Corrected newline format.
This commit is contained in:
parent
7817981473
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f9d0a96d77
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@ -1,188 +1,188 @@
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/**
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* ====================
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* Zombie:Reloaded
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* File: damagecontrol.inc
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* Author: Greyscale
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* ====================
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*/
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#define DMG_GENERIC 0 // generic damage was done
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#define DMG_BULLET (1 << 1) // shot
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#define DMG_SLASH (1 << 2) // cut, clawed, stabbed
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#define DMG_BURN (1 << 3) // heat burned
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#define DMG_FALL (1 << 5) // fell too far
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#define DMG_BLAST (1 << 6) // explosive blast damage
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#define DMG_DROWN (1 << 14) // Drowning
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enum ZRHooks
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{
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Hook_TraceAttack,
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Hook_OnTakeDamage
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}
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new gHooks[MAXPLAYERS+1][ZRHooks];
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InitDmgControl()
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{
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/* It's case sensitive! */
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RegConsoleCmd("kill", Attempt_Suicide);
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RegConsoleCmd("KILL", Attempt_Suicide);
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RegConsoleCmd("jointeam", Attempt_Suicide);
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RegConsoleCmd("JOINTEAM", Attempt_Suicide);
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RegConsoleCmd("spectate", Attempt_Suicide);
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}
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ClientHookAttack(client)
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{
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gHooks[client][Hook_TraceAttack] = Hacks_Hook(client, HACKS_HTYPE_TRACEATTACK, TraceAttack, false);
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gHooks[client][Hook_OnTakeDamage] = Hacks_Hook(client, HACKS_HTYPE_ONTAKEDAMAGE, OnTakeDamage, false);
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}
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ClientUnHookAttack(client)
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{
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Hacks_Unhook(gHooks[client][Hook_TraceAttack]);
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Hacks_Unhook(gHooks[client][Hook_OnTakeDamage]);
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}
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public TraceAttack(client, inflictor, attacker, damage, hitbox, hitgroup)
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{
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new bool:enabled = GetConVarBool(gCvars[CVAR_ENABLE]);
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if (!attacker || !IsClientPlayer(attacker) || !IsClientInGame(attacker) || !enabled)
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{
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return Hacks_Continue;
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}
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if (IsPlayerZombie(client) && IsPlayerZombie(attacker))
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{
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return 0;
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}
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if (IsPlayerHuman(client) && IsPlayerHuman(attacker))
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{
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return 0;
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}
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return Hacks_Continue;
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}
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public OnTakeDamage(client, inflictor, attacker, damage, damagetype, ammotype)
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{
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new bool:enabled = GetConVarBool(gCvars[CVAR_ENABLE]);
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if (!enabled)
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{
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return Hacks_Continue;
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}
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decl String:classname[64];
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GetEdictClassname(inflictor, classname, sizeof(classname));
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if (StrContains(classname, "trigger") > -1)
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{
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return Hacks_Continue;
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}
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if (damagetype & DMG_FALL)
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{
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if (!IsPlayerZombie(client))
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{
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return Hacks_Continue;
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}
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new bool:blockfalldamage = GetClassNoFallDamage(pClass[client]);
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if (!blockfalldamage)
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{
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return Hacks_Continue;
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}
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return 0;
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}
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if (damagetype & DMG_BLAST)
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{
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if (!IsPlayerHuman(client) || !IsClientPlayer(attacker) || !IsClientInGame(attacker))
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{
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return Hacks_Continue;
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}
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return 0;
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}
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if (damagetype & DMG_BULLET)
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{
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if (!client || !IsClientPlayer(client) || !IsClientInGame(client))
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{
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return Hacks_Continue;
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}
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if (!attacker || !IsClientPlayer(attacker) || !IsClientInGame(attacker))
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{
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return Hacks_Continue;
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}
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if (IsPlayerZombie(client) && IsPlayerHuman(attacker))
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{
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return Hacks_Continue;
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}
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if (IsPlayerHuman(client) && IsPlayerZombie(attacker))
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{
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new health = GetClientHealth(client);
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SetEntityHealth(client, health + damage);
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return Hacks_Continue;
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}
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return 0;
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}
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return Hacks_Continue;
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}
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public Action:Attempt_Suicide(client, argc)
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{
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if (!client)
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{
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return Plugin_Continue;
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}
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new bool:enabled = GetConVarBool(gCvars[CVAR_ENABLE]);
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if (!enabled)
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{
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return Plugin_Continue;
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}
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new bool:suicide = IsPlayerZombie(client) ? GetConVarBool(gCvars[CVAR_SUICIDE_ZOMBIE]) : GetConVarBool(gCvars[CVAR_SUICIDE_HUMAN]);
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if (!suicide)
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{
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return Plugin_Continue;
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}
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decl String:cmd[16];
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GetCmdArg(0, cmd, sizeof(cmd));
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if (!IsPlayerAlive(client))
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{
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return Plugin_Continue;
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}
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ZR_ReplyToCommand(client, "Suicide text");
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ZR_PrintToChat(client, "Suicide text");
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decl String:clientname[64];
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decl String:buffer[192];
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GetClientName(client, clientname, sizeof(clientname));
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if (LogFlagCheck(LOG_GAME_EVENTS, LOG_MODULE_DAMAGECONTROL))
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{
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ZR_LogMessageFormatted(client, "damage control", "suicide", "Player \"%s\" attempted suicide.", true, clientname);
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}
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if (GetConVarBool(gCvars[CVAR_SUICIDE_ECHO]))
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{
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Format(buffer, sizeof(buffer), "Player '%s' attempted suicide.", clientname);
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ZR_PrintToAdminChat(buffer);
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}
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return Plugin_Handled;
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/**
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* ====================
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* Zombie:Reloaded
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* File: damagecontrol.inc
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* Author: Greyscale
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* ====================
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*/
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#define DMG_GENERIC 0 // generic damage was done
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#define DMG_BULLET (1 << 1) // shot
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#define DMG_SLASH (1 << 2) // cut, clawed, stabbed
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#define DMG_BURN (1 << 3) // heat burned
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#define DMG_FALL (1 << 5) // fell too far
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#define DMG_BLAST (1 << 6) // explosive blast damage
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#define DMG_DROWN (1 << 14) // Drowning
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enum ZRHooks
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{
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Hook_TraceAttack,
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Hook_OnTakeDamage
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}
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new gHooks[MAXPLAYERS+1][ZRHooks];
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InitDmgControl()
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{
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/* It's case sensitive! */
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RegConsoleCmd("kill", Attempt_Suicide);
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RegConsoleCmd("KILL", Attempt_Suicide);
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RegConsoleCmd("jointeam", Attempt_Suicide);
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RegConsoleCmd("JOINTEAM", Attempt_Suicide);
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RegConsoleCmd("spectate", Attempt_Suicide);
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}
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ClientHookAttack(client)
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{
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gHooks[client][Hook_TraceAttack] = Hacks_Hook(client, HACKS_HTYPE_TRACEATTACK, TraceAttack, false);
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gHooks[client][Hook_OnTakeDamage] = Hacks_Hook(client, HACKS_HTYPE_ONTAKEDAMAGE, OnTakeDamage, false);
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}
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ClientUnHookAttack(client)
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{
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Hacks_Unhook(gHooks[client][Hook_TraceAttack]);
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Hacks_Unhook(gHooks[client][Hook_OnTakeDamage]);
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}
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public TraceAttack(client, inflictor, attacker, damage, hitbox, hitgroup)
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{
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new bool:enabled = GetConVarBool(gCvars[CVAR_ENABLE]);
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if (!attacker || !IsClientPlayer(attacker) || !IsClientInGame(attacker) || !enabled)
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{
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return Hacks_Continue;
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}
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if (IsPlayerZombie(client) && IsPlayerZombie(attacker))
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{
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return 0;
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}
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if (IsPlayerHuman(client) && IsPlayerHuman(attacker))
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{
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return 0;
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}
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return Hacks_Continue;
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}
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public OnTakeDamage(client, inflictor, attacker, damage, damagetype, ammotype)
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{
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new bool:enabled = GetConVarBool(gCvars[CVAR_ENABLE]);
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if (!enabled)
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{
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return Hacks_Continue;
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}
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decl String:classname[64];
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GetEdictClassname(inflictor, classname, sizeof(classname));
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if (StrContains(classname, "trigger") > -1)
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{
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return Hacks_Continue;
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}
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if (damagetype & DMG_FALL)
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{
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if (!IsPlayerZombie(client))
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{
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return Hacks_Continue;
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}
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new bool:blockfalldamage = GetClassNoFallDamage(pClass[client]);
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if (!blockfalldamage)
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{
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return Hacks_Continue;
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}
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return 0;
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}
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if (damagetype & DMG_BLAST)
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{
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if (!IsPlayerHuman(client) || !IsClientPlayer(attacker) || !IsClientInGame(attacker))
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{
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return Hacks_Continue;
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}
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return 0;
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}
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if (damagetype & DMG_BULLET)
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{
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if (!client || !IsClientPlayer(client) || !IsClientInGame(client))
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{
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return Hacks_Continue;
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}
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if (!attacker || !IsClientPlayer(attacker) || !IsClientInGame(attacker))
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{
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return Hacks_Continue;
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}
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if (IsPlayerZombie(client) && IsPlayerHuman(attacker))
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{
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return Hacks_Continue;
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}
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if (IsPlayerHuman(client) && IsPlayerZombie(attacker))
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{
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new health = GetClientHealth(client);
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SetEntityHealth(client, health + damage);
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return Hacks_Continue;
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}
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return 0;
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}
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return Hacks_Continue;
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}
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public Action:Attempt_Suicide(client, argc)
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{
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if (!client)
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{
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return Plugin_Continue;
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}
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new bool:enabled = GetConVarBool(gCvars[CVAR_ENABLE]);
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if (!enabled)
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{
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return Plugin_Continue;
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}
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new bool:suicide = IsPlayerZombie(client) ? GetConVarBool(gCvars[CVAR_SUICIDE_ZOMBIE]) : GetConVarBool(gCvars[CVAR_SUICIDE_HUMAN]);
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if (!suicide)
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{
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return Plugin_Continue;
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}
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decl String:cmd[16];
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GetCmdArg(0, cmd, sizeof(cmd));
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if (!IsPlayerAlive(client))
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{
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return Plugin_Continue;
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}
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ZR_ReplyToCommand(client, "Suicide text");
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ZR_PrintToChat(client, "Suicide text");
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decl String:clientname[64];
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decl String:buffer[192];
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GetClientName(client, clientname, sizeof(clientname));
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if (LogFlagCheck(LOG_GAME_EVENTS, LOG_MODULE_DAMAGECONTROL))
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{
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ZR_LogMessageFormatted(client, "damage control", "suicide", "Player \"%s\" attempted suicide.", true, clientname);
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}
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if (GetConVarBool(gCvars[CVAR_SUICIDE_ECHO]))
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{
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Format(buffer, sizeof(buffer), "Player '%s' attempted suicide.", clientname);
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ZR_PrintToAdminChat(buffer);
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}
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return Plugin_Handled;
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}
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@ -1015,7 +1015,7 @@ ClassGetOverlayPath(index, String:overlay[], maxlen, cachetype = ZR_CLASS_CACHE_
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* Gets the health points from the specified class.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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* depending on the cache type specified.
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* @param cachetype Optional. Specifies what class cache to read from. Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
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@ -1047,7 +1047,7 @@ ClassGetHealth(index, cachetype = ZR_CLASS_CACHE_PLAYER)
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* Gets the running speed value from the specified class.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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* depending on the cache type specified.
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* @param cachetype Optional. Specifies what class cache to read from. Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
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@ -1079,7 +1079,7 @@ Float:ClassGetSpeed(index, cachetype = ZR_CLASS_CACHE_PLAYER)
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* Gets the jump distance boost from the specified class.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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* depending on the cache type specified.
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* @param cachetype Optional. Specifies what class cache to read from. Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
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@ -1111,7 +1111,7 @@ Float:ClassGetJumpDistance(index, cachetype = ZR_CLASS_CACHE_PLAYER)
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* Gets the jump height boost from the specified class.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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* depending on the cache type specified.
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* @param cachetype Optional. Specifies what class cache to read from. Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
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@ -1143,7 +1143,7 @@ Float:ClassGetJumpHeight(index, cachetype = ZR_CLASS_CACHE_PLAYER)
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* Gets the knock back boost from the specified class.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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* depending on the cache type specified.
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* @param cachetype Optional. Specifies what class cache to read from. Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
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@ -1175,7 +1175,7 @@ Float:ClassGetKnockback(index, cachetype = ZR_CLASS_CACHE_PLAYER)
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* Gets the night vision setting from the specified class.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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* depending on the cache type specified.
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* @param cachetype Optional. Specifies what class cache to read from. Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
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@ -1207,7 +1207,7 @@ bool:ClassGetNVGs(index, cachetype = ZR_CLASS_CACHE_PLAYER)
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* Gets the field of view value from the specified class.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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* depending on the cache type specified.
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* @param cachetype Optional. Specifies what class cache to read from. Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
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@ -1239,7 +1239,7 @@ ClassGetFOV(index, cachetype = ZR_CLASS_CACHE_PLAYER)
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* Gets the health regen interval value from the specified class.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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* depending on the cache type specified.
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* @param cachetype Optional. Specifies what class cache to read from. Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
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@ -1272,7 +1272,7 @@ Float:ClassGetHealthRegenInterv(index, cachetype = ZR_CLASS_CACHE_PLAYER)
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* Gets the health regen amount value from the specified class.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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* depending on the cache type specified.
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* @param cachetype Optional. Specifies what class cache to read from. Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
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@ -1305,7 +1305,7 @@ ClassGetHealthRegenAmount(index, cachetype = ZR_CLASS_CACHE_PLAYER)
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* Gets the napalm grenades time from the specified class.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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* depending on the cache type specified.
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* @param cachetype Optional. Specifies what class cache to read from. Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
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@ -1337,7 +1337,7 @@ Float:ClassGetNapalmTime(index, cachetype = ZR_CLASS_CACHE_PLAYER)
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* Gets the no fall damage setting from the specified class.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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* depending on the cache type specified.
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* @param cachetype Optional. Specifies what class cache to read from. Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
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||||
|
@ -1370,7 +1370,7 @@ bool:ClassGetNoFallDamage(index, cachetype = ZR_CLASS_CACHE_PLAYER)
|
|||
* Gets the kill bonus value from the specified class.
|
||||
*
|
||||
* @param index Index of the class in a class cache or a client index,
|
||||
* depending on the cache type specified.
|
||||
* depending on the cache type specified.
|
||||
* @param cachetype Optional. Specifies what class cache to read from. Options:
|
||||
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
|
||||
* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
|
||||
|
@ -1402,7 +1402,7 @@ ClassGetKillBonus(index, cachetype = ZR_CLASS_CACHE_PLAYER)
|
|||
* Gets the health infect bonus value from the specified class.
|
||||
*
|
||||
* @param index Index of the class in a class cache or a client index,
|
||||
* depending on the cache type specified.
|
||||
* depending on the cache type specified.
|
||||
* @param cachetype Optional. Specifies what class cache to read from. Options:
|
||||
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
|
||||
* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
|
||||
|
@ -1435,7 +1435,7 @@ ClassGetHealthInfectBonus(index, cachetype = ZR_CLASS_CACHE_PLAYER)
|
|||
* Gets the initial alpha value from the specified class.
|
||||
*
|
||||
* @param index Index of the class in a class cache or a client index,
|
||||
* depending on the cache type specified.
|
||||
* depending on the cache type specified.
|
||||
* @param cachetype Optional. Specifies what class cache to read from. Options:
|
||||
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
|
||||
* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
|
||||
|
@ -1467,7 +1467,7 @@ ClassGetAlphaInitial(index, cachetype = ZR_CLASS_CACHE_PLAYER)
|
|||
* Gets the alpha value when damaged, from the specified class.
|
||||
*
|
||||
* @param index Index of the class in a class cache or a client index,
|
||||
* depending on the cache type specified.
|
||||
* depending on the cache type specified.
|
||||
* @param cachetype Optional. Specifies what class cache to read from. Options:
|
||||
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
|
||||
* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
|
||||
|
@ -1500,7 +1500,7 @@ ClassGetAlphaDamaged(index, cachetype = ZR_CLASS_CACHE_PLAYER)
|
|||
* Gets the damage amount needed to change alpha, from the specified class.
|
||||
*
|
||||
* @param index Index of the class in a class cache or a client index,
|
||||
* depending on the cache type specified.
|
||||
* depending on the cache type specified.
|
||||
* @param cachetype Optional. Specifies what class cache to read from. Options:
|
||||
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
|
||||
* ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
|
||||
|
|
Loading…
Reference in New Issue
Block a user