sm-zombiereloaded-3/src/zr/account.inc

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/*
* ============================================================================
*
* Zombie:Reloaded
*
* File: account.inc
* Type: Module
* Description: Handles client's accounts. (cash)
*
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* Copyright (C) 2009-2013 Greyscale, Richard Helgeby
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ============================================================================
*/
/**
* Maximum limit for cash in CS:S.
*/
#define ACCOUNT_CASH_MAX 16000
/**
* Variable to store account offset value.
*/
new g_iToolsAccount;
/**
* Find account-specific offsets here.
*/
AccountOnOffsetsFound()
{
// If offset "m_iAccount" can't be found, then stop the plugin.
g_iToolsAccount = FindSendPropInfo("CCSPlayer", "m_iAccount");
if (g_iToolsAccount == -1)
{
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Account, "Offsets", "Offset \"CCSPlayer::m_iAccount\" was not found.");
}
}
/**
* Client is spawning into the game.
*
* @param client The client index.
*/
AccountOnClientSpawn(client)
{
// If cashfill cvar is disabled, then stop.
new bool:accountcashfill = GetConVarBool(g_hCvarsList[CVAR_ACCOUNT_CASHFILL]);
if (!accountcashfill)
{
return;
}
// Get cash value.
new cash = GetConVarInt(g_hCvarsList[CVAR_ACCOUNT_CASHFILL_VALUE]);
// Set client's account.
AccountSetClientCash(client, cash);
}
/** Client has been hurt.
*
* @param attacker The attacker index.
* @param dmg The amount of damage inflicted.
*/
AccountOnClientHurt(client, attacker, dmg_health)
{
// If attacker isn't valid, then stop.
if (!ZRIsClientValid(attacker))
{
return;
}
// If cashdmg cvar is disabled, then stop.
new bool:accountcashdmg = GetConVarBool(g_hCvarsList[CVAR_ACCOUNT_CASHDMG]);
if (!accountcashdmg)
{
return;
}
// If attacker is hurting themself, then stop.
if (client == attacker)
{
return;
}
// If attacker isn't a human, then stop.
if (!InfectIsClientHuman(attacker))
{
return;
}
// Get current cash, add the damage done to it, then set new value.
new cash = AccountGetClientCash(attacker);
AccountSetClientCash(attacker, cash + dmg_health);
}
/**
* Get's a client's account value (cash)
*
* @param client The client index.
* @return The client's current account value.
*/
stock AccountGetClientCash(client)
{
// Set client's cash.
return GetEntData(client, g_iToolsAccount, 4);
}
/**
* Set's a client's account value (cash)
*
* @param client The client index.
* @param value The value to set to.
*/
stock AccountSetClientCash(client, value)
{
// If value if below 0, then set to 0.
if (value < 0)
{
value = 0;
}
// Set client's cash.
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SetEntData(client, g_iToolsAccount, value, 4);
}