Typo fix in manual.
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@ -1951,7 +1951,7 @@ map configuration files it must be in a pre configuration file.</p>
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<td class="indent" colspan="3">
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<td class="indent" colspan="3">
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<p>The knock back multiplier for the weapon. 1.0 is no change, "0.5" give half knock
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<p>The knock back multiplier for the weapon. 1.0 is no change, 0.5 give half knock
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back, and 2.0 gives double knock back.</p>
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back, and 2.0 gives double knock back.</p>
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@ -2757,7 +2757,7 @@ team.</p>
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<p>With visual effects it makes it possible to give a creepy ambience. It's possible to change light
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<p>With visual effects it makes it possible to give a creepy ambience. It's possible to change light
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style in maps and set dissolve effects on players' bodies when they die.</p>
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style in maps and set dissolve effects on players' bodies when they die.</p>
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<p>It supposed to have support for adding fog, but because of technical limits in SourceMod it's not
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<p>Its supposed to have support for adding fog, but because of technical limits in SourceMod it's not
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fully functional yet. For developers who wonder why, it's because there must be a env_fog_controller
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fully functional yet. For developers who wonder why, it's because there must be a env_fog_controller
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entity in the map. That entity isn't networked so SourceMod can't create that entity type (<a
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entity in the map. That entity isn't networked so SourceMod can't create that entity type (<a
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href="http://forums.alliedmods.net/showthread.php?t=98280">Logical Entity Support</a> is a work
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href="http://forums.alliedmods.net/showthread.php?t=98280">Logical Entity Support</a> is a work
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