2009-04-06 03:20:13 +02:00
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/*
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* ============================================================================
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*
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* Zombie:Reloaded
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*
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2009-05-06 02:28:09 +02:00
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* File: attributes.inc
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* Type: Core
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* Description: Retrieving class attributes from certain caches.
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2009-04-06 03:20:13 +02:00
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*
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* ============================================================================
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*/
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/*
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* ------------------------------------
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*
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* GENERAL ATTRIBUTES
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*
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* ------------------------------------
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*/
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/**
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* Checks if the specified class is enabled.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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* @param cachetype Optional. Specifies what class cache to read from. Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED (default) - Changed/newest class
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* data.
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* ZR_CLASS_CACHE_PLAYER - Player cache. If this one is used,
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* index will be used as a client index.
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* @return True if it's enabled, false otherwise.
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*/
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bool:ClassIsEnabled(index, cachetype = ZR_CLASS_CACHE_MODIFIED)
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{
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switch (cachetype)
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{
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case ZR_CLASS_CACHE_ORIGINAL:
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{
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return ClassData[index][class_enabled];
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}
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case ZR_CLASS_CACHE_MODIFIED:
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{
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return ClassDataCache[index][class_enabled];
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}
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case ZR_CLASS_CACHE_PLAYER:
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{
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return ClassPlayerCache[index][class_enabled];
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}
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}
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return false;
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}
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/**
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* Gets the team ID for the specified class.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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* @param cachetype Optional. Specifies what class cache to read from. Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
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* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
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* is used, index will be used as a client index.
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* @return The team ID if successful, -1 otherwise.
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*/
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ClassGetTeamID(index, cachetype = ZR_CLASS_CACHE_PLAYER)
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{
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switch (cachetype)
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{
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case ZR_CLASS_CACHE_ORIGINAL:
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{
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return ClassData[index][class_team];
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}
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case ZR_CLASS_CACHE_MODIFIED:
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{
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return ClassDataCache[index][class_team];
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}
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case ZR_CLASS_CACHE_PLAYER:
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{
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return ClassPlayerCache[index][class_team];
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}
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}
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return -1;
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}
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/**
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* Checks if the specified class is marked as the default class for its current
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* team.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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* @param cachetype Optional. Specifies what class cache to read from. Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED (default) - Changed/newest class
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* data.
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* ZR_CLASS_CACHE_PLAYER - Player cache. If this one is used,
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* index will be used as a client index.
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* @return True if it's default for its current team, false otherwise.
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*/
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bool:ClassGetTeamDefault(index, cachetype = ZR_CLASS_CACHE_MODIFIED)
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{
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switch (cachetype)
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{
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case ZR_CLASS_CACHE_ORIGINAL:
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{
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return ClassData[index][class_team_default];
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}
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case ZR_CLASS_CACHE_MODIFIED:
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{
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2009-04-11 01:56:22 +02:00
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return ClassDataCache[index][class_team_default];
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2009-04-06 03:20:13 +02:00
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}
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case ZR_CLASS_CACHE_PLAYER:
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{
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return ClassPlayerCache[index][class_team_default];
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}
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}
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return false;
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}
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/**
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* Gets the class name to be displayed in the class menu.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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2009-04-14 23:33:06 +02:00
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* @param buffer The destination string buffer.
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2009-04-06 03:20:13 +02:00
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* @param maxlen The length of the destination string buffer.
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* @param cachetype Optional. Specifies what class cache to read from. Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
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* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
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* is used, index will be used as a client index.
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* @return Number of cells written. -1 on error.
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*/
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2009-05-02 18:08:33 +02:00
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ClassGetName(index, String:buffer[], maxlen, cachetype = ZR_CLASS_CACHE_PLAYER)
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2009-04-06 03:20:13 +02:00
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{
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switch (cachetype)
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{
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case ZR_CLASS_CACHE_ORIGINAL:
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{
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2009-04-14 23:33:06 +02:00
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return strcopy(buffer, maxlen, ClassData[index][class_name]);
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2009-04-06 03:20:13 +02:00
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}
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case ZR_CLASS_CACHE_MODIFIED:
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{
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2009-04-14 23:33:06 +02:00
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return strcopy(buffer, maxlen, ClassDataCache[index][class_name]);
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2009-04-06 03:20:13 +02:00
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}
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case ZR_CLASS_CACHE_PLAYER:
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{
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2009-04-14 23:33:06 +02:00
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return strcopy(buffer, maxlen, ClassPlayerCache[index][class_name]);
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2009-04-06 03:20:13 +02:00
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}
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}
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return -1;
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}
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/**
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* Gets the menu description string for the specified class.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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* @param buffer The destination string buffer.
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* @param maxlen The length of the destination string buffer.
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* @param cachetype Optional. Specifies what class cache to read from. Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
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* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
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* is used, index will be used as a client index.
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* @return Number of cells written. -1 on error.
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*/
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2009-05-02 18:08:33 +02:00
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ClassGetDescription(index, String:buffer[], maxlen, cachetype = ZR_CLASS_CACHE_PLAYER)
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2009-04-06 03:20:13 +02:00
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{
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switch (cachetype)
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{
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case ZR_CLASS_CACHE_ORIGINAL:
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{
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return strcopy(buffer, maxlen, ClassData[index][class_description]);
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}
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case ZR_CLASS_CACHE_MODIFIED:
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{
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return strcopy(buffer, maxlen, ClassDataCache[index][class_description]);
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}
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case ZR_CLASS_CACHE_PLAYER:
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{
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return strcopy(buffer, maxlen, ClassPlayerCache[index][class_description]);
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}
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}
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return -1;
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}
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/*
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* ------------------------------------
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*
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* MODEL ATTRIBUTES
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*
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* ------------------------------------
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*/
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/**
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* Gets the model path string from the specified class.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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* @param buffer The destination string buffer.
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* @param maxlen The length of the destination string buffer.
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* @param cachetype Optional. Specifies what class cache to read from. Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
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* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
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* is used, index will be used as a client index.
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* @return Number of cells written. -1 on error.
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*/
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2009-05-02 18:08:33 +02:00
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ClassGetModelPath(index, String:buffer[], maxlen, cachetype = ZR_CLASS_CACHE_PLAYER)
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2009-04-06 03:20:13 +02:00
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{
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switch (cachetype)
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{
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case ZR_CLASS_CACHE_ORIGINAL:
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{
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return strcopy(buffer, maxlen, ClassData[index][class_model_path]);
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}
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case ZR_CLASS_CACHE_MODIFIED:
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{
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return strcopy(buffer, maxlen, ClassDataCache[index][class_model_path]);
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}
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case ZR_CLASS_CACHE_PLAYER:
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{
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return strcopy(buffer, maxlen, ClassPlayerCache[index][class_model_path]);
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}
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}
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return -1;
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}
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/**
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* Gets the initial alpha value from the specified class.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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* @param cachetype Optional. Specifies what class cache to read from. Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
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* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
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* is used, index will be used as a client index.
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* @return The initial alpha value from the specified class. -1 on error.
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*/
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ClassGetAlphaInitial(index, cachetype = ZR_CLASS_CACHE_PLAYER)
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{
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switch (cachetype)
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{
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case ZR_CLASS_CACHE_ORIGINAL:
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{
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return ClassData[index][class_alpha_initial];
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}
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case ZR_CLASS_CACHE_MODIFIED:
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{
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return ClassDataCache[index][class_alpha_initial];
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}
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case ZR_CLASS_CACHE_PLAYER:
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{
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return ClassPlayerCache[index][class_alpha_initial];
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}
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}
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return -1;
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}
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/**
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* Gets the alpha value when damaged, from the specified class.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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* @param cachetype Optional. Specifies what class cache to read from. Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
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* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
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* is used, index will be used as a client index.
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* @return The alpha value when damaged, from the specified class. -1 on
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* error.
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*/
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ClassGetAlphaDamaged(index, cachetype = ZR_CLASS_CACHE_PLAYER)
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{
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switch (cachetype)
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{
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case ZR_CLASS_CACHE_ORIGINAL:
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{
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return ClassData[index][class_alpha_damaged];
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}
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case ZR_CLASS_CACHE_MODIFIED:
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{
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return ClassDataCache[index][class_alpha_damaged];
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}
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case ZR_CLASS_CACHE_PLAYER:
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{
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return ClassPlayerCache[index][class_alpha_damaged];
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}
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}
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return -1;
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}
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/**
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* Gets the damage amount needed to change alpha, from the specified class.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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* @param cachetype Optional. Specifies what class cache to read from. Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
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* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
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* is used, index will be used as a client index.
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* @return The damage amount needed to change alpha, from the specified class.
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* -1 on error.
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*/
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ClassGetAlphaDamage(index, cachetype = ZR_CLASS_CACHE_PLAYER)
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{
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switch (cachetype)
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{
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case ZR_CLASS_CACHE_ORIGINAL:
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{
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return ClassData[index][class_alpha_damage];
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}
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case ZR_CLASS_CACHE_MODIFIED:
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{
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return ClassDataCache[index][class_alpha_damage];
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}
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case ZR_CLASS_CACHE_PLAYER:
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{
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return ClassPlayerCache[index][class_alpha_damage];
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}
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}
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return -1;
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}
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/*
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* ------------------------------------
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*
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* HUD ATTRIBUTES
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*
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* ------------------------------------
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*/
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/**
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* Gets the overlay path from the specified class.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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* @param buffer The destination string buffer.
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* @param maxlen The length of the destination string buffer.
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* @param cachetype Optional. Specifies what class cache to read from. Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
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* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
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* is used, index will be used as a client index.
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* @return Number of cells written. -1 on error.
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*/
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2009-05-02 18:08:33 +02:00
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ClassGetOverlayPath(index, String:buffer[], maxlen, cachetype = ZR_CLASS_CACHE_PLAYER)
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2009-04-06 03:20:13 +02:00
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{
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switch (cachetype)
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{
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case ZR_CLASS_CACHE_ORIGINAL:
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{
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return strcopy(buffer, maxlen, ClassData[index][class_overlay_path]);
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}
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|
|
case ZR_CLASS_CACHE_MODIFIED:
|
|
|
|
{
|
|
|
|
return strcopy(buffer, maxlen, ClassDataCache[index][class_overlay_path]);
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_PLAYER:
|
|
|
|
{
|
|
|
|
return strcopy(buffer, maxlen, ClassPlayerCache[index][class_overlay_path]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Gets the night vision setting from the specified class.
|
|
|
|
*
|
|
|
|
* @param index Index of the class in a class cache or a client index,
|
|
|
|
* depending on the cache type specified.
|
|
|
|
* @param cachetype Optional. Specifies what class cache to read from. Options:
|
|
|
|
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
|
|
|
|
* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
|
|
|
|
* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
|
|
|
|
* is used, index will be used as a client index.
|
|
|
|
* @return The night vision setting from the specified class. False on error.
|
|
|
|
*/
|
2009-04-07 02:13:25 +02:00
|
|
|
bool:ClassGetNvgs(index, cachetype = ZR_CLASS_CACHE_PLAYER)
|
2009-04-06 03:20:13 +02:00
|
|
|
{
|
|
|
|
switch (cachetype)
|
|
|
|
{
|
|
|
|
case ZR_CLASS_CACHE_ORIGINAL:
|
|
|
|
{
|
|
|
|
return ClassData[index][class_nvgs];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_MODIFIED:
|
|
|
|
{
|
|
|
|
return ClassDataCache[index][class_nvgs];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_PLAYER:
|
|
|
|
{
|
|
|
|
return ClassPlayerCache[index][class_nvgs];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Gets the field of view value from the specified class.
|
|
|
|
*
|
|
|
|
* @param index Index of the class in a class cache or a client index,
|
|
|
|
* depending on the cache type specified.
|
|
|
|
* @param cachetype Optional. Specifies what class cache to read from. Options:
|
|
|
|
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
|
|
|
|
* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
|
|
|
|
* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
|
|
|
|
* is used, index will be used as a client index.
|
|
|
|
* @return The field of view value from the specified class. -1 on error.
|
|
|
|
*/
|
|
|
|
ClassGetFOV(index, cachetype = ZR_CLASS_CACHE_PLAYER)
|
|
|
|
{
|
|
|
|
switch (cachetype)
|
|
|
|
{
|
|
|
|
case ZR_CLASS_CACHE_ORIGINAL:
|
|
|
|
{
|
|
|
|
return ClassData[index][class_fov];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_MODIFIED:
|
|
|
|
{
|
|
|
|
return ClassDataCache[index][class_fov];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_PLAYER:
|
|
|
|
{
|
|
|
|
return ClassPlayerCache[index][class_fov];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* ------------------------------------
|
|
|
|
*
|
|
|
|
* EFFECTS
|
|
|
|
*
|
|
|
|
* ------------------------------------
|
|
|
|
*/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Gets the napalm grenades time from the specified class.
|
|
|
|
*
|
|
|
|
* @param index Index of the class in a class cache or a client index,
|
|
|
|
* depending on the cache type specified.
|
|
|
|
* @param cachetype Optional. Specifies what class cache to read from. Options:
|
|
|
|
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
|
|
|
|
* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
|
|
|
|
* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
|
|
|
|
* is used, index will be used as a client index.
|
|
|
|
* @return The napalm grenades time from the specified class. -1.0 on error.
|
|
|
|
*/
|
|
|
|
Float:ClassGetNapalmTime(index, cachetype = ZR_CLASS_CACHE_PLAYER)
|
|
|
|
{
|
|
|
|
switch (cachetype)
|
|
|
|
{
|
|
|
|
case ZR_CLASS_CACHE_ORIGINAL:
|
|
|
|
{
|
|
|
|
return ClassData[index][class_napalm_time];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_MODIFIED:
|
|
|
|
{
|
|
|
|
return ClassDataCache[index][class_napalm_time];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_PLAYER:
|
|
|
|
{
|
|
|
|
return ClassPlayerCache[index][class_napalm_time];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return -1.0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* ------------------------------------
|
|
|
|
*
|
|
|
|
* PLAYER BEHAVIOUR
|
|
|
|
*
|
|
|
|
* ------------------------------------
|
|
|
|
*/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Gets the immunity mode to the specified class.
|
|
|
|
*
|
|
|
|
* @param index Index of the class in a class cache or a client index,
|
|
|
|
* depending on the cache type specified.
|
|
|
|
* @param cachetype Optional. Specifies what class cache to read from. Options:
|
|
|
|
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
|
|
|
|
* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
|
|
|
|
* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
|
|
|
|
* is used, index will be used as a client index.
|
|
|
|
* @return Current immunity mode to the specified class. -1 on error.
|
|
|
|
*/
|
|
|
|
ClassGetImmunityMode(index, cachetype = ZR_CLASS_CACHE_PLAYER)
|
|
|
|
{
|
|
|
|
switch (cachetype)
|
|
|
|
{
|
|
|
|
case ZR_CLASS_CACHE_ORIGINAL:
|
|
|
|
{
|
|
|
|
return ClassData[index][class_immunity_mode];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_MODIFIED:
|
|
|
|
{
|
|
|
|
return ClassDataCache[index][class_immunity_mode];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_PLAYER:
|
|
|
|
{
|
|
|
|
return ClassPlayerCache[index][class_immunity_mode];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Gets the immunity amount to the specified class.
|
|
|
|
*
|
|
|
|
* @param index Index of the class in a class cache or a client index,
|
|
|
|
* depending on the cache type specified.
|
|
|
|
* @param cachetype Optional. Specifies what class cache to read from. Options:
|
|
|
|
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
|
|
|
|
* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
|
|
|
|
* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
|
|
|
|
* is used, index will be used as a client index.
|
|
|
|
* @return Current immunity amount to the specified class. -1.0 on error.
|
|
|
|
*/
|
|
|
|
Float:ClassGetImmunityAmount(index, cachetype = ZR_CLASS_CACHE_PLAYER)
|
|
|
|
{
|
|
|
|
switch (cachetype)
|
|
|
|
{
|
|
|
|
case ZR_CLASS_CACHE_ORIGINAL:
|
|
|
|
{
|
|
|
|
return ClassData[index][class_immunity_amount];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_MODIFIED:
|
|
|
|
{
|
|
|
|
return ClassDataCache[index][class_immunity_amount];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_PLAYER:
|
|
|
|
{
|
|
|
|
return ClassPlayerCache[index][class_immunity_amount];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return -1.0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Gets the no fall damage setting from the specified class.
|
|
|
|
*
|
|
|
|
* @param index Index of the class in a class cache or a client index,
|
|
|
|
* depending on the cache type specified.
|
|
|
|
* @param cachetype Optional. Specifies what class cache to read from. Options:
|
|
|
|
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
|
|
|
|
* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
|
|
|
|
* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
|
|
|
|
* is used, index will be used as a client index.
|
|
|
|
* @return The no fall damage setting from the specified class. False on
|
|
|
|
* error.
|
|
|
|
*/
|
|
|
|
bool:ClassGetNoFallDamage(index, cachetype = ZR_CLASS_CACHE_PLAYER)
|
|
|
|
{
|
|
|
|
switch (cachetype)
|
|
|
|
{
|
|
|
|
case ZR_CLASS_CACHE_ORIGINAL:
|
|
|
|
{
|
|
|
|
return ClassData[index][class_no_fall_damage];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_MODIFIED:
|
|
|
|
{
|
|
|
|
return ClassDataCache[index][class_no_fall_damage];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_PLAYER:
|
|
|
|
{
|
|
|
|
return ClassPlayerCache[index][class_no_fall_damage];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Gets the health points from the specified class.
|
|
|
|
*
|
|
|
|
* @param index Index of the class in a class cache or a client index,
|
|
|
|
* depending on the cache type specified.
|
|
|
|
* @param cachetype Optional. Specifies what class cache to read from. Options:
|
|
|
|
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
|
|
|
|
* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
|
|
|
|
* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
|
|
|
|
* is used, index will be used as a client index.
|
|
|
|
* @return Health points from the specified class. -1 on error.
|
|
|
|
*/
|
|
|
|
ClassGetHealth(index, cachetype = ZR_CLASS_CACHE_PLAYER)
|
|
|
|
{
|
|
|
|
switch (cachetype)
|
|
|
|
{
|
|
|
|
case ZR_CLASS_CACHE_ORIGINAL:
|
|
|
|
{
|
|
|
|
return ClassData[index][class_health];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_MODIFIED:
|
|
|
|
{
|
|
|
|
return ClassDataCache[index][class_health];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_PLAYER:
|
|
|
|
{
|
|
|
|
return ClassPlayerCache[index][class_health];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Gets the health regen interval time from the specified class.
|
|
|
|
*
|
|
|
|
* @param index Index of the class in a class cache or a client index,
|
|
|
|
* depending on the cache type specified.
|
|
|
|
* @param cachetype Optional. Specifies what class cache to read from. Options:
|
|
|
|
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
|
|
|
|
* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
|
|
|
|
* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
|
|
|
|
* is used, index will be used as a client index.
|
|
|
|
* @return The health regen interval time from the specified class. -1.0 on
|
|
|
|
* error.
|
|
|
|
*/
|
|
|
|
Float:ClassGetHealthRegenInterval(index, cachetype = ZR_CLASS_CACHE_PLAYER)
|
|
|
|
{
|
|
|
|
switch (cachetype)
|
|
|
|
{
|
|
|
|
case ZR_CLASS_CACHE_ORIGINAL:
|
|
|
|
{
|
|
|
|
return ClassData[index][class_health_regen_interval];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_MODIFIED:
|
|
|
|
{
|
|
|
|
return ClassDataCache[index][class_health_regen_interval];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_PLAYER:
|
|
|
|
{
|
|
|
|
return ClassPlayerCache[index][class_health_regen_interval];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return -1.0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Gets the health regen amount value from the specified class.
|
|
|
|
*
|
|
|
|
* @param index Index of the class in a class cache or a client index,
|
|
|
|
* depending on the cache type specified.
|
|
|
|
* @param cachetype Optional. Specifies what class cache to read from. Options:
|
|
|
|
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
|
|
|
|
* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
|
|
|
|
* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
|
|
|
|
* is used, index will be used as a client index.
|
|
|
|
* @return The health regen amount value from the specified class. -1 on
|
|
|
|
* error.
|
|
|
|
*/
|
|
|
|
ClassGetHealthRegenAmount(index, cachetype = ZR_CLASS_CACHE_PLAYER)
|
|
|
|
{
|
|
|
|
switch (cachetype)
|
|
|
|
{
|
|
|
|
case ZR_CLASS_CACHE_ORIGINAL:
|
|
|
|
{
|
|
|
|
return ClassData[index][class_health_regen_amount];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_MODIFIED:
|
|
|
|
{
|
|
|
|
return ClassDataCache[index][class_health_regen_amount];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_PLAYER:
|
|
|
|
{
|
|
|
|
return ClassPlayerCache[index][class_health_regen_amount];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Gets the health infect gain value from the specified class.
|
|
|
|
*
|
|
|
|
* @param index Index of the class in a class cache or a client index,
|
|
|
|
* depending on the cache type specified.
|
|
|
|
* @param cachetype Optional. Specifies what class cache to read from. Options:
|
|
|
|
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
|
|
|
|
* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
|
|
|
|
* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
|
|
|
|
* is used, index will be used as a client index.
|
|
|
|
* @return The health infect gain value from the specified class. -1 on
|
|
|
|
* error.
|
|
|
|
*/
|
|
|
|
ClassGetHealthInfectGain(index, cachetype = ZR_CLASS_CACHE_PLAYER)
|
|
|
|
{
|
|
|
|
switch (cachetype)
|
|
|
|
{
|
|
|
|
case ZR_CLASS_CACHE_ORIGINAL:
|
|
|
|
{
|
|
|
|
return ClassData[index][class_health_infect_gain];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_MODIFIED:
|
|
|
|
{
|
|
|
|
return ClassDataCache[index][class_health_infect_gain];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_PLAYER:
|
|
|
|
{
|
|
|
|
return ClassPlayerCache[index][class_health_infect_gain];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Gets the kill bonus points from the specified class.
|
|
|
|
*
|
|
|
|
* @param index Index of the class in a class cache or a client index,
|
|
|
|
* depending on the cache type specified.
|
|
|
|
* @param cachetype Optional. Specifies what class cache to read from. Options:
|
|
|
|
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
|
|
|
|
* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
|
|
|
|
* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
|
|
|
|
* is used, index will be used as a client index.
|
|
|
|
* @return The kill bonus points from the specified class.
|
|
|
|
*/
|
|
|
|
ClassGetKillBonus(index, cachetype = ZR_CLASS_CACHE_PLAYER)
|
|
|
|
{
|
|
|
|
switch (cachetype)
|
|
|
|
{
|
|
|
|
case ZR_CLASS_CACHE_ORIGINAL:
|
|
|
|
{
|
|
|
|
return ClassData[index][class_kill_bonus];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_MODIFIED:
|
|
|
|
{
|
|
|
|
return ClassDataCache[index][class_kill_bonus];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_PLAYER:
|
|
|
|
{
|
|
|
|
return ClassPlayerCache[index][class_kill_bonus];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Gets the running speed value from the specified class.
|
|
|
|
*
|
|
|
|
* @param index Index of the class in a class cache or a client index,
|
|
|
|
* depending on the cache type specified.
|
|
|
|
* @param cachetype Optional. Specifies what class cache to read from. Options:
|
|
|
|
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
|
|
|
|
* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
|
|
|
|
* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
|
|
|
|
* is used, index will be used as a client index.
|
|
|
|
* @return The running speed value from the specified class. -1.0 on error.
|
|
|
|
*/
|
|
|
|
Float:ClassGetSpeed(index, cachetype = ZR_CLASS_CACHE_PLAYER)
|
|
|
|
{
|
|
|
|
switch (cachetype)
|
|
|
|
{
|
|
|
|
case ZR_CLASS_CACHE_ORIGINAL:
|
|
|
|
{
|
|
|
|
return ClassData[index][class_speed];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_MODIFIED:
|
|
|
|
{
|
|
|
|
return ClassDataCache[index][class_speed];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_PLAYER:
|
|
|
|
{
|
|
|
|
return ClassPlayerCache[index][class_speed];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return -1.0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Gets the knock back boost from the specified class.
|
|
|
|
*
|
|
|
|
* @param index Index of the class in a class cache or a client index,
|
|
|
|
* depending on the cache type specified.
|
|
|
|
* @param cachetype Optional. Specifies what class cache to read from. Options:
|
|
|
|
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
|
|
|
|
* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
|
|
|
|
* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
|
|
|
|
* is used, index will be used as a client index.
|
|
|
|
* @return The knock back boost from the specified class. 0.0 on error.
|
|
|
|
*/
|
|
|
|
Float:ClassGetKnockback(index, cachetype = ZR_CLASS_CACHE_PLAYER)
|
|
|
|
{
|
|
|
|
switch (cachetype)
|
|
|
|
{
|
|
|
|
case ZR_CLASS_CACHE_ORIGINAL:
|
|
|
|
{
|
|
|
|
return ClassData[index][class_knockback];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_MODIFIED:
|
|
|
|
{
|
|
|
|
return ClassDataCache[index][class_knockback];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_PLAYER:
|
|
|
|
{
|
|
|
|
return ClassPlayerCache[index][class_knockback];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return 0.0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Gets the jump height boost from the specified class.
|
|
|
|
*
|
|
|
|
* @param index Index of the class in a class cache or a client index,
|
|
|
|
* depending on the cache type specified.
|
|
|
|
* @param cachetype Optional. Specifies what class cache to read from. Options:
|
|
|
|
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
|
|
|
|
* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
|
|
|
|
* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
|
|
|
|
* is used, index will be used as a client index.
|
|
|
|
* @return The jump height boost from the specified class. -1.0 on error.
|
|
|
|
*/
|
|
|
|
Float:ClassGetJumpHeight(index, cachetype = ZR_CLASS_CACHE_PLAYER)
|
|
|
|
{
|
|
|
|
switch (cachetype)
|
|
|
|
{
|
|
|
|
case ZR_CLASS_CACHE_ORIGINAL:
|
|
|
|
{
|
|
|
|
return ClassData[index][class_jump_height];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_MODIFIED:
|
|
|
|
{
|
|
|
|
return ClassDataCache[index][class_jump_height];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_PLAYER:
|
|
|
|
{
|
|
|
|
return ClassPlayerCache[index][class_jump_height];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return -1.0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Gets the jump distance boost from the specified class.
|
|
|
|
*
|
|
|
|
* @param index Index of the class in a class cache or a client index,
|
|
|
|
* depending on the cache type specified.
|
|
|
|
* @param cachetype Optional. Specifies what class cache to read from. Options:
|
|
|
|
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
|
|
|
|
* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
|
|
|
|
* ZR_CLASS_CACHE_PLAYER (default) - Player cache. If this one
|
|
|
|
* is used, index will be used as a client index.
|
|
|
|
* @return The jump distance boost from the specified class. -1.0 on error.
|
|
|
|
*/
|
|
|
|
Float:ClassGetJumpDistance(index, cachetype = ZR_CLASS_CACHE_PLAYER)
|
|
|
|
{
|
|
|
|
switch (cachetype)
|
|
|
|
{
|
|
|
|
case ZR_CLASS_CACHE_ORIGINAL:
|
|
|
|
{
|
|
|
|
return ClassData[index][class_jump_distance];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_MODIFIED:
|
|
|
|
{
|
|
|
|
return ClassDataCache[index][class_jump_distance];
|
|
|
|
}
|
|
|
|
case ZR_CLASS_CACHE_PLAYER:
|
|
|
|
{
|
|
|
|
return ClassPlayerCache[index][class_jump_distance];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return -1.0;
|
|
|
|
}
|
2009-05-10 18:49:47 +02:00
|
|
|
|
|
|
|
/**
|
|
|
|
* Gets the attribute flag that represent the specified attribute.
|
|
|
|
*
|
|
|
|
* @param attributename The attribute name.
|
|
|
|
* @return The flag that reporesent the specified attribute.
|
|
|
|
* -1 on error.
|
|
|
|
*/
|
|
|
|
ClassAttributeNameToFlag(const String:attributename[])
|
|
|
|
{
|
|
|
|
// Check attribute names.
|
|
|
|
if (StrEqual(attributename, "enabled", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_ENABLED;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "team", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_TEAM;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "team_default", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_TEAM_DEFAULT;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "name", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_NAME;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "description", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_DESCRIPTION;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "model_path", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_MODEL_PATH;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "alpha_initial", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_ALPHA_INITIAL;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "alpha_damaged", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_ALPHA_DAMAGED;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "alpha_damage", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_ALPHA_DAMAGE;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "overlay_path", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_OVERLAY_PATH;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "nvgs", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_NVGS;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "fov", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_FOV;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "napalm_time", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_NAPALM_TIME;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "immunity_mode", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_IMMUNITY_MODE;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "immunity_amount", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_IMMUNITY_AMOUNT;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "no_fall_damage", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_NO_FALL_DAMAGE;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "health", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_HEALTH;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "health_regen_interval", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_HEALTH_REGEN_INTERVAL;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "health_regen_amount", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_HEALTH_REGEN_AMOUNT;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "health_infect_gain", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_HEALTH_INFECT_GAIN;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "kill_bonus", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_KILL_BONUS;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "speed", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_SPEED;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "knockback", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_KNOCKBACK;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "jump_height", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_JUMP_HEIGHT;
|
|
|
|
}
|
|
|
|
else if (StrEqual(attributename, "jump_distance", false))
|
|
|
|
{
|
|
|
|
return ZR_CLASS_FLAG_JUMP_DISTANCE;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Invalid attribute name.
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns the datatype used in the specified attribute.
|
|
|
|
*
|
|
|
|
* @param attributeflag A flag specifying the attribute to check.
|
|
|
|
* @return The data type used in the specified attribute, or
|
|
|
|
* ClassType_InvalidType if failed.
|
|
|
|
*/
|
|
|
|
ClassDataTypes:ClassGetAttributeType(attributeflag)
|
|
|
|
{
|
|
|
|
switch (attributeflag)
|
|
|
|
{
|
|
|
|
// Boolean.
|
|
|
|
case ZR_CLASS_FLAG_ENABLED,
|
|
|
|
ZR_CLASS_FLAG_NVGS,
|
|
|
|
ZR_CLASS_FLAG_NO_FALL_DAMAGE:
|
|
|
|
{
|
|
|
|
return ClassDataType_Boolean;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Integer.
|
|
|
|
case ZR_CLASS_FLAG_ALPHA_INITIAL,
|
|
|
|
ZR_CLASS_FLAG_ALPHA_DAMAGED,
|
|
|
|
ZR_CLASS_FLAG_ALPHA_DAMAGE,
|
|
|
|
ZR_CLASS_FLAG_FOV,
|
|
|
|
ZR_CLASS_FLAG_IMMUNITY_MODE,
|
|
|
|
ZR_CLASS_FLAG_HEALTH,
|
|
|
|
ZR_CLASS_FLAG_HEALTH_REGEN_AMOUNT,
|
|
|
|
ZR_CLASS_FLAG_HEALTH_INFECT_GAIN,
|
|
|
|
ZR_CLASS_FLAG_KILL_BONUS:
|
|
|
|
{
|
|
|
|
return ClassDataType_Integer;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Float.
|
|
|
|
case ZR_CLASS_FLAG_NAPALM_TIME,
|
|
|
|
ZR_CLASS_FLAG_IMMUNITY_AMOUNT,
|
|
|
|
ZR_CLASS_FLAG_HEALTH_REGEN_INTERVAL,
|
|
|
|
ZR_CLASS_FLAG_SPEED,
|
|
|
|
ZR_CLASS_FLAG_KNOCKBACK,
|
|
|
|
ZR_CLASS_FLAG_JUMP_HEIGHT,
|
|
|
|
ZR_CLASS_FLAG_JUMP_DISTANCE:
|
|
|
|
{
|
|
|
|
return ClassDataType_Float;
|
|
|
|
}
|
|
|
|
|
|
|
|
// String.
|
|
|
|
case ZR_CLASS_FLAG_NAME,
|
|
|
|
ZR_CLASS_FLAG_DESCRIPTION,
|
|
|
|
ZR_CLASS_FLAG_MODEL_PATH,
|
|
|
|
ZR_CLASS_FLAG_OVERLAY_PATH:
|
|
|
|
{
|
|
|
|
return ClassDataType_String;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Invalid flag or multiple flags combined.
|
|
|
|
return ClassDataType_InvalidType;
|
|
|
|
}
|