Added error log descriptions to manual. Cleaned up some log messages.
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@ -839,7 +839,7 @@ stock bool:ZMarketEquip(client, const String:weapon[], bool:rebuy = false)
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if (grenadetype == GrenadeType_Invalid)
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{
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LogEvent(false, LogType_Error, LOG_GAME_EVENTS, LogModule_Weapons, "Grenades", "Client \"%L\" attempted to buy weapon entity \"%s\" marked as a Projectile. Check your weapon config.", client, weaponentity);
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LogEvent(false, LogType_Error, LOG_GAME_EVENTS, LogModule_Weapons, "Grenades", "Client \"%L\" attempted to buy weapon entity \"%s\" marked as a projectile. Check your weapon config.", client, weaponentity);
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return false;
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}
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@ -1174,4 +1174,4 @@ stock bool:ZMarketIsClientInBuyZone(client)
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{
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// Return if client is in buyzone.
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return bool:GetEntData(client, g_iToolsInBuyZone);
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}
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}
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