LagCompensation WIP

This commit is contained in:
BotoX 2019-10-01 21:45:39 +02:00
commit 70066ed5ec
2 changed files with 428 additions and 0 deletions

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"Games"
{
"cstrike"
{
"Signatures"
{
"CBaseEntity::PhysicsTouchTriggers"
{
"library" "server"
"linux" "@_ZN11CBaseEntity20PhysicsTouchTriggersEPK6Vector"
}
"SetLocalOrigin"
{
"library" "server"
"linux" "@_ZN11CBaseEntity14SetLocalOriginERK6Vector"
}
"SetLocalAngles"
{
"library" "server"
"linux" "@_ZN11CBaseEntity14SetLocalAnglesERK6QAngle"
}
"SetCollisionBounds"
{
"library" "server"
"linux" "@_ZN11CBaseEntity18SetCollisionBoundsERK6VectorS2_"
}
}
"Functions"
{
"CBaseEntity__PhysicsTouchTriggers"
{
"signature" "CBaseEntity::PhysicsTouchTriggers"
"callconv" "thiscall"
"return" "void"
"this" "entity"
"arguments"
{
"pPrevAbsOrigin"
{
"type" "vectorptr"
}
}
}
}
}
}

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#include <sourcemod>
#include <sdkhooks>
#include <sdktools>
#include <CSSFixes>
#include <dhooks>
#pragma semicolon 1
#pragma newdecls required
public Plugin myinfo =
{
name = "LagCompensation",
author = "BotoX",
description = "",
version = "0.0",
url = ""
};
bool g_bLateLoad = false;
bool g_bNoPhysics[2048];
#define MAX_RECORDS 64
#define MAX_ENTITIES 16
enum struct LagRecord
{
int fFlags;
float vecOrigin[3];
float vecAngles[3];
float vecMins[3];
float vecMaxs[3];
float flSimulationTime;
}
enum struct EntityLagData
{
int iEntity;
int iRecordIndex;
int iNumRecords;
bool bRestore;
LagRecord RestoreData;
}
LagRecord g_aaLagRecords[MAX_ENTITIES][MAX_RECORDS];
EntityLagData g_aEntityLagData[MAX_ENTITIES];
int g_iNumEntities = 0;
Handle g_hPhysicsTouchTriggers;
Handle g_hSetLocalOrigin;
Handle g_hSetLocalAngles;
Handle g_hSetCollisionBounds;
public void OnPluginStart()
{
Handle hGameData = LoadGameConfigFile("LagCompensation.games");
if(!hGameData)
SetFailState("Failed to load LagCompensation gamedata.");
// CBaseEntity::SetLocalOrigin
StartPrepSDKCall(SDKCall_Entity);
if(!PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, "SetLocalOrigin"))
{
delete hGameData;
SetFailState("PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, \"SetLocalOrigin\") failed!");
}
PrepSDKCall_AddParameter(SDKType_Vector, SDKPass_ByRef);
g_hSetLocalOrigin = EndPrepSDKCall();
// CBaseEntity::SetLocalAngles
StartPrepSDKCall(SDKCall_Entity);
if(!PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, "SetLocalAngles"))
{
delete hGameData;
SetFailState("PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, \"SetLocalAngles\") failed!");
}
PrepSDKCall_AddParameter(SDKType_QAngle, SDKPass_ByRef);
g_hSetLocalAngles = EndPrepSDKCall();
// CBaseEntity::SetCollisionBounds
StartPrepSDKCall(SDKCall_Entity);
if(!PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, "SetCollisionBounds"))
{
delete hGameData;
SetFailState("PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, \"SetCollisionBounds\") failed!");
}
PrepSDKCall_AddParameter(SDKType_Vector, SDKPass_ByRef);
PrepSDKCall_AddParameter(SDKType_Vector, SDKPass_ByRef);
g_hSetCollisionBounds = EndPrepSDKCall();
g_hPhysicsTouchTriggers = DHookCreateFromConf(hGameData, "CBaseEntity__PhysicsTouchTriggers");
if(!g_hPhysicsTouchTriggers)
SetFailState("Failed to setup detour for CBaseEntity__PhysicsTouchTriggers");
delete hGameData;
if(!DHookEnableDetour(g_hPhysicsTouchTriggers, false, Detour_OnPhysicsTouchTriggers))
SetFailState("Failed to detour CBaseEntity__PhysicsTouchTriggers.");
}
public MRESReturn Detour_OnPhysicsTouchTriggers(int entity, Handle hReturn, Handle hParams)
{
if(entity < 0 || entity > sizeof(g_bNoPhysics))
return MRES_Ignored;
if(g_bNoPhysics[entity])
{
//LogMessage("blocked physics on %d", g_iNoPhysics);
return MRES_Supercede;
}
return MRES_Ignored;
}
public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
{
g_bLateLoad = late;
return APLRes_Success;
}
public void OnMapStart()
{
bool bLate = g_bLateLoad;
g_bLateLoad = false;
/* Late Load */
if(bLate)
{
for(int client = 1; client <= MaxClients; client++)
{
if(IsClientInGame(client))
OnClientPutInServer(client);
}
int entity = INVALID_ENT_REFERENCE;
while((entity = FindEntityByClassname(entity, "*")) != INVALID_ENT_REFERENCE)
{
char sClassname[64];
if(GetEntityClassname(entity, sClassname, sizeof(sClassname)))
OnEntitySpawned(entity, sClassname);
}
}
}
public void OnClientPutInServer(int client)
{
}
public void OnRunThinkFunctions(bool simulating)
{
for(int i = 0, j = g_iNumEntities; i < MAX_ENTITIES, j; i++, j--)
{
if(g_aEntityLagData[i].iEntity == 0)
continue;
if(!IsValidEntity(g_aEntityLagData[i].iEntity))
{
LogMessage("!!!!!!!!!!! OnRunThinkFunctions SHIT deleted: %d", g_aEntityLagData[i].iEntity);
g_aEntityLagData[i].iEntity = 0;
g_iNumEntities--;
continue;
}
RecordDataIntoRecord(g_aEntityLagData[i].iEntity, g_aEntityLagData[i].RestoreData);
}
}
public Action OnPlayerRunCmd(int client, int &buttons, int &impulse, float vel[3], float angles[3], int &weapon, int &subtype, int &cmdnum, int &tickcount, int &seed, int mouse[2])
{
int delta = GetGameTickCount() - tickcount;
if(delta < 0)
delta = 0;
for(int i = 0, j = g_iNumEntities; i < MAX_ENTITIES, j; i++, j--)
{
if(g_aEntityLagData[i].iEntity == 0 || g_aEntityLagData[i].iNumRecords == 0)
continue;
if(!IsValidEntity(g_aEntityLagData[i].iEntity))
{
LogMessage("!!!!!!!!!!! OnPlayerRunCmd SHIT deleted: %d", g_aEntityLagData[i].iEntity);
g_aEntityLagData[i].iEntity = 0;
g_iNumEntities--;
continue;
}
if(delta >= g_aEntityLagData[i].iNumRecords)
delta = g_aEntityLagData[i].iNumRecords - 1;
int iRecordIndex = g_aEntityLagData[i].iRecordIndex - delta;
if(iRecordIndex < 0)
iRecordIndex += MAX_RECORDS;
RestoreEntityFromRecord(g_aEntityLagData[i].iEntity, g_aaLagRecords[i][iRecordIndex]);
g_aEntityLagData[i].bRestore = true;
#if defined DEBUG
LogMessage("[%d] index %d, Entity %d -> delta = %d | Record = %d", GetGameTickCount(), i, g_aEntityLagData[i].iEntity, delta, iRecordIndex);
LogMessage("%f %f %f",
g_aaLagRecords[i][iRecordIndex].vecOrigin[0],
g_aaLagRecords[i][iRecordIndex].vecOrigin[1],
g_aaLagRecords[i][iRecordIndex].vecOrigin[2]
);
#endif
}
return Plugin_Continue;
}
public void OnRunThinkFunctions2()
{
for(int i = 0, j = g_iNumEntities; i < MAX_ENTITIES, j; i++, j--)
{
if(g_aEntityLagData[i].iEntity == 0 || !g_aEntityLagData[i].bRestore)
continue;
if(!IsValidEntity(g_aEntityLagData[i].iEntity))
{
LogMessage("!!!!!!!!!!! OnRunThinkFunctions2 SHIT deleted: %d", g_aEntityLagData[i].iEntity);
g_aEntityLagData[i].iEntity = 0;
g_iNumEntities--;
continue;
}
RestoreEntityFromRecord(g_aEntityLagData[i].iEntity, g_aEntityLagData[i].RestoreData);
g_aEntityLagData[i].bRestore = false;
#if defined DEBUG
LogMessage("[%d] index %d, restore entity %d", GetGameTickCount(), i, g_aEntityLagData[i].iEntity, g_aEntityLagData[i].iRecordIndex);
LogMessage("%f %f %f",
g_aEntityLagData[i].RestoreData.vecOrigin[0],
g_aEntityLagData[i].RestoreData.vecOrigin[1],
g_aEntityLagData[i].RestoreData.vecOrigin[2]
);
#endif
}
}
public void OnRunThinkFunctionsPost(bool simulating)
{
for(int i = 0, j = g_iNumEntities; i < MAX_ENTITIES, j; i++, j--)
{
if(g_aEntityLagData[i].iEntity == 0)
continue;
if(!IsValidEntity(g_aEntityLagData[i].iEntity))
{
LogMessage("!!!!!!!!!!! OnRunThinkFunctionsPost SHIT deleted: %d", g_aEntityLagData[i].iEntity);
g_aEntityLagData[i].iEntity = 0;
g_iNumEntities--;
continue;
}
g_aEntityLagData[i].iRecordIndex++;
if(g_aEntityLagData[i].iRecordIndex >= MAX_RECORDS)
g_aEntityLagData[i].iRecordIndex = 0;
if(g_aEntityLagData[i].iNumRecords < MAX_RECORDS)
g_aEntityLagData[i].iNumRecords++;
RecordDataIntoRecord(g_aEntityLagData[i].iEntity, g_aaLagRecords[i][g_aEntityLagData[i].iRecordIndex]);
#if defined DEBUG
LogMessage("[%d] index %d, record entity %d into %d", GetGameTickCount(), i, g_aEntityLagData[i].iEntity, g_aEntityLagData[i].iRecordIndex);
LogMessage("%f %f %f",
g_aaLagRecords[i][g_aEntityLagData[i].iRecordIndex].vecOrigin[0],
g_aaLagRecords[i][g_aEntityLagData[i].iRecordIndex].vecOrigin[1],
g_aaLagRecords[i][g_aEntityLagData[i].iRecordIndex].vecOrigin[2]
);
#endif
}
}
void RecordDataIntoRecord(int iEntity, LagRecord Record)
{
GetEntPropVector(iEntity, Prop_Data, "m_vecAbsOrigin", Record.vecOrigin);
GetEntPropVector(iEntity, Prop_Data, "m_angAbsRotation", Record.vecAngles);
GetEntPropVector(iEntity, Prop_Data, "m_vecMins", Record.vecMins);
GetEntPropVector(iEntity, Prop_Data, "m_vecMaxs", Record.vecMaxs);
Record.flSimulationTime = GetEntPropFloat(iEntity, Prop_Data, "m_flSimulationTime");
}
void RestoreEntityFromRecord(int iEntity, LagRecord Record)
{
SDKCall(g_hSetLocalOrigin, iEntity, Record.vecOrigin);
SDKCall(g_hSetLocalAngles, iEntity, Record.vecAngles);
SDKCall(g_hSetCollisionBounds, iEntity, Record.vecMins, Record.vecMaxs);
SetEntPropFloat(iEntity, Prop_Data, "m_flSimulationTime", Record.flSimulationTime);
}
bool AddEntityForLagCompensation(int iEntity)
{
for(int i = 0, j = g_iNumEntities; i < MAX_ENTITIES, j; i++, j--)
{
if(g_aEntityLagData[i].iEntity == iEntity)
return true;
}
for(int i = 0; i < MAX_ENTITIES; i++)
{
if(g_aEntityLagData[i].iEntity != 0)
continue;
g_iNumEntities++;
g_aEntityLagData[i].iEntity = iEntity;
g_aEntityLagData[i].iRecordIndex = -1;
g_aEntityLagData[i].iNumRecords = 0;
LogMessage("[%d] added %d under index %d", GetGameTickCount(), iEntity, i);
float vecOrigin[3];
GetEntPropVector(iEntity, Prop_Data, "m_vecAbsOrigin", vecOrigin);
LogMessage("%f %f %f",
vecOrigin[0],
vecOrigin[1],
vecOrigin[2]
);
return true;
}
return false;
}
public void OnEntitySpawned(int entity, const char[] classname)
{
if(entity < 0 || entity > sizeof(g_bNoPhysics))
return;
if(!StrEqual(classname, "trigger_hurt"))
return;
int iParent = GetEntPropEnt(entity, Prop_Data, "m_pParent");
if(iParent == -1)
return;
char sParentClassname[64];
GetEntityClassname(iParent, sParentClassname, sizeof(sParentClassname));
char sTargetname[64];
GetEntPropString(entity, Prop_Data, "m_iName", sTargetname, sizeof(sTargetname));
char sParentTargetname[64];
GetEntPropString(iParent, Prop_Data, "m_iName", sParentTargetname, sizeof(sParentTargetname));
if(StrEqual(sParentTargetname, "Airship_Ending_Killwall"))
return;
bool result = false;
if(StrEqual(sParentClassname, "func_movelinear") || StrEqual(sParentClassname, "func_door") || StrEqual(sParentClassname, "func_tracktrain"))
result = AddEntityForLagCompensation(iParent);
if(!result)
return;
g_bNoPhysics[entity] = true;
LogMessage("added %s %s | parent: %s %s", classname, sTargetname, sParentClassname, sParentTargetname);
}
public void OnEntityDestroyed(int entity)
{
if(entity < 0 || entity > sizeof(g_bNoPhysics))
return;
g_bNoPhysics[entity] = false;
for(int i = 0, j = g_iNumEntities; i < MAX_ENTITIES, j; i++, j--)
{
if(g_aEntityLagData[i].iEntity == entity)
{
LogMessage("normal deleted: %d", entity);
g_aEntityLagData[i].iEntity = 0;
g_iNumEntities--;
return;
}
}
}