add random round-robin mother zombie dice rolling on new player join

This commit is contained in:
2020-12-08 21:37:01 +01:00
parent f9193641d2
commit 30a1d4b2ce
7 changed files with 229 additions and 12 deletions

24
env/include/AFKManager.inc vendored Normal file
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@ -0,0 +1,24 @@
#if defined _AFKManager_Included
#endinput
#endif
#define _AFKManager_Included
native int GetClientIdleTime(int client);
public SharedPlugin __pl_AFKManager =
{
name = "AFKManager",
file = "AFKManager.smx",
#if defined REQUIRE_PLUGIN
required = 1,
#else
required = 0,
#endif
};
#if !defined REQUIRE_PLUGIN
public __pl_AFKManager_SetNTVOptional()
{
MarkNativeAsOptional("GetClientIdleTime");
}
#endif

36
env/include/TeamManager.inc vendored Normal file
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#if defined _TeamManager_include
#endinput
#endif
#define _TeamManager_include
/**
* Called when warmup ends
*
* @return None
*/
forward void TeamManager_WarmupEnd();
/**
* Returns the status of warmup
*
* @return bool inwarmup
*/
native bool TeamManager_InWarmup();
public SharedPlugin __pl_TeamManager =
{
name = "TeamManager",
file = "TeamManager.smx",
#if defined REQUIRE_PLUGIN
required = 1
#else
required = 0
#endif
};
#if !defined REQUIRE_PLUGIN
public void __pl_TeamManager_SetNTVOptional()
{
MarkNativeAsOptional("TeamManager_InWarmup");
}
#endif