LagCompensation 1.0.2: replace OnRunThinkFunctionsPost with EndGameFrame, which is actually the end of the frame.

This commit is contained in:
BotoX 2020-02-27 17:38:19 +01:00
parent 99a21e0736
commit 48230fb4d7
2 changed files with 69 additions and 39 deletions

View File

@ -110,6 +110,12 @@
"linux" "8"
"windows" "8"
}
"CGameRules::EndGameFrame"
{
"linux" "49"
"windows" "48"
}
}
}
@ -232,6 +238,12 @@
"linux" "8"
"windows" "8"
}
"CGameRules::EndGameFrame"
{
"linux" "48"
"windows" "47"
}
}
}
}

View File

@ -5,7 +5,7 @@
#include <dhooks>
#include <clientprefs>
#define PLUGIN_VERSION "1.0.1"
#define PLUGIN_VERSION "1.0.2"
#define SetBit(%1,%2) ((%1)[(%2) >> 5] |= (1 << ((%2) & 31)))
#define ClearBit(%1,%2) ((%1)[(%2) >> 5] &= ~(1 << ((%2) & 31)))
@ -100,7 +100,6 @@ enum struct EntityLagData
int iNotMoving;
bool bRestore;
bool bLateKill;
LagRecord RestoreData;
}
LagRecord g_aaLagRecords[MAX_ENTITIES][MAX_RECORDS];
@ -110,16 +109,21 @@ bool g_bCleaningUp = true;
bool g_bHasOnEntitySpawned = false;
// SDKCall
Handle g_hCalcAbsolutePosition;
Handle g_hMarkPartitionHandleDirty;
// DHooks Detour
Handle g_hUTIL_Remove;
Handle g_hRestartRound;
Handle g_hSetTarget;
Handle g_hSetTargetPost;
Handle g_hFrameUpdatePostEntityThink;
// DHooks Virtual
Handle g_hActivate;
Handle g_hAcceptInput;
Handle g_hEndGameFrame;
int g_iNetworkableOuter;
int g_iParent;
@ -253,6 +257,21 @@ public void OnPluginStart()
SetFailState("GameConfGetOffset(hGameData, \"CServerNetworkableProperty::m_pOuter\") failed!");
}
int offset = GameConfGetOffset(hGameData, "CGameRules::EndGameFrame");
if(offset == -1)
{
delete hGameData;
SetFailState("Failed to find CGameRules::EndGameFrame offset.");
}
// CGameRules::EndGameFrame
g_hEndGameFrame = DHookCreate(offset, HookType_GameRules, ReturnType_Void, ThisPointer_Ignore, Hook_EndGameFrame);
if(g_hEndGameFrame == INVALID_HANDLE)
{
delete hGameData;
SetFailState("Failed to DHook CGameRules::EndGameFrame.");
}
delete hGameData;
@ -260,23 +279,35 @@ public void OnPluginStart()
if(!hGameData)
SetFailState("Failed to load sdktools gamedata.");
int offset = GameConfGetOffset(hGameData, "Activate");
offset = GameConfGetOffset(hGameData, "Activate");
if(offset == -1)
{
delete hGameData;
SetFailState("Failed to find Activate offset");
}
// CPhysForce::Activate
g_hActivate = DHookCreate(offset, HookType_Entity, ReturnType_Void, ThisPointer_CBaseEntity, Hook_CPhysForce_Activate);
if(g_hActivate == INVALID_HANDLE)
{
delete hGameData;
SetFailState("Failed to DHookCreate Activate");
}
offset = GameConfGetOffset(hGameData, "AcceptInput");
if(offset == -1)
{
delete hGameData;
SetFailState("Failed to find AcceptInput offset.");
}
// CBaseEntity::AcceptInput( const char *szInputName, CBaseEntity *pActivator, CBaseEntity *pCaller, variant_t Value, int outputID )
g_hAcceptInput = DHookCreate(offset, HookType_Entity, ReturnType_Bool, ThisPointer_CBaseEntity, OnAcceptInput);
g_hAcceptInput = DHookCreate(offset, HookType_Entity, ReturnType_Bool, ThisPointer_CBaseEntity, Hook_AcceptInput);
if(g_hAcceptInput == INVALID_HANDLE)
{
delete hGameData;
SetFailState("Failed to DHook AcceptInput.");
}
DHookAddParam(g_hAcceptInput, HookParamType_CharPtr);
DHookAddParam(g_hAcceptInput, HookParamType_CBaseEntity);
@ -286,6 +317,7 @@ public void OnPluginStart()
delete hGameData;
// Capability provider from https://github.com/alliedmodders/sourcemod/pull/1078
g_bHasOnEntitySpawned = GetFeatureStatus(FeatureType_Capability, "SDKHook_OnEntitySpawned") == FeatureStatus_Available;
g_hCookie_DisableLagComp = RegClientCookie("disable_lagcomp", "", CookieAccess_Private);
@ -342,6 +374,8 @@ public void OnMapStart()
{
bool bLate = g_bLateLoad;
DHookGamerules(g_hEndGameFrame, true);
g_bCleaningUp = false;
g_iParent = FindDataMapInfo(0, "m_pParent");
@ -465,7 +499,7 @@ public void OnEntitySpawned(int entity, const char[] classname)
CheckEntityForLagComp(entity, classname);
}
public MRESReturn OnAcceptInput(int entity, Handle hReturn, Handle hParams)
public MRESReturn Hook_AcceptInput(int entity, Handle hReturn, Handle hParams)
{
if(!IsValidEntity(entity))
return MRES_Ignored;
@ -783,34 +817,6 @@ public MRESReturn Detour_OnFrameUpdatePostEntityThink()
public void OnRunThinkFunctions(bool simulating)
{
BlockTriggerTouchPlayers(g_aBlockTriggerTouchPlayers, false);
for(int i = 0; i < g_iNumEntities; i++)
{
if(!IsValidEntity(g_aEntityLagData[i].iEntity))
{
PrintToBoth("!!!!!!!!!!! OnRunThinkFunctions SHIT deleted: %d / %d", i, g_aEntityLagData[i].iEntity);
RemoveRecord(i);
i--; continue;
}
if(g_aEntityLagData[i].iDeleted)
{
if(g_aEntityLagData[i].iDeleted + MAX_RECORDS <= GetGameTickCount())
{
// calls OnEntityDestroyed right away
// which calls RemoveRecord
// which moves the next element to our current position
RemoveEdict(g_aEntityLagData[i].iEntity);
i--; continue;
}
continue;
}
if(g_aEntityLagData[i].iNotMoving >= MAX_RECORDS)
continue;
RecordDataIntoRecord(g_aEntityLagData[i].iEntity, g_aEntityLagData[i].RestoreData);
}
}
public Action OnPlayerRunCmd(int client, int &buttons, int &impulse, float vel[3], float angles[3], int &weapon, int &subtype, int &cmdnum, int &tickcount, int &seed, int mouse[2])
@ -826,7 +832,7 @@ public Action OnPlayerRunCmd(int client, int &buttons, int &impulse, float vel[3
float fLerpTime = GetEntDataFloat(client, g_iLerpTime);
// -1 lerp ticks was determined by analyzing hits visually at host_timescale 0.01 and debug_touchlinks 1
int iLerpTicks = RoundToFloor(0.5 + (fLerpTime / fTickInterval)) - 1;
int iLerpTicks = RoundToNearest(fLerpTime / fTickInterval) - 1;
int iTargetTick = tickcount - iLerpTicks;
int iDelta = iGameTick - iTargetTick;
@ -839,7 +845,7 @@ public Action OnPlayerRunCmd(int client, int &buttons, int &impulse, float vel[3
if(FloatAbs(fDeltaTime) > 0.2)
{
// difference between cmd time and latency is too big > 200ms, use time correction based on latency
iDelta = RoundToFloor(0.5 + (fCorrect / fTickInterval));
iDelta = RoundToNearest(fCorrect / fTickInterval);
}
// The player is stupid and doesn't want lag compensation.
@ -904,19 +910,28 @@ public void OnPostPlayerThinkFunctions()
if(!g_aEntityLagData[i].bRestore)
continue;
RestoreEntityFromRecord(g_aEntityLagData[i].iEntity, g_aEntityLagData[i].RestoreData);
RestoreEntityFromRecord(g_aEntityLagData[i].iEntity, g_aaLagRecords[i][g_aEntityLagData[i].iRecordIndex]);
g_aEntityLagData[i].bRestore = false;
}
BlockTriggerTouchPlayers(g_aBlockTriggerTouchPlayers, true);
}
public void OnRunThinkFunctionsPost(bool simulating)
public MRESReturn Hook_EndGameFrame()
{
for(int i = 0; i < g_iNumEntities; i++)
{
if(g_aEntityLagData[i].iDeleted)
{
if(g_aEntityLagData[i].iDeleted + MAX_RECORDS <= GetGameTickCount())
{
// calls OnEntityDestroyed right away
// which calls RemoveRecord
// which moves the next element to our current position
RemoveEdict(g_aEntityLagData[i].iEntity);
i--; continue;
}
if(g_aEntityLagData[i].iRecordsValid)
{
g_aEntityLagData[i].iRecordIndex++;
@ -961,6 +976,8 @@ public void OnRunThinkFunctionsPost(bool simulating)
LagRecord_Copy(g_aaLagRecords[i][g_aEntityLagData[i].iRecordIndex], TmpRecord);
}
return MRES_Ignored;
}
@ -1181,8 +1198,6 @@ void EntityLagData_Copy(EntityLagData obj, const EntityLagData other)
obj.iNotMoving = other.iNotMoving;
obj.bRestore = other.bRestore;
obj.bLateKill = other.bLateKill;
LagRecord_Copy(obj.RestoreData, other.RestoreData);
}
void LagRecord_Copy(LagRecord obj, const LagRecord other)
@ -1348,6 +1363,9 @@ public Action OnToggleLagCompSettings(int client, int args)
public void ToggleLagCompSettings(int client)
{
if(!client)
return;
g_bDisableLagComp[client] = !g_bDisableLagComp[client];
SetClientCookie(client, g_hCookie_DisableLagComp, g_bDisableLagComp[client] ? "1" : "");