forked from CSSZombieEscape/sm-ext-CSSFixes
Filter teammates in bullet penetration filter
Refactor variable names
This commit is contained in:
parent
060f646038
commit
f00a06f7e3
254
extension.cpp
254
extension.cpp
@ -31,7 +31,25 @@
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#include "extension.h"
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#include "extension.h"
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#include "CDetour/detours.h"
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#include "CDetour/detours.h"
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#include "iplayerinfo.h"
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#include <sourcehook.h>
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#include <sh_memory.h>
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#include <sh_memory.h>
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#include <IEngineTrace.h>
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class CTraceFilterSimple : public CTraceFilter
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{
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public:
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virtual bool ShouldHitEntity( IHandleEntity *pHandleEntity, int contentsMask ) = 0;
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virtual void SetPassEntity( const IHandleEntity *pPassEntity ) = 0;
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virtual void SetCollisionGroup( int iCollisionGroup ) = 0;
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};
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class CTraceFilterSkipTwoEntities : public CTraceFilterSimple
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{
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public:
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virtual bool ShouldHitEntity( IHandleEntity *pHandleEntity, int contentsMask ) = 0;
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virtual void SetPassEntity2( const IHandleEntity *pPassEntity2 ) = 0;
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};
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static struct SrcdsPatch
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static struct SrcdsPatch
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{
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{
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@ -92,6 +110,8 @@ struct inputdata_t
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int nOutputID;
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int nOutputID;
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};
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};
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typedef bool (*ShouldHitFunc_t)( IHandleEntity *pHandleEntity, int contentsMask );
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uintptr_t FindPattern(uintptr_t BaseAddr, const unsigned char *pData, const char *pPattern, size_t MaxSize);
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uintptr_t FindPattern(uintptr_t BaseAddr, const unsigned char *pData, const char *pPattern, size_t MaxSize);
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/**
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/**
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@ -107,23 +127,28 @@ IGameConfig *g_pGameConf = NULL;
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IForward *g_pOnRunThinkFunctions = NULL;
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IForward *g_pOnRunThinkFunctions = NULL;
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IForward *g_pOnRunThinkFunctionsPost = NULL;
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IForward *g_pOnRunThinkFunctionsPost = NULL;
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CDetour *detourInputTestActivator = NULL;
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CDetour *g_pDetour_InputTestActivator = NULL;
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CDetour *detourPostConstructor = NULL;
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CDetour *g_pDetour_PostConstructor = NULL;
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CDetour *detourFindUseEntity = NULL;
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CDetour *g_pDetour_FindUseEntity = NULL;
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CDetour *detourCTraceFilterSimple = NULL;
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CDetour *g_pDetour_CTraceFilterSimple = NULL;
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CDetour *detourMultiWaitOver = NULL;
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CDetour *g_pDetour_MultiWaitOver = NULL;
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CDetour *detourRunThinkFunctions = NULL;
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CDetour *g_pDetour_RunThinkFunctions = NULL;
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CDetour *detourKeyValue = NULL;
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CDetour *g_pDetour_KeyValue = NULL;
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CDetour *g_pDetour_FireBullets = NULL;
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int g_SH_ShouldHitEntity = 0;
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DETOUR_DECL_MEMBER1(InputTestActivator, void, inputdata_t *, inputdata)
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uintptr_t g_CTraceFilterNoNPCsOrPlayer = 0;
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CTraceFilterSkipTwoEntities *g_CTraceFilterSkipTwoEntities = NULL;
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DETOUR_DECL_MEMBER1(DETOUR_InputTestActivator, void, inputdata_t *, inputdata)
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{
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{
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if(!inputdata || !inputdata->pActivator || !inputdata->pCaller)
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if(!inputdata || !inputdata->pActivator || !inputdata->pCaller)
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return;
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return;
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DETOUR_MEMBER_CALL(InputTestActivator)(inputdata);
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DETOUR_MEMBER_CALL(DETOUR_InputTestActivator)(inputdata);
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}
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}
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DETOUR_DECL_MEMBER1(PostConstructor, void, const char *, szClassname)
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DETOUR_DECL_MEMBER1(DETOUR_PostConstructor, void, const char *, szClassname)
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{
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{
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if(strncasecmp(szClassname, "info_player_", 12) == 0)
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if(strncasecmp(szClassname, "info_player_", 12) == 0)
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{
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{
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@ -132,66 +157,134 @@ DETOUR_DECL_MEMBER1(PostConstructor, void, const char *, szClassname)
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datamap_t *pMap = gamehelpers->GetDataMap(pEntity);
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datamap_t *pMap = gamehelpers->GetDataMap(pEntity);
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typedescription_t *td = gamehelpers->FindInDataMap(pMap, "m_iEFlags");
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typedescription_t *td = gamehelpers->FindInDataMap(pMap, "m_iEFlags");
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// Spawnpoints don't need edicts...
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*(uint32 *)((intptr_t)pEntity + td->fieldOffset[TD_OFFSET_NORMAL]) |= (1<<9); // EFL_SERVER_ONLY
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*(uint32 *)((intptr_t)pEntity + td->fieldOffset[TD_OFFSET_NORMAL]) |= (1<<9); // EFL_SERVER_ONLY
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// Only CT spawnpoints
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if(strcasecmp(szClassname, "info_player_terrorist") == 0)
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if(strcasecmp(szClassname, "info_player_terrorist") == 0)
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szClassname = "info_player_counterterrorist";
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szClassname = "info_player_counterterrorist";
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}
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}
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DETOUR_MEMBER_CALL(PostConstructor)(szClassname);
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DETOUR_MEMBER_CALL(DETOUR_PostConstructor)(szClassname);
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}
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}
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DETOUR_DECL_MEMBER2(KeyValue, bool, const char *, szKeyName, const char *, szValue)
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DETOUR_DECL_MEMBER2(DETOUR_KeyValue, bool, const char *, szKeyName, const char *, szValue)
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{
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{
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// Fix crash bug in engine
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if(strcasecmp(szKeyName, "angle") == 0)
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if(strcasecmp(szKeyName, "angle") == 0)
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szKeyName = "angles";
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szKeyName = "angles";
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else if(strcasecmp(szKeyName, "classname") == 0 &&
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else if(strcasecmp(szKeyName, "classname") == 0 &&
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strcasecmp(szValue, "info_player_terrorist") == 0)
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strcasecmp(szValue, "info_player_terrorist") == 0)
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{
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{
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// Only CT spawnpoints
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szValue = "info_player_counterterrorist";
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szValue = "info_player_counterterrorist";
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}
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}
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else if(strcasecmp(szKeyName, "teamnum") == 0 || strcasecmp(szKeyName, "teamnum") == 0 )
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{
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CBaseEntity *pEntity = (CBaseEntity *)this;
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const char *pClassname = gamehelpers->GetEntityClassname(pEntity);
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return DETOUR_MEMBER_CALL(KeyValue)(szKeyName, szValue);
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// All buyzones should be CT buyzones
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if(pClassname && strcasecmp(pClassname, "func_buyzone") == 0)
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szValue = "3";
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}
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return DETOUR_MEMBER_CALL(DETOUR_KeyValue)(szKeyName, szValue);
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}
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}
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volatile bool gv_InFindUseEntity = false;
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volatile bool gv_InFindUseEntity = false;
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DETOUR_DECL_MEMBER0(FindUseEntity, CBaseEntity *)
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DETOUR_DECL_MEMBER0(DETOUR_FindUseEntity, CBaseEntity *)
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{
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{
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// Signal CTraceFilterSimple that we are in FindUseEntity
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// Signal CTraceFilterSimple that we are in FindUseEntity
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gv_InFindUseEntity = true;
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gv_InFindUseEntity = true;
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CBaseEntity *pEntity = DETOUR_MEMBER_CALL(FindUseEntity)();
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CBaseEntity *pEntity = DETOUR_MEMBER_CALL(DETOUR_FindUseEntity)();
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gv_InFindUseEntity = false;
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gv_InFindUseEntity = false;
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return pEntity;
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return pEntity;
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}
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}
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uintptr_t g_CTraceFilterNoNPCsOrPlayer = 0;
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SH_DECL_HOOK2(CTraceFilterSkipTwoEntities, ShouldHitEntity, SH_NOATTRIB, 0, bool, IHandleEntity *, int);
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typedef bool (*ShouldHitFunc_t)( IHandleEntity *pHandleEntity, int contentsMask );
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DETOUR_DECL_MEMBER3(CTraceFilterSimple, void, const IHandleEntity *, passedict, int, collisionGroup, ShouldHitFunc_t, pExtraShouldHitFunc)
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volatile bool gv_InFireBullets = false;
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volatile int gv_FireBulletPlayerTeam = 0;
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bool ShouldHitEntity(IHandleEntity *pHandleEntity, int contentsMask)
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{
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{
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DETOUR_MEMBER_CALL(CTraceFilterSimple)(passedict, collisionGroup, pExtraShouldHitFunc);
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if(!gv_InFireBullets)
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return true;
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if(META_RESULT_ORIG_RET(bool) == false)
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return false;
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IServerUnknown *pUnk = (IServerUnknown *)pHandleEntity;
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IServerNetworkable *pNetworkAble = pUnk->GetNetworkable();
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if(!pNetworkAble)
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RETURN_META_VALUE(MRES_IGNORED, true);
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edict_t *pEdict = pNetworkAble->GetEdict();
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if(!pEdict)
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RETURN_META_VALUE(MRES_IGNORED, true);
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IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(pEdict);
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if(!pPlayer)
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RETURN_META_VALUE(MRES_IGNORED, true);
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IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
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if(!pInfo)
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RETURN_META_VALUE(MRES_IGNORED, true);
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int iTeam = pInfo->GetTeamIndex();
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if(iTeam == gv_FireBulletPlayerTeam)
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RETURN_META_VALUE(MRES_SUPERCEDE, false);
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RETURN_META_VALUE(MRES_IGNORED, true);
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}
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DETOUR_DECL_STATIC7(DETOUR_FireBullets, void, int, iPlayerIndex, const Vector *, vOrigin, const QAngle *, vAngles, int, iWeaponID, int, iMode, int, iSeed, float, flSpread)
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{
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if(iPlayerIndex <= 0 || iPlayerIndex > playerhelpers->GetMaxClients())
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return DETOUR_STATIC_CALL(DETOUR_FireBullets)(iPlayerIndex, vOrigin, vAngles, iWeaponID, iMode, iSeed, flSpread);
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IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(iPlayerIndex);
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if(!pPlayer)
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return DETOUR_STATIC_CALL(DETOUR_FireBullets)(iPlayerIndex, vOrigin, vAngles, iWeaponID, iMode, iSeed, flSpread);
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IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
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if(!pInfo)
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return DETOUR_STATIC_CALL(DETOUR_FireBullets)(iPlayerIndex, vOrigin, vAngles, iWeaponID, iMode, iSeed, flSpread);
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gv_FireBulletPlayerTeam = pInfo->GetTeamIndex();
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gv_InFireBullets = true;
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DETOUR_STATIC_CALL(DETOUR_FireBullets)(iPlayerIndex, vOrigin, vAngles, iWeaponID, iMode, iSeed, flSpread);
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gv_InFireBullets = false;
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}
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DETOUR_DECL_MEMBER3(DETOUR_CTraceFilterSimple, void, const IHandleEntity *, passedict, int, collisionGroup, ShouldHitFunc_t, pExtraShouldHitFunc)
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{
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DETOUR_MEMBER_CALL(DETOUR_CTraceFilterSimple)(passedict, collisionGroup, pExtraShouldHitFunc);
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// If we're in FindUseEntity right now then switch out the VTable
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// If we're in FindUseEntity right now then switch out the VTable
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if(gv_InFindUseEntity)
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if(gv_InFindUseEntity)
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*(uintptr_t *)this = g_CTraceFilterNoNPCsOrPlayer;
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*(uintptr_t *)this = g_CTraceFilterNoNPCsOrPlayer;
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}
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}
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DETOUR_DECL_MEMBER0(MultiWaitOver, void)
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DETOUR_DECL_MEMBER0(DETOUR_MultiWaitOver, void)
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{
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{
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CBaseEntity *pEntity = (CBaseEntity *)this;
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CBaseEntity *pEntity = (CBaseEntity *)this;
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edict_t *pEdict = gamehelpers->EdictOfIndex(gamehelpers->EntityToBCompatRef(pEntity));
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edict_t *pEdict = gamehelpers->EdictOfIndex(gamehelpers->EntityToBCompatRef(pEntity));
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if(pEdict)
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if(pEdict)
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engine->TriggerMoved(pEdict, true);
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engine->TriggerMoved(pEdict, true);
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DETOUR_MEMBER_CALL(MultiWaitOver)();
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DETOUR_MEMBER_CALL(DETOUR_MultiWaitOver)();
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}
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}
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DETOUR_DECL_STATIC1(RunThinkFunctions, void, bool, simulating)
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DETOUR_DECL_STATIC1(DETOUR_RunThinkFunctions, void, bool, simulating)
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{
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{
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g_pOnRunThinkFunctions->PushCell(simulating);
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g_pOnRunThinkFunctions->PushCell(simulating);
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g_pOnRunThinkFunctions->Execute();
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g_pOnRunThinkFunctions->Execute();
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DETOUR_STATIC_CALL(RunThinkFunctions)(simulating);
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DETOUR_STATIC_CALL(DETOUR_RunThinkFunctions)(simulating);
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g_pOnRunThinkFunctionsPost->PushCell(simulating);
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g_pOnRunThinkFunctionsPost->PushCell(simulating);
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g_pOnRunThinkFunctionsPost->Execute();
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g_pOnRunThinkFunctionsPost->Execute();
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@ -210,69 +303,89 @@ bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
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CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf);
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CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf);
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detourInputTestActivator = DETOUR_CREATE_MEMBER(InputTestActivator, "CBaseFilter_InputTestActivator");
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g_pDetour_InputTestActivator = DETOUR_CREATE_MEMBER(DETOUR_InputTestActivator, "CBaseFilter_InputTestActivator");
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if(detourInputTestActivator == NULL)
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if(g_pDetour_InputTestActivator == NULL)
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{
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{
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snprintf(error, maxlength, "Could not create detour for CBaseFilter_InputTestActivator");
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snprintf(error, maxlength, "Could not create detour for CBaseFilter_InputTestActivator");
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SDK_OnUnload();
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SDK_OnUnload();
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return false;
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return false;
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}
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}
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detourPostConstructor = DETOUR_CREATE_MEMBER(PostConstructor, "CBaseEntity_PostConstructor");
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g_pDetour_PostConstructor = DETOUR_CREATE_MEMBER(DETOUR_PostConstructor, "CBaseEntity_PostConstructor");
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if(detourPostConstructor == NULL)
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if(g_pDetour_PostConstructor == NULL)
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{
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{
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snprintf(error, maxlength, "Could not create detour for CBaseEntity_PostConstructor");
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snprintf(error, maxlength, "Could not create detour for CBaseEntity_PostConstructor");
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SDK_OnUnload();
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SDK_OnUnload();
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return false;
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return false;
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}
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}
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detourFindUseEntity = DETOUR_CREATE_MEMBER(FindUseEntity, "CBasePlayer_FindUseEntity");
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g_pDetour_FindUseEntity = DETOUR_CREATE_MEMBER(DETOUR_FindUseEntity, "CBasePlayer_FindUseEntity");
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if(detourFindUseEntity == NULL)
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if(g_pDetour_FindUseEntity == NULL)
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{
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{
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snprintf(error, maxlength, "Could not create detour for CBasePlayer_FindUseEntity");
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snprintf(error, maxlength, "Could not create detour for CBasePlayer_FindUseEntity");
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SDK_OnUnload();
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SDK_OnUnload();
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return false;
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return false;
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}
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}
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detourCTraceFilterSimple = DETOUR_CREATE_MEMBER(CTraceFilterSimple, "CTraceFilterSimple_CTraceFilterSimple");
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g_pDetour_CTraceFilterSimple = DETOUR_CREATE_MEMBER(DETOUR_CTraceFilterSimple, "CTraceFilterSimple_CTraceFilterSimple");
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if(detourCTraceFilterSimple == NULL)
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if(g_pDetour_CTraceFilterSimple == NULL)
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{
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{
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snprintf(error, maxlength, "Could not create detour for CTraceFilterSimple_CTraceFilterSimple");
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snprintf(error, maxlength, "Could not create detour for CTraceFilterSimple_CTraceFilterSimple");
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SDK_OnUnload();
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SDK_OnUnload();
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return false;
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return false;
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}
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}
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detourMultiWaitOver = DETOUR_CREATE_MEMBER(MultiWaitOver, "CTriggerMultiple_MultiWaitOver");
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g_pDetour_MultiWaitOver = DETOUR_CREATE_MEMBER(DETOUR_MultiWaitOver, "CTriggerMultiple_MultiWaitOver");
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if(detourMultiWaitOver == NULL)
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if(g_pDetour_MultiWaitOver == NULL)
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{
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{
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snprintf(error, maxlength, "Could not create detour for CTriggerMultiple_MultiWaitOver");
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snprintf(error, maxlength, "Could not create detour for CTriggerMultiple_MultiWaitOver");
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SDK_OnUnload();
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SDK_OnUnload();
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return false;
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return false;
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}
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}
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detourRunThinkFunctions = DETOUR_CREATE_STATIC(RunThinkFunctions, "Physics_RunThinkFunctions");
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g_pDetour_RunThinkFunctions = DETOUR_CREATE_STATIC(DETOUR_RunThinkFunctions, "Physics_RunThinkFunctions");
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if(detourRunThinkFunctions == NULL)
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if(g_pDetour_RunThinkFunctions == NULL)
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{
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{
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snprintf(error, maxlength, "Could not create detour for Physics_RunThinkFunctions");
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snprintf(error, maxlength, "Could not create detour for Physics_RunThinkFunctions");
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SDK_OnUnload();
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SDK_OnUnload();
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return false;
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return false;
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}
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}
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detourKeyValue = DETOUR_CREATE_MEMBER(KeyValue, "CBaseEntity_KeyValue");
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g_pDetour_KeyValue = DETOUR_CREATE_MEMBER(DETOUR_KeyValue, "CBaseEntity_KeyValue");
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if(detourKeyValue == NULL)
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if(g_pDetour_KeyValue == NULL)
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{
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{
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snprintf(error, maxlength, "Could not create detour for CBaseEntity_KeyValue");
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snprintf(error, maxlength, "Could not create detour for CBaseEntity_KeyValue");
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SDK_OnUnload();
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SDK_OnUnload();
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return false;
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return false;
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}
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}
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detourInputTestActivator->EnableDetour();
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g_pDetour_FireBullets = DETOUR_CREATE_STATIC(DETOUR_FireBullets, "FX_FireBullets");
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detourPostConstructor->EnableDetour();
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if(g_pDetour_FireBullets == NULL)
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detourFindUseEntity->EnableDetour();
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{
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detourCTraceFilterSimple->EnableDetour();
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snprintf(error, maxlength, "Could not create detour for FX_FireBullets");
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detourMultiWaitOver->EnableDetour();
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SDK_OnUnload();
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detourRunThinkFunctions->EnableDetour();
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return false;
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detourKeyValue->EnableDetour();
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}
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g_pDetour_InputTestActivator->EnableDetour();
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g_pDetour_PostConstructor->EnableDetour();
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g_pDetour_FindUseEntity->EnableDetour();
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||||||
|
g_pDetour_CTraceFilterSimple->EnableDetour();
|
||||||
|
g_pDetour_MultiWaitOver->EnableDetour();
|
||||||
|
g_pDetour_RunThinkFunctions->EnableDetour();
|
||||||
|
g_pDetour_KeyValue->EnableDetour();
|
||||||
|
g_pDetour_FireBullets->EnableDetour();
|
||||||
|
|
||||||
|
// Find VTable for CTraceFilterSkipTwoEntities
|
||||||
|
uintptr_t pCTraceFilterSkipTwoEntities;
|
||||||
|
if(!g_pGameConf->GetMemSig("CTraceFilterSkipTwoEntities", (void **)(&pCTraceFilterSkipTwoEntities)) || !pCTraceFilterSkipTwoEntities)
|
||||||
|
{
|
||||||
|
snprintf(error, maxlength, "Failed to find CTraceFilterSkipTwoEntities.\n");
|
||||||
|
SDK_OnUnload();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
// First function in VTable
|
||||||
|
g_CTraceFilterSkipTwoEntities = (CTraceFilterSkipTwoEntities *)(pCTraceFilterSkipTwoEntities + 8);
|
||||||
|
|
||||||
// Find VTable for CTraceFilterNoNPCsOrPlayer
|
// Find VTable for CTraceFilterNoNPCsOrPlayer
|
||||||
uintptr_t pCTraceFilterNoNPCsOrPlayer;
|
uintptr_t pCTraceFilterNoNPCsOrPlayer;
|
||||||
@ -285,6 +398,8 @@ bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
|
|||||||
// First function in VTable
|
// First function in VTable
|
||||||
g_CTraceFilterNoNPCsOrPlayer = pCTraceFilterNoNPCsOrPlayer + 8;
|
g_CTraceFilterNoNPCsOrPlayer = pCTraceFilterNoNPCsOrPlayer + 8;
|
||||||
|
|
||||||
|
g_SH_ShouldHitEntity = SH_ADD_DVPHOOK(CTraceFilterSkipTwoEntities, ShouldHitEntity, g_CTraceFilterSkipTwoEntities, SH_STATIC(ShouldHitEntity), true);
|
||||||
|
|
||||||
void *pServerSo = dlopen("cstrike/bin/server_srv.so", RTLD_NOW);
|
void *pServerSo = dlopen("cstrike/bin/server_srv.so", RTLD_NOW);
|
||||||
if(!pServerSo)
|
if(!pServerSo)
|
||||||
{
|
{
|
||||||
@ -338,46 +453,52 @@ bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
|
|||||||
|
|
||||||
void CSSFixes::SDK_OnUnload()
|
void CSSFixes::SDK_OnUnload()
|
||||||
{
|
{
|
||||||
if(detourInputTestActivator != NULL)
|
if(g_pDetour_InputTestActivator != NULL)
|
||||||
{
|
{
|
||||||
detourInputTestActivator->Destroy();
|
g_pDetour_InputTestActivator->Destroy();
|
||||||
detourInputTestActivator = NULL;
|
g_pDetour_InputTestActivator = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(detourPostConstructor != NULL)
|
if(g_pDetour_PostConstructor != NULL)
|
||||||
{
|
{
|
||||||
detourPostConstructor->Destroy();
|
g_pDetour_PostConstructor->Destroy();
|
||||||
detourPostConstructor = NULL;
|
g_pDetour_PostConstructor = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(detourFindUseEntity != NULL)
|
if(g_pDetour_FindUseEntity != NULL)
|
||||||
{
|
{
|
||||||
detourFindUseEntity->Destroy();
|
g_pDetour_FindUseEntity->Destroy();
|
||||||
detourFindUseEntity = NULL;
|
g_pDetour_FindUseEntity = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(detourCTraceFilterSimple != NULL)
|
if(g_pDetour_CTraceFilterSimple != NULL)
|
||||||
{
|
{
|
||||||
detourCTraceFilterSimple->Destroy();
|
g_pDetour_CTraceFilterSimple->Destroy();
|
||||||
detourCTraceFilterSimple = NULL;
|
g_pDetour_CTraceFilterSimple = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(detourMultiWaitOver != NULL)
|
if(g_pDetour_MultiWaitOver != NULL)
|
||||||
{
|
{
|
||||||
detourMultiWaitOver->Destroy();
|
g_pDetour_MultiWaitOver->Destroy();
|
||||||
detourMultiWaitOver = NULL;
|
g_pDetour_MultiWaitOver = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(detourRunThinkFunctions != NULL)
|
if(g_pDetour_RunThinkFunctions != NULL)
|
||||||
{
|
{
|
||||||
detourRunThinkFunctions->Destroy();
|
g_pDetour_RunThinkFunctions->Destroy();
|
||||||
detourRunThinkFunctions = NULL;
|
g_pDetour_RunThinkFunctions = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(detourKeyValue != NULL)
|
if(g_pDetour_KeyValue != NULL)
|
||||||
{
|
{
|
||||||
detourKeyValue->Destroy();
|
g_pDetour_KeyValue->Destroy();
|
||||||
detourKeyValue = NULL;
|
g_pDetour_KeyValue = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(g_pDetour_FireBullets != NULL)
|
||||||
|
{
|
||||||
|
g_pDetour_FireBullets->Destroy();
|
||||||
|
g_pDetour_FireBullets = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(g_pOnRunThinkFunctions != NULL)
|
if(g_pOnRunThinkFunctions != NULL)
|
||||||
@ -392,6 +513,9 @@ void CSSFixes::SDK_OnUnload()
|
|||||||
g_pOnRunThinkFunctionsPost = NULL;
|
g_pOnRunThinkFunctionsPost = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(g_SH_ShouldHitEntity)
|
||||||
|
SH_REMOVE_HOOK_ID(g_SH_ShouldHitEntity);
|
||||||
|
|
||||||
gameconfs->CloseGameConfigFile(g_pGameConf);
|
gameconfs->CloseGameConfigFile(g_pGameConf);
|
||||||
|
|
||||||
// Revert all applied patches
|
// Revert all applied patches
|
||||||
|
@ -34,6 +34,18 @@
|
|||||||
"linux" "@_ZTV26CTraceFilterNoNPCsOrPlayer"
|
"linux" "@_ZTV26CTraceFilterNoNPCsOrPlayer"
|
||||||
}
|
}
|
||||||
|
|
||||||
|
"CTraceFilterSkipTwoEntities"
|
||||||
|
{
|
||||||
|
"library" "server"
|
||||||
|
"linux" "@_ZTV27CTraceFilterSkipTwoEntities"
|
||||||
|
}
|
||||||
|
|
||||||
|
"CTraceFilterSkipTwoEntities_CTraceFilterSkipTwoEntities"
|
||||||
|
{
|
||||||
|
"library" "server"
|
||||||
|
"linux" "@_ZN27CTraceFilterSkipTwoEntitiesC2EPK13IHandleEntityS2_i"
|
||||||
|
}
|
||||||
|
|
||||||
"CTriggerMultiple_MultiWaitOver"
|
"CTriggerMultiple_MultiWaitOver"
|
||||||
{
|
{
|
||||||
"library" "server"
|
"library" "server"
|
||||||
@ -51,6 +63,12 @@
|
|||||||
"library" "server"
|
"library" "server"
|
||||||
"linux" "@_ZN11CBaseEntity8KeyValueEPKcS1_"
|
"linux" "@_ZN11CBaseEntity8KeyValueEPKcS1_"
|
||||||
}
|
}
|
||||||
|
|
||||||
|
"FX_FireBullets"
|
||||||
|
{
|
||||||
|
"library" "server"
|
||||||
|
"linux" "@_Z14FX_FireBulletsiRK6VectorRK6QAngleiiifff"
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -39,8 +39,8 @@
|
|||||||
|
|
||||||
/* Basic information exposed publicly */
|
/* Basic information exposed publicly */
|
||||||
#define SMEXT_CONF_NAME "CSSFixes"
|
#define SMEXT_CONF_NAME "CSSFixes"
|
||||||
#define SMEXT_CONF_DESCRIPTION "Patches bugs in the CSS server binary."
|
#define SMEXT_CONF_DESCRIPTION "Patches bugs in the CSS server binary and more..."
|
||||||
#define SMEXT_CONF_VERSION "1.4.2"
|
#define SMEXT_CONF_VERSION "1.5"
|
||||||
#define SMEXT_CONF_AUTHOR "BotoX"
|
#define SMEXT_CONF_AUTHOR "BotoX"
|
||||||
#define SMEXT_CONF_URL ""
|
#define SMEXT_CONF_URL ""
|
||||||
#define SMEXT_CONF_LOGTAG "CSSFIXES"
|
#define SMEXT_CONF_LOGTAG "CSSFIXES"
|
||||||
@ -61,7 +61,7 @@
|
|||||||
/** Enable interfaces you want to use here by uncommenting lines */
|
/** Enable interfaces you want to use here by uncommenting lines */
|
||||||
#define SMEXT_ENABLE_FORWARDSYS
|
#define SMEXT_ENABLE_FORWARDSYS
|
||||||
//#define SMEXT_ENABLE_HANDLESYS
|
//#define SMEXT_ENABLE_HANDLESYS
|
||||||
//#define SMEXT_ENABLE_PLAYERHELPERS
|
#define SMEXT_ENABLE_PLAYERHELPERS
|
||||||
//#define SMEXT_ENABLE_DBMANAGER
|
//#define SMEXT_ENABLE_DBMANAGER
|
||||||
#define SMEXT_ENABLE_GAMECONF
|
#define SMEXT_ENABLE_GAMECONF
|
||||||
#define SMEXT_ENABLE_MEMUTILS
|
#define SMEXT_ENABLE_MEMUTILS
|
||||||
|
Loading…
Reference in New Issue
Block a user