CTraceFilterSimple->EnableDetour();
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g_pDetour_KeyValue->EnableDetour();
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@ -672,6 +829,18 @@ void CSSFixes::SDK_OnUnload()
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g_pDetour_PostConstructor = NULL;
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}
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if (g_pDetour_CreateEntityByName != NULL)
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{
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g_pDetour_CreateEntityByName->Destroy();
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g_pDetour_CreateEntityByName = NULL;
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}
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if (g_pDetour_PassesFilterImpl != NULL)
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{
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g_pDetour_PassesFilterImpl->Destroy();
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g_pDetour_PassesFilterImpl = NULL;
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}
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if(g_pDetour_FindUseEntity != NULL)
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{
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g_pDetour_FindUseEntity->Destroy();
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@ -16,6 +16,18 @@
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"linux" "@_ZN11CBaseEntity15PostConstructorEPKc"
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}
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"CBaseFilter_PassesFilterImpl"
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{
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"library" "server"
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"linux" "@_ZN11CBaseFilter16PassesFilterImplEP11CBaseEntityS1_"
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}
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"CreateEntityByName"
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{
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"library" "server"
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"linux" "@_Z18CreateEntityByNamePKci"
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}
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"CBasePlayer_FindUseEntity"
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{
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"library" "server"
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