FilterClientEntityMap

This commit is contained in:
BotoX 2019-10-05 15:16:35 +02:00
parent 296b2423bd
commit c13be80196
2 changed files with 62 additions and 36 deletions

View File

@ -462,20 +462,25 @@ void Physics_SimulateEntity_CustomLoop(CBaseEntity **ppList, int Count, float St
}
}
int gv_FilterTriggerMoved = -1;
int g_FilterTriggerMoved = -1;
// void IVEngineServer::TriggerMoved( edict_t *pTriggerEnt, bool testSurroundingBoundsOnly ) = 0;
SH_DECL_HOOK2_void(IVEngineServer, TriggerMoved, SH_NOATTRIB, 0, edict_t *, bool);
void TriggerMoved(edict_t *pTriggerEnt, bool testSurroundingBoundsOnly)
{
if(gv_FilterTriggerMoved == -1)
int index = gamehelpers->IndexOfEdict(pTriggerEnt);
// Allow all
if(g_FilterTriggerMoved == -1)
{
RETURN_META(MRES_IGNORED);
}
else if(gv_FilterTriggerMoved == 0)
// Block All
else if(g_FilterTriggerMoved == 0)
{
RETURN_META(MRES_SUPERCEDE);
}
// Decide per entity in TriggerMoved_EnumElement
RETURN_META(MRES_IGNORED);
}
@ -483,7 +488,7 @@ void TriggerMoved(edict_t *pTriggerEnt, bool testSurroundingBoundsOnly)
SH_DECL_HOOK1(CTriggerMoved, EnumElement, SH_NOATTRIB, 0, IterationRetval_t, IHandleEntity *);
IterationRetval_t TriggerMoved_EnumElement(IHandleEntity *pHandleEntity)
{
if(gv_FilterTriggerMoved <= 0)
if(g_FilterTriggerMoved <= 0)
{
RETURN_META_VALUE(MRES_IGNORED, ITERATION_CONTINUE);
}
@ -492,44 +497,55 @@ IterationRetval_t TriggerMoved_EnumElement(IHandleEntity *pHandleEntity)
CBaseHandle hndl = pUnk->GetRefEHandle();
int index = hndl.GetEntryIndex();
if(index == gv_FilterTriggerMoved)
// We only care about players
if(index > SM_MAXPLAYERS)
{
RETURN_META_VALUE(MRES_IGNORED, ITERATION_CONTINUE);
}
// only allow touching his player if filter is active
if(index == g_FilterTriggerMoved)
{
RETURN_META_VALUE(MRES_IGNORED, ITERATION_CONTINUE);
}
// block from touch all other players
RETURN_META_VALUE(MRES_SUPERCEDE, ITERATION_CONTINUE);
}
cell_t FilterTriggerMoved(IPluginContext *pContext, const cell_t *params)
{
gv_FilterTriggerMoved = params[1];
g_FilterTriggerMoved = params[1];
return 0;
}
int gv_SolidEntityMoved;
int gv_BlockSolidMoved = -1;
cell_t *gv_pFilterSolidMoved = NULL;
cell_t gv_FilterSolidMovedLen = 0;
int g_SolidEntityMoved;
int g_BlockSolidMoved = -1;
char *g_pFilterClientEntityMap = NULL;
// void IVEngineServer::SolidMoved( edict_t *pSolidEnt, ICollideable *pSolidCollide, const Vector* pPrevAbsOrigin, bool testSurroundingBoundsOnly ) = 0;
SH_DECL_HOOK4_void(IVEngineServer, SolidMoved, SH_NOATTRIB, 0, edict_t *, ICollideable *, const Vector *, bool);
void SolidMoved(edict_t *pSolidEnt, ICollideable *pSolidCollide, const Vector *pPrevAbsOrigin, bool testSurroundingBoundsOnly)
{
gv_SolidEntityMoved = gamehelpers->IndexOfEdict(pSolidEnt);
g_SolidEntityMoved = gamehelpers->IndexOfEdict(pSolidEnt);
if(gv_BlockSolidMoved == -1)
// Allow all
if(g_BlockSolidMoved == -1)
{
RETURN_META(MRES_IGNORED);
}
else if(gv_BlockSolidMoved == 0)
// Block all
else if(g_BlockSolidMoved == 0)
{
RETURN_META(MRES_SUPERCEDE);
}
if(gv_SolidEntityMoved != gv_BlockSolidMoved)
// Block filtered entity
if(g_SolidEntityMoved == g_BlockSolidMoved)
{
RETURN_META(MRES_SUPERCEDE);
}
// Allow all others
RETURN_META(MRES_IGNORED);
}
@ -542,38 +558,50 @@ IterationRetval_t TouchLinks_EnumElement(IHandleEntity *pHandleEntity)
int index = hndl.GetEntryIndex();
// Optimization: Players shouldn't touch other players
if(gv_SolidEntityMoved <= SM_MAXPLAYERS && index <= SM_MAXPLAYERS)
if(g_SolidEntityMoved <= SM_MAXPLAYERS && index <= SM_MAXPLAYERS)
{
RETURN_META_VALUE(MRES_SUPERCEDE, ITERATION_CONTINUE);
}
if(!gv_pFilterSolidMoved || index >= gv_FilterSolidMovedLen)
// We only care about players
if(g_SolidEntityMoved > SM_MAXPLAYERS)
{
RETURN_META_VALUE(MRES_IGNORED, ITERATION_CONTINUE);
}
if(gv_pFilterSolidMoved[index])
// Do we have our filter map and is the entity within it? (can it even be > 2048?)
if(!g_pFilterClientEntityMap || index >= 2048)
{
RETURN_META_VALUE(MRES_IGNORED, ITERATION_CONTINUE);
}
// SourcePawn char map[MAXPLAYERS + 1][2048]
// Contiguous memory, shift array by client idx * 2048
int arrayIdx = g_SolidEntityMoved * 2048 + index;
// Block player from touching this entity if it's filtered
if(g_pFilterClientEntityMap[arrayIdx])
{
RETURN_META_VALUE(MRES_SUPERCEDE, ITERATION_CONTINUE);
}
// Allow otherwise
RETURN_META_VALUE(MRES_IGNORED, ITERATION_CONTINUE);
}
cell_t FilterSolidMoved(IPluginContext *pContext, const cell_t *params)
{
gv_FilterSolidMovedLen = params[2];
if(gv_FilterSolidMovedLen)
pContext->LocalToPhysAddr(params[1], &gv_pFilterSolidMoved);
else
gv_pFilterSolidMoved = NULL;
return 0;
}
cell_t BlockSolidMoved(IPluginContext *pContext, const cell_t *params)
{
gv_BlockSolidMoved = params[1];
g_BlockSolidMoved = params[1];
return 0;
}
cell_t FilterClientEntityMap(IPluginContext *pContext, const cell_t *params)
{
if(params[2])
pContext->LocalToPhysAddr(params[1], (cell_t **)&g_pFilterClientEntityMap);
else
g_pFilterClientEntityMap = NULL;
return 0;
}
@ -843,8 +871,8 @@ bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
const sp_nativeinfo_t MyNatives[] =
{
{ "FilterTriggerMoved", FilterTriggerMoved },
{ "FilterSolidMoved", FilterSolidMoved },
{ "BlockSolidMoved", BlockSolidMoved },
{ "FilterClientEntityMap", FilterClientEntityMap },
{ NULL, NULL }
};

View File

@ -15,15 +15,13 @@ forward void OnRunThinkFunctionsPost(bool simulating);
native void FilterTriggerMoved(int entity);
// -1 = Ignore, normal operation.
// 0 = Block ALL SV_TriggerMoved.
// >0 = Entity index for which to allow SV_TriggerMoved to be called.
// 0 = Block ALL SV_SolidMoved.
// >0 = Entity index for which to allow SV_SolidMoved to be called.
// REMEMBER TO CALL THIS AGAIN WITH -1 AFTER USING IT !!!
native void BlockSolidMoved(int entity);
// entities is an array which maps from entindex to a truth value
// if the value is true then SolidMoved will not see this entity
// REMEMBER TO CALL THIS WITH SIZE 0 0N PLUGIN END !!!
native void FilterSolidMoved(int[] entities, int size);
// Block clients SolidMoved from touching an entity by setting it to 1 in the clients map.
native void FilterClientEntityMap(char map[MAXPLAYERS + 1][2048], bool set);
public Extension __ext_CSSFixes =
{