LagCompensation update
This commit is contained in:
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b15cb74b1c
commit
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@ -10,17 +10,38 @@
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"linux" "@_ZN11CBaseEntity20PhysicsTouchTriggersEPK6Vector"
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}
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"GetAbsOrigin"
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{
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"library" "server"
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"linux" "@_ZNK11CBaseEntity12GetAbsOriginEv"
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}
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"SetAbsOrigin"
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{
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"library" "server"
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"linux" "@_ZN11CBaseEntity12SetAbsOriginERK6Vector"
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}
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// CBaseEntity::GetAbsAngles is inlined
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// so we use CBaseEntity::EyeAngles
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// which does -> return GetAbsAngles();
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"GetAbsAngles"
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{
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"library" "server"
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"linux" "@_ZN11CBaseEntity9EyeAnglesEv"
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}
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"SetAbsAngles"
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{
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"library" "server"
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"linux" "@_ZN11CBaseEntity12SetAbsAnglesERK6QAngle"
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}
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"::UTIL_Remove"
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{
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"library" "server"
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"linux" "@_Z11UTIL_RemoveP11CBaseEntity"
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}
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}
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"Functions"
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@ -39,6 +60,20 @@
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}
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}
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}
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"UTIL_Remove"
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{
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"signature" "::UTIL_Remove"
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"callconv" "cdecl"
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"return" "void"
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"arguments"
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{
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"oldObj"
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{
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"type" "cbaseentity"
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}
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}
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}
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}
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}
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}
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@ -17,11 +17,10 @@ public Plugin myinfo =
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};
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bool g_bLateLoad = false;
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bool g_bBlockPhysics = false;
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bool g_bNoPhysics[2048];
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#define MAX_RECORDS 32
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#define MAX_ENTITIES 16
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#define MAX_ENTITIES 32
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//#define DEBUG
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enum struct LagRecord
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{
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@ -34,6 +33,8 @@ enum struct EntityLagData
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int iEntity;
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int iRecordIndex;
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int iNumRecords;
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int iRecordsValid;
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int iDeleted;
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bool bRestore;
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bool bMoving;
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LagRecord RestoreData;
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@ -43,16 +44,35 @@ LagRecord g_aaLagRecords[MAX_ENTITIES][MAX_RECORDS];
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EntityLagData g_aEntityLagData[MAX_ENTITIES];
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int g_iNumEntities = 0;
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Handle g_hPhysicsTouchTriggers;
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Handle g_hGetAbsOrigin;
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Handle g_hSetAbsOrigin;
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Handle g_hGetAbsAngles;
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Handle g_hSetAbsAngles;
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bool g_bBlockPhysics = false;
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bool g_bNoPhysics[2048];
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Handle g_hPhysicsTouchTriggers;
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bool g_bRoundEnded = false;
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Handle g_hUTIL_Remove;
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public void OnPluginStart()
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{
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Handle hGameData = LoadGameConfigFile("LagCompensation.games");
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if(!hGameData)
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SetFailState("Failed to load LagCompensation gamedata.");
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// CBaseEntity::GetAbsOrigin
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StartPrepSDKCall(SDKCall_Entity);
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if(!PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, "GetAbsOrigin"))
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{
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delete hGameData;
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SetFailState("PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, \"GetAbsOrigin\") failed!");
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}
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PrepSDKCall_SetReturnInfo(SDKType_Vector, SDKPass_ByRef);
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g_hGetAbsOrigin = EndPrepSDKCall();
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// CBaseEntity::SetAbsOrigin
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StartPrepSDKCall(SDKCall_Entity);
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if(!PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, "SetAbsOrigin"))
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@ -63,6 +83,17 @@ public void OnPluginStart()
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PrepSDKCall_AddParameter(SDKType_Vector, SDKPass_ByRef);
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g_hSetAbsOrigin = EndPrepSDKCall();
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// CBaseEntity::GetAbsAngles
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StartPrepSDKCall(SDKCall_Entity);
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if(!PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, "GetAbsAngles"))
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{
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delete hGameData;
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SetFailState("PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, \"GetAbsAngles\") failed!");
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}
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PrepSDKCall_AddParameter(SDKType_QAngle, SDKPass_ByRef);
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g_hGetAbsAngles = EndPrepSDKCall();
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// CBaseEntity::SetAbsAngles
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StartPrepSDKCall(SDKCall_Entity);
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if(!PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, "SetAbsAngles"))
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@ -74,13 +105,61 @@ public void OnPluginStart()
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g_hSetAbsAngles = EndPrepSDKCall();
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// CBaseEntity::PhysicsTouchTriggers
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g_hPhysicsTouchTriggers = DHookCreateFromConf(hGameData, "CBaseEntity__PhysicsTouchTriggers");
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if(!g_hPhysicsTouchTriggers)
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{
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delete hGameData;
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SetFailState("Failed to setup detour for CBaseEntity__PhysicsTouchTriggers");
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delete hGameData;
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}
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if(!DHookEnableDetour(g_hPhysicsTouchTriggers, false, Detour_OnPhysicsTouchTriggers))
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{
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delete hGameData;
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SetFailState("Failed to detour CBaseEntity__PhysicsTouchTriggers.");
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}
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// UTIL_Remove
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g_hUTIL_Remove = DHookCreateFromConf(hGameData, "UTIL_Remove");
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if(!g_hUTIL_Remove)
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{
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delete hGameData;
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SetFailState("Failed to setup detour for UTIL_Remove");
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}
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delete hGameData;
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if(!DHookEnableDetour(g_hUTIL_Remove, false, Detour_OnUTIL_Remove))
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SetFailState("Failed to detour UTIL_Remove.");
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HookEvent("round_end", Event_RoundEnd, EventHookMode_PostNoCopy);
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HookEvent("round_start", Event_RoundStart, EventHookMode_PostNoCopy);
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}
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public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
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{
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g_bLateLoad = late;
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return APLRes_Success;
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}
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public void Event_RoundEnd(Event event, const char[] name, bool dontBroadcast)
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{
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g_bRoundEnded = true;
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for(int i = 0; i < MAX_ENTITIES; i++)
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{
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if(g_aEntityLagData[i].iEntity)
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{
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LogMessage("[%d] round_end deleted: %d / %d", GetGameTickCount(), i, g_aEntityLagData[i].iEntity);
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g_aEntityLagData[i].iEntity = 0;
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g_iNumEntities--;
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return;
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}
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}
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}
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public void Event_RoundStart(Event event, const char[] name, bool dontBroadcast)
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{
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g_bRoundEnded = false;
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}
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public MRESReturn Detour_OnPhysicsTouchTriggers(int entity, Handle hReturn, Handle hParams)
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@ -99,10 +178,30 @@ public MRESReturn Detour_OnPhysicsTouchTriggers(int entity, Handle hReturn, Hand
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return MRES_Ignored;
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}
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public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
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public MRESReturn Detour_OnUTIL_Remove(Handle hParams)
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{
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g_bLateLoad = late;
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return APLRes_Success;
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if(g_bRoundEnded)
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return MRES_Ignored;
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int entity = DHookGetParam(hParams, 1);
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if(entity < 0 || entity > sizeof(g_bNoPhysics))
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return MRES_Ignored;
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for(int i = 0; i < MAX_ENTITIES; i++)
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{
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if(g_aEntityLagData[i].iEntity != entity)
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continue;
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SetEntPropEnt(entity, Prop_Data, "m_pParent", 0);
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if(!g_aEntityLagData[i].iDeleted)
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g_aEntityLagData[i].iDeleted = GetGameTickCount();
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LogMessage("[%d] !!!!!!!!!!! Detour_OnUTIL_Remove: %d / ent: %d", GetGameTickCount(), i, entity);
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return MRES_Supercede;
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}
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return MRES_Ignored;
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}
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public void OnMapStart()
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@ -135,7 +234,7 @@ public void OnClientPutInServer(int client)
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public void OnRunThinkFunctions(bool simulating)
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{
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for(int i = 0, j = g_iNumEntities; i < MAX_ENTITIES, j; i++, j--)
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for(int i = 0; i < MAX_ENTITIES; i++)
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{
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if(g_aEntityLagData[i].iEntity == 0 || !g_aEntityLagData[i].bMoving)
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continue;
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@ -148,6 +247,16 @@ public void OnRunThinkFunctions(bool simulating)
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continue;
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}
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if(g_aEntityLagData[i].iDeleted)
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{
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if(g_aEntityLagData[i].iDeleted + MAX_RECORDS < GetGameTickCount())
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{
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LogMessage("[%d] !!!!!!!!!!! RemoveEdict: %d / ent: %d", GetGameTickCount(), i, g_aEntityLagData[i].iEntity);
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RemoveEdict(g_aEntityLagData[i].iEntity);
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}
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continue;
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}
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RecordDataIntoRecord(g_aEntityLagData[i].iEntity, g_aEntityLagData[i].RestoreData);
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#if defined DEBUG
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LogMessage("1 [%d] [%d] index %d, RECORD entity %d", GetGameTickCount(), i, simulating, g_aEntityLagData[i].iEntity, g_aEntityLagData[i].iRecordIndex);
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@ -169,28 +278,30 @@ public Action OnPlayerRunCmd(int client, int &buttons, int &impulse, float vel[3
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if(delta < 0)
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delta = 0;
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for(int i = 0, j = g_iNumEntities; i < MAX_ENTITIES, j; i++, j--)
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for(int i = 0; i < MAX_ENTITIES; i++)
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{
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if(g_aEntityLagData[i].iEntity == 0 || !g_aEntityLagData[i].bMoving)
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continue;
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if(!IsValidEntity(g_aEntityLagData[i].iEntity))
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{
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LogMessage("!!!!!!!!!!! OnPlayerRunCmd SHIT deleted: %d", g_aEntityLagData[i].iEntity);
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g_aEntityLagData[i].iEntity = 0;
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g_iNumEntities--;
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continue;
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}
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if(delta >= g_aEntityLagData[i].iNumRecords)
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delta = g_aEntityLagData[i].iNumRecords - 1;
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if(g_aEntityLagData[i].iDeleted)
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{
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int simtick = GetGameTickCount() - delta;
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if(simtick > g_aEntityLagData[i].iDeleted)
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{
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// TODO: completly block player from touching trigger
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continue;
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}
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}
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int iRecordIndex = g_aEntityLagData[i].iRecordIndex - delta;
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if(iRecordIndex < 0)
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iRecordIndex += MAX_RECORDS;
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RestoreEntityFromRecord(g_aEntityLagData[i].iEntity, client, g_aaLagRecords[i][iRecordIndex]);
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g_aEntityLagData[i].bRestore = true;
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g_aEntityLagData[i].bRestore = !g_aEntityLagData[i].iDeleted;
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#if defined DEBUG
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LogMessage("2 [%d] index %d, Entity %d -> delta = %d | Record = %d", GetGameTickCount(), i, g_aEntityLagData[i].iEntity, delta, iRecordIndex);
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@ -207,19 +318,11 @@ public Action OnPlayerRunCmd(int client, int &buttons, int &impulse, float vel[3
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public void OnPostPlayerThinkFunctions()
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{
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for(int i = 0, j = g_iNumEntities; i < MAX_ENTITIES, j; i++, j--)
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for(int i = 0; i < MAX_ENTITIES; i++)
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{
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if(g_aEntityLagData[i].iEntity == 0 || !g_aEntityLagData[i].bRestore)
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continue;
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if(!IsValidEntity(g_aEntityLagData[i].iEntity))
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{
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LogMessage("!!!!!!!!!!! OnRunThinkFunctions2 SHIT deleted: %d", g_aEntityLagData[i].iEntity);
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g_aEntityLagData[i].iEntity = 0;
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g_iNumEntities--;
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continue;
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}
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RestoreEntityFromRecord(g_aEntityLagData[i].iEntity, 0, g_aEntityLagData[i].RestoreData);
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g_aEntityLagData[i].bRestore = false;
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@ -238,16 +341,23 @@ public void OnPostPlayerThinkFunctions()
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public void OnRunThinkFunctionsPost(bool simulating)
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{
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for(int i = 0, j = g_iNumEntities; i < MAX_ENTITIES, j; i++, j--)
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for(int i = 0; i < MAX_ENTITIES; i++)
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{
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if(g_aEntityLagData[i].iEntity == 0)
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continue;
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if(!IsValidEntity(g_aEntityLagData[i].iEntity))
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if(g_aEntityLagData[i].iDeleted)
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{
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LogMessage("!!!!!!!!!!! OnRunThinkFunctionsPost SHIT deleted: %d", g_aEntityLagData[i].iEntity);
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g_aEntityLagData[i].iEntity = 0;
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g_iNumEntities--;
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if(g_aEntityLagData[i].iRecordsValid)
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{
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g_aEntityLagData[i].iRecordIndex++;
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if(g_aEntityLagData[i].iRecordIndex >= MAX_RECORDS)
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g_aEntityLagData[i].iRecordIndex = 0;
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g_aEntityLagData[i].iRecordsValid--;
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}
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continue;
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}
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@ -276,7 +386,9 @@ public void OnRunThinkFunctionsPost(bool simulating)
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g_aEntityLagData[i].iRecordIndex = 0;
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if(g_aEntityLagData[i].iNumRecords < MAX_RECORDS)
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g_aEntityLagData[i].iNumRecords++;
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{
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g_aEntityLagData[i].iRecordsValid = ++g_aEntityLagData[i].iNumRecords;
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}
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RecordDataIntoRecord(g_aEntityLagData[i].iEntity, g_aaLagRecords[i][g_aEntityLagData[i].iRecordIndex]);
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@ -295,8 +407,8 @@ public void OnRunThinkFunctionsPost(bool simulating)
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void RecordDataIntoRecord(int iEntity, LagRecord Record)
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{
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GetEntPropVector(iEntity, Prop_Data, "m_vecAbsOrigin", Record.vecOrigin);
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GetEntPropVector(iEntity, Prop_Data, "m_angAbsRotation", Record.vecAngles);
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SDKCall(g_hGetAbsOrigin, iEntity, Record.vecOrigin);
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SDKCall(g_hGetAbsAngles, iEntity, Record.vecAngles);
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}
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void RestoreEntityFromRecord(int iEntity, int iFilter, LagRecord Record)
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@ -311,7 +423,7 @@ void RestoreEntityFromRecord(int iEntity, int iFilter, LagRecord Record)
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bool AddEntityForLagCompensation(int iEntity)
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{
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for(int i = 0, j = g_iNumEntities; i < MAX_ENTITIES, j; i++, j--)
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for(int i = 0; i < MAX_ENTITIES; i++)
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{
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if(g_aEntityLagData[i].iEntity == iEntity)
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return true;
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@ -327,9 +439,22 @@ bool AddEntityForLagCompensation(int iEntity)
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g_aEntityLagData[i].iEntity = iEntity;
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g_aEntityLagData[i].iRecordIndex = -1;
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g_aEntityLagData[i].iNumRecords = 0;
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g_aEntityLagData[i].iRecordsValid = 0;
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g_aEntityLagData[i].iDeleted = 0;
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g_aEntityLagData[i].bRestore = false;
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g_aEntityLagData[i].bMoving = false;
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LogMessage("[%d] added %d under index %d", GetGameTickCount(), iEntity, i);
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{
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char sClassname[64];
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GetEntityClassname(g_aEntityLagData[i].iEntity, sClassname, sizeof(sClassname));
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char sTargetname[64];
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GetEntPropString(g_aEntityLagData[i].iEntity, Prop_Data, "m_iName", sTargetname, sizeof(sTargetname));
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int iHammerID = GetEntProp(g_aEntityLagData[i].iEntity, Prop_Data, "m_iHammerID");
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LogMessage("[%d] added entity %d (%s)\"%s\"(#%d) under index %d", GetGameTickCount(), iEntity, sClassname, sTargetname, iHammerID, i);
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}
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float vecOrigin[3];
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GetEntPropVector(iEntity, Prop_Data, "m_vecAbsOrigin", vecOrigin);
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@ -348,6 +473,12 @@ public void OnEntitySpawned(int entity, const char[] classname)
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if(entity < 0 || entity > sizeof(g_bNoPhysics))
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return;
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if(StrEqual(classname, "func_physbox"))
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{
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AddEntityForLagCompensation(entity);
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return;
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}
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if(!StrEqual(classname, "trigger_hurt"))
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return;
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@ -361,7 +492,7 @@ public void OnEntitySpawned(int entity, const char[] classname)
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break;
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GetEntityClassname(iParent, sParentClassname, sizeof(sParentClassname));
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if(StrEqual(sParentClassname, "func_movelinear") || StrEqual(sParentClassname, "func_door") || StrEqual(sParentClassname, "func_tracktrain"))
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if(StrEqual(sParentClassname, "func_movelinear") || StrEqual(sParentClassname, "func_door") || StrEqual(sParentClassname, "func_tracktrain") || StrEqual(sParentClassname, "func_physbox"))
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{
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bGoodParents = true;
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break;
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@ -388,7 +519,6 @@ public void OnEntitySpawned(int entity, const char[] classname)
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if(!(SolidFlags & 0x0004) && false) // FSOLID_NOT_SOLID
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return;
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if(!AddEntityForLagCompensation(entity))
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return;
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@ -404,11 +534,11 @@ public void OnEntityDestroyed(int entity)
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g_bNoPhysics[entity] = false;
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for(int i = 0, j = g_iNumEntities; i < MAX_ENTITIES, j; i++, j--)
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for(int i = 0; i < MAX_ENTITIES; i++)
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{
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if(g_aEntityLagData[i].iEntity == entity)
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{
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LogMessage("normal deleted: %d", entity);
|
||||
LogMessage("[%d] normal deleted: %d / %d", GetGameTickCount(), i, entity);
|
||||
g_aEntityLagData[i].iEntity = 0;
|
||||
g_iNumEntities--;
|
||||
return;
|
||||
|
Loading…
Reference in New Issue
Block a user