fix bugs?
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@ -518,7 +518,7 @@ void RecordDataIntoRecord(int iEntity, LagRecord Record)
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void RestoreEntityFromRecord(int iEntity, int iFilter, LagRecord Record)
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{
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FilterTriggerMoved(iFilter);
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BlockSolidMoved(iFilter);
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BlockSolidMoved(iEntity);
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SDKCall(g_hSetAbsAngles, iEntity, Record.vecAngles);
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SDKCall(g_hSetAbsOrigin, iEntity, Record.vecOrigin);
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