LagCompensation update

This commit is contained in:
BotoX 2019-10-02 23:28:20 +02:00
parent b15cb74b1c
commit cbdde727bc
2 changed files with 207 additions and 42 deletions

View File

@ -10,17 +10,38 @@
"linux" "@_ZN11CBaseEntity20PhysicsTouchTriggersEPK6Vector"
}
"GetAbsOrigin"
{
"library" "server"
"linux" "@_ZNK11CBaseEntity12GetAbsOriginEv"
}
"SetAbsOrigin"
{
"library" "server"
"linux" "@_ZN11CBaseEntity12SetAbsOriginERK6Vector"
}
// CBaseEntity::GetAbsAngles is inlined
// so we use CBaseEntity::EyeAngles
// which does -> return GetAbsAngles();
"GetAbsAngles"
{
"library" "server"
"linux" "@_ZN11CBaseEntity9EyeAnglesEv"
}
"SetAbsAngles"
{
"library" "server"
"linux" "@_ZN11CBaseEntity12SetAbsAnglesERK6QAngle"
}
"::UTIL_Remove"
{
"library" "server"
"linux" "@_Z11UTIL_RemoveP11CBaseEntity"
}
}
"Functions"
@ -39,6 +60,20 @@
}
}
}
"UTIL_Remove"
{
"signature" "::UTIL_Remove"
"callconv" "cdecl"
"return" "void"
"arguments"
{
"oldObj"
{
"type" "cbaseentity"
}
}
}
}
}
}

View File

@ -17,11 +17,10 @@ public Plugin myinfo =
};
bool g_bLateLoad = false;
bool g_bBlockPhysics = false;
bool g_bNoPhysics[2048];
#define MAX_RECORDS 32
#define MAX_ENTITIES 16
#define MAX_ENTITIES 32
//#define DEBUG
enum struct LagRecord
{
@ -34,6 +33,8 @@ enum struct EntityLagData
int iEntity;
int iRecordIndex;
int iNumRecords;
int iRecordsValid;
int iDeleted;
bool bRestore;
bool bMoving;
LagRecord RestoreData;
@ -43,16 +44,35 @@ LagRecord g_aaLagRecords[MAX_ENTITIES][MAX_RECORDS];
EntityLagData g_aEntityLagData[MAX_ENTITIES];
int g_iNumEntities = 0;
Handle g_hPhysicsTouchTriggers;
Handle g_hGetAbsOrigin;
Handle g_hSetAbsOrigin;
Handle g_hGetAbsAngles;
Handle g_hSetAbsAngles;
bool g_bBlockPhysics = false;
bool g_bNoPhysics[2048];
Handle g_hPhysicsTouchTriggers;
bool g_bRoundEnded = false;
Handle g_hUTIL_Remove;
public void OnPluginStart()
{
Handle hGameData = LoadGameConfigFile("LagCompensation.games");
if(!hGameData)
SetFailState("Failed to load LagCompensation gamedata.");
// CBaseEntity::GetAbsOrigin
StartPrepSDKCall(SDKCall_Entity);
if(!PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, "GetAbsOrigin"))
{
delete hGameData;
SetFailState("PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, \"GetAbsOrigin\") failed!");
}
PrepSDKCall_SetReturnInfo(SDKType_Vector, SDKPass_ByRef);
g_hGetAbsOrigin = EndPrepSDKCall();
// CBaseEntity::SetAbsOrigin
StartPrepSDKCall(SDKCall_Entity);
if(!PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, "SetAbsOrigin"))
@ -63,6 +83,17 @@ public void OnPluginStart()
PrepSDKCall_AddParameter(SDKType_Vector, SDKPass_ByRef);
g_hSetAbsOrigin = EndPrepSDKCall();
// CBaseEntity::GetAbsAngles
StartPrepSDKCall(SDKCall_Entity);
if(!PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, "GetAbsAngles"))
{
delete hGameData;
SetFailState("PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, \"GetAbsAngles\") failed!");
}
PrepSDKCall_AddParameter(SDKType_QAngle, SDKPass_ByRef);
g_hGetAbsAngles = EndPrepSDKCall();
// CBaseEntity::SetAbsAngles
StartPrepSDKCall(SDKCall_Entity);
if(!PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, "SetAbsAngles"))
@ -74,13 +105,61 @@ public void OnPluginStart()
g_hSetAbsAngles = EndPrepSDKCall();
// CBaseEntity::PhysicsTouchTriggers
g_hPhysicsTouchTriggers = DHookCreateFromConf(hGameData, "CBaseEntity__PhysicsTouchTriggers");
if(!g_hPhysicsTouchTriggers)
{
delete hGameData;
SetFailState("Failed to setup detour for CBaseEntity__PhysicsTouchTriggers");
delete hGameData;
}
if(!DHookEnableDetour(g_hPhysicsTouchTriggers, false, Detour_OnPhysicsTouchTriggers))
{
delete hGameData;
SetFailState("Failed to detour CBaseEntity__PhysicsTouchTriggers.");
}
// UTIL_Remove
g_hUTIL_Remove = DHookCreateFromConf(hGameData, "UTIL_Remove");
if(!g_hUTIL_Remove)
{
delete hGameData;
SetFailState("Failed to setup detour for UTIL_Remove");
}
delete hGameData;
if(!DHookEnableDetour(g_hUTIL_Remove, false, Detour_OnUTIL_Remove))
SetFailState("Failed to detour UTIL_Remove.");
HookEvent("round_end", Event_RoundEnd, EventHookMode_PostNoCopy);
HookEvent("round_start", Event_RoundStart, EventHookMode_PostNoCopy);
}
public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
{
g_bLateLoad = late;
return APLRes_Success;
}
public void Event_RoundEnd(Event event, const char[] name, bool dontBroadcast)
{
g_bRoundEnded = true;
for(int i = 0; i < MAX_ENTITIES; i++)
{
if(g_aEntityLagData[i].iEntity)
{
LogMessage("[%d] round_end deleted: %d / %d", GetGameTickCount(), i, g_aEntityLagData[i].iEntity);
g_aEntityLagData[i].iEntity = 0;
g_iNumEntities--;
return;
}
}
}
public void Event_RoundStart(Event event, const char[] name, bool dontBroadcast)
{
g_bRoundEnded = false;
}
public MRESReturn Detour_OnPhysicsTouchTriggers(int entity, Handle hReturn, Handle hParams)
@ -99,10 +178,30 @@ public MRESReturn Detour_OnPhysicsTouchTriggers(int entity, Handle hReturn, Hand
return MRES_Ignored;
}
public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
public MRESReturn Detour_OnUTIL_Remove(Handle hParams)
{
g_bLateLoad = late;
return APLRes_Success;
if(g_bRoundEnded)
return MRES_Ignored;
int entity = DHookGetParam(hParams, 1);
if(entity < 0 || entity > sizeof(g_bNoPhysics))
return MRES_Ignored;
for(int i = 0; i < MAX_ENTITIES; i++)
{
if(g_aEntityLagData[i].iEntity != entity)
continue;
SetEntPropEnt(entity, Prop_Data, "m_pParent", 0);
if(!g_aEntityLagData[i].iDeleted)
g_aEntityLagData[i].iDeleted = GetGameTickCount();
LogMessage("[%d] !!!!!!!!!!! Detour_OnUTIL_Remove: %d / ent: %d", GetGameTickCount(), i, entity);
return MRES_Supercede;
}
return MRES_Ignored;
}
public void OnMapStart()
@ -135,7 +234,7 @@ public void OnClientPutInServer(int client)
public void OnRunThinkFunctions(bool simulating)
{
for(int i = 0, j = g_iNumEntities; i < MAX_ENTITIES, j; i++, j--)
for(int i = 0; i < MAX_ENTITIES; i++)
{
if(g_aEntityLagData[i].iEntity == 0 || !g_aEntityLagData[i].bMoving)
continue;
@ -148,6 +247,16 @@ public void OnRunThinkFunctions(bool simulating)
continue;
}
if(g_aEntityLagData[i].iDeleted)
{
if(g_aEntityLagData[i].iDeleted + MAX_RECORDS < GetGameTickCount())
{
LogMessage("[%d] !!!!!!!!!!! RemoveEdict: %d / ent: %d", GetGameTickCount(), i, g_aEntityLagData[i].iEntity);
RemoveEdict(g_aEntityLagData[i].iEntity);
}
continue;
}
RecordDataIntoRecord(g_aEntityLagData[i].iEntity, g_aEntityLagData[i].RestoreData);
#if defined DEBUG
LogMessage("1 [%d] [%d] index %d, RECORD entity %d", GetGameTickCount(), i, simulating, g_aEntityLagData[i].iEntity, g_aEntityLagData[i].iRecordIndex);
@ -169,28 +278,30 @@ public Action OnPlayerRunCmd(int client, int &buttons, int &impulse, float vel[3
if(delta < 0)
delta = 0;
for(int i = 0, j = g_iNumEntities; i < MAX_ENTITIES, j; i++, j--)
for(int i = 0; i < MAX_ENTITIES; i++)
{
if(g_aEntityLagData[i].iEntity == 0 || !g_aEntityLagData[i].bMoving)
continue;
if(!IsValidEntity(g_aEntityLagData[i].iEntity))
{
LogMessage("!!!!!!!!!!! OnPlayerRunCmd SHIT deleted: %d", g_aEntityLagData[i].iEntity);
g_aEntityLagData[i].iEntity = 0;
g_iNumEntities--;
continue;
}
if(delta >= g_aEntityLagData[i].iNumRecords)
delta = g_aEntityLagData[i].iNumRecords - 1;
if(g_aEntityLagData[i].iDeleted)
{
int simtick = GetGameTickCount() - delta;
if(simtick > g_aEntityLagData[i].iDeleted)
{
// TODO: completly block player from touching trigger
continue;
}
}
int iRecordIndex = g_aEntityLagData[i].iRecordIndex - delta;
if(iRecordIndex < 0)
iRecordIndex += MAX_RECORDS;
RestoreEntityFromRecord(g_aEntityLagData[i].iEntity, client, g_aaLagRecords[i][iRecordIndex]);
g_aEntityLagData[i].bRestore = true;
g_aEntityLagData[i].bRestore = !g_aEntityLagData[i].iDeleted;
#if defined DEBUG
LogMessage("2 [%d] index %d, Entity %d -> delta = %d | Record = %d", GetGameTickCount(), i, g_aEntityLagData[i].iEntity, delta, iRecordIndex);
@ -207,19 +318,11 @@ public Action OnPlayerRunCmd(int client, int &buttons, int &impulse, float vel[3
public void OnPostPlayerThinkFunctions()
{
for(int i = 0, j = g_iNumEntities; i < MAX_ENTITIES, j; i++, j--)
for(int i = 0; i < MAX_ENTITIES; i++)
{
if(g_aEntityLagData[i].iEntity == 0 || !g_aEntityLagData[i].bRestore)
continue;
if(!IsValidEntity(g_aEntityLagData[i].iEntity))
{
LogMessage("!!!!!!!!!!! OnRunThinkFunctions2 SHIT deleted: %d", g_aEntityLagData[i].iEntity);
g_aEntityLagData[i].iEntity = 0;
g_iNumEntities--;
continue;
}
RestoreEntityFromRecord(g_aEntityLagData[i].iEntity, 0, g_aEntityLagData[i].RestoreData);
g_aEntityLagData[i].bRestore = false;
@ -238,16 +341,23 @@ public void OnPostPlayerThinkFunctions()
public void OnRunThinkFunctionsPost(bool simulating)
{
for(int i = 0, j = g_iNumEntities; i < MAX_ENTITIES, j; i++, j--)
for(int i = 0; i < MAX_ENTITIES; i++)
{
if(g_aEntityLagData[i].iEntity == 0)
continue;
if(!IsValidEntity(g_aEntityLagData[i].iEntity))
if(g_aEntityLagData[i].iDeleted)
{
LogMessage("!!!!!!!!!!! OnRunThinkFunctionsPost SHIT deleted: %d", g_aEntityLagData[i].iEntity);
g_aEntityLagData[i].iEntity = 0;
g_iNumEntities--;
if(g_aEntityLagData[i].iRecordsValid)
{
g_aEntityLagData[i].iRecordIndex++;
if(g_aEntityLagData[i].iRecordIndex >= MAX_RECORDS)
g_aEntityLagData[i].iRecordIndex = 0;
g_aEntityLagData[i].iRecordsValid--;
}
continue;
}
@ -276,7 +386,9 @@ public void OnRunThinkFunctionsPost(bool simulating)
g_aEntityLagData[i].iRecordIndex = 0;
if(g_aEntityLagData[i].iNumRecords < MAX_RECORDS)
g_aEntityLagData[i].iNumRecords++;
{
g_aEntityLagData[i].iRecordsValid = ++g_aEntityLagData[i].iNumRecords;
}
RecordDataIntoRecord(g_aEntityLagData[i].iEntity, g_aaLagRecords[i][g_aEntityLagData[i].iRecordIndex]);
@ -295,8 +407,8 @@ public void OnRunThinkFunctionsPost(bool simulating)
void RecordDataIntoRecord(int iEntity, LagRecord Record)
{
GetEntPropVector(iEntity, Prop_Data, "m_vecAbsOrigin", Record.vecOrigin);
GetEntPropVector(iEntity, Prop_Data, "m_angAbsRotation", Record.vecAngles);
SDKCall(g_hGetAbsOrigin, iEntity, Record.vecOrigin);
SDKCall(g_hGetAbsAngles, iEntity, Record.vecAngles);
}
void RestoreEntityFromRecord(int iEntity, int iFilter, LagRecord Record)
@ -311,7 +423,7 @@ void RestoreEntityFromRecord(int iEntity, int iFilter, LagRecord Record)
bool AddEntityForLagCompensation(int iEntity)
{
for(int i = 0, j = g_iNumEntities; i < MAX_ENTITIES, j; i++, j--)
for(int i = 0; i < MAX_ENTITIES; i++)
{
if(g_aEntityLagData[i].iEntity == iEntity)
return true;
@ -327,9 +439,22 @@ bool AddEntityForLagCompensation(int iEntity)
g_aEntityLagData[i].iEntity = iEntity;
g_aEntityLagData[i].iRecordIndex = -1;
g_aEntityLagData[i].iNumRecords = 0;
g_aEntityLagData[i].iRecordsValid = 0;
g_aEntityLagData[i].iDeleted = 0;
g_aEntityLagData[i].bRestore = false;
g_aEntityLagData[i].bMoving = false;
LogMessage("[%d] added %d under index %d", GetGameTickCount(), iEntity, i);
{
char sClassname[64];
GetEntityClassname(g_aEntityLagData[i].iEntity, sClassname, sizeof(sClassname));
char sTargetname[64];
GetEntPropString(g_aEntityLagData[i].iEntity, Prop_Data, "m_iName", sTargetname, sizeof(sTargetname));
int iHammerID = GetEntProp(g_aEntityLagData[i].iEntity, Prop_Data, "m_iHammerID");
LogMessage("[%d] added entity %d (%s)\"%s\"(#%d) under index %d", GetGameTickCount(), iEntity, sClassname, sTargetname, iHammerID, i);
}
float vecOrigin[3];
GetEntPropVector(iEntity, Prop_Data, "m_vecAbsOrigin", vecOrigin);
@ -348,6 +473,12 @@ public void OnEntitySpawned(int entity, const char[] classname)
if(entity < 0 || entity > sizeof(g_bNoPhysics))
return;
if(StrEqual(classname, "func_physbox"))
{
AddEntityForLagCompensation(entity);
return;
}
if(!StrEqual(classname, "trigger_hurt"))
return;
@ -361,7 +492,7 @@ public void OnEntitySpawned(int entity, const char[] classname)
break;
GetEntityClassname(iParent, sParentClassname, sizeof(sParentClassname));
if(StrEqual(sParentClassname, "func_movelinear") || StrEqual(sParentClassname, "func_door") || StrEqual(sParentClassname, "func_tracktrain"))
if(StrEqual(sParentClassname, "func_movelinear") || StrEqual(sParentClassname, "func_door") || StrEqual(sParentClassname, "func_tracktrain") || StrEqual(sParentClassname, "func_physbox"))
{
bGoodParents = true;
break;
@ -388,7 +519,6 @@ public void OnEntitySpawned(int entity, const char[] classname)
if(!(SolidFlags & 0x0004) && false) // FSOLID_NOT_SOLID
return;
if(!AddEntityForLagCompensation(entity))
return;
@ -404,11 +534,11 @@ public void OnEntityDestroyed(int entity)
g_bNoPhysics[entity] = false;
for(int i = 0, j = g_iNumEntities; i < MAX_ENTITIES, j; i++, j--)
for(int i = 0; i < MAX_ENTITIES; i++)
{
if(g_aEntityLagData[i].iEntity == entity)
{
LogMessage("normal deleted: %d", entity);
LogMessage("[%d] normal deleted: %d / %d", GetGameTickCount(), i, entity);
g_aEntityLagData[i].iEntity = 0;
g_iNumEntities--;
return;