LagCompensation 1.0.2: replace OnRunThinkFunctionsPost with EndGameFrame, which is actually the end of the frame.
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@ -110,6 +110,12 @@
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"linux" "8"
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"windows" "8"
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}
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"CGameRules::EndGameFrame"
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{
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"linux" "49"
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"windows" "48"
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}
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}
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}
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@ -232,6 +238,12 @@
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"linux" "8"
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"windows" "8"
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}
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"CGameRules::EndGameFrame"
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{
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"linux" "48"
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"windows" "47"
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}
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}
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}
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}
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