Updated version number and documents.
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@ -1,3 +1,6 @@
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2009.02.21 - 2.5.1.29
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* Moved model precache to startup. This will probably fix the freeze on infection problem.
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2009.02.16 - 2.5.1.28
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2009.02.16 - 2.5.1.28
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* Fixed ambience sound not always playing. Changed ambience module to play a ambience sound per client, when they connect.
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* Fixed ambience sound not always playing. Changed ambience module to play a ambience sound per client, when they connect.
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* Improved logging function.
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* Improved logging function.
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@ -65,7 +65,9 @@ it; a top corner, and the bottom corner at the oposite side.
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Set default classes
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Set default classes
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~~~~~~~~~~~~~~~~~~~~
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~~~~~~~~~~~~~~~~~~~~
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Setting the default class with a cvar. Works with per-map configs.
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Setting the default class with a cvar. Works with per-map configs. Use "random"
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as classname to set random classes on all players when the map loads or they
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connect.
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zr_classes_default <classname>
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zr_classes_default <classname>
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@ -15,7 +15,7 @@
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#undef REQUIRE_PLUGIN
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#undef REQUIRE_PLUGIN
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#include <market>
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#include <market>
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#define VERSION "2.5.1.28"
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#define VERSION "2.5.1.29"
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#include "zr/zombiereloaded"
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#include "zr/zombiereloaded"
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#include "zr/global"
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#include "zr/global"
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6
todo.txt
6
todo.txt
@ -7,15 +7,15 @@ Section content is listed in order of importance. Some of these can be ideas too
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* Fix zvision not displayed if classes are disabled.
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* Fix zvision not displayed if classes are disabled.
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* Make admin commands to get or set classes:
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* Make admin commands to get or set player classes:
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zr_classes_set <classname> <target>
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zr_classes_set <classname> <target>
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zr_classes_get <#userid|name>
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zr_classes_get <#userid|name>
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* Make it possible to disable certain classes on certain maps. Only specify the
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* Make it possible to disable certain classes on certain maps. Only specify the
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class name to read the value:
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class name to read the value:
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zr_class_enabled <classname>[ <0/1>]
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zr_class_enabled <classname> [<0/1>]
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* Per-weapon clip sizes.
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* Per-weapon clip sizes. A new module with detailed control of ammo (modes, limits, timers).
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* Remove dead bodies to improve performance (CVAR).
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* Remove dead bodies to improve performance (CVAR).
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