Fixed logic mistake in napalm feature.

This commit is contained in:
richard 2009-06-16 08:05:41 +02:00
parent 615bc3e860
commit 29872529b6

View File

@ -53,7 +53,7 @@ NapalmOnClientHurt(client, attacker, const String:weapon[])
} }
// If the attacker can't throw napalm grenades, then stop. // If the attacker can't throw napalm grenades, then stop.
if (ClassGetHasNapalm(attacker)) if (!ClassGetHasNapalm(attacker))
{ {
return; return;
} }