Corrected newline format.
This commit is contained in:
		@@ -1,188 +1,188 @@
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		||||
/**
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 * ====================
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 *   Zombie:Reloaded
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 *   File: damagecontrol.inc
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 *   Author: Greyscale
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 * ==================== 
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 */
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#define DMG_GENERIC			0			// generic damage was done
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#define DMG_BULLET			(1 << 1)	// shot
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#define DMG_SLASH			(1 << 2)	// cut, clawed, stabbed
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#define DMG_BURN			(1 << 3)	// heat burned
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#define DMG_FALL			(1 << 5)	// fell too far
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#define DMG_BLAST			(1 << 6)	// explosive blast damage
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#define DMG_DROWN			(1 << 14)	// Drowning
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enum ZRHooks
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{
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    Hook_TraceAttack,
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    Hook_OnTakeDamage
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}
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new gHooks[MAXPLAYERS+1][ZRHooks];
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InitDmgControl()
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{
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    /* It's case sensitive! */
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    RegConsoleCmd("kill", Attempt_Suicide);
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    RegConsoleCmd("KILL", Attempt_Suicide);        
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    RegConsoleCmd("jointeam", Attempt_Suicide);
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    RegConsoleCmd("JOINTEAM", Attempt_Suicide);
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    RegConsoleCmd("spectate", Attempt_Suicide);
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}
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ClientHookAttack(client)
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{
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    gHooks[client][Hook_TraceAttack] = Hacks_Hook(client, HACKS_HTYPE_TRACEATTACK, TraceAttack, false);
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    gHooks[client][Hook_OnTakeDamage] = Hacks_Hook(client, HACKS_HTYPE_ONTAKEDAMAGE, OnTakeDamage, false);
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}
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ClientUnHookAttack(client)
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{
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    Hacks_Unhook(gHooks[client][Hook_TraceAttack]);
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    Hacks_Unhook(gHooks[client][Hook_OnTakeDamage]);
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}
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public TraceAttack(client, inflictor, attacker, damage, hitbox, hitgroup)
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{
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    new bool:enabled = GetConVarBool(gCvars[CVAR_ENABLE]);
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    if (!attacker || !IsClientPlayer(attacker) || !IsClientInGame(attacker) || !enabled)
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    {
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        return Hacks_Continue;
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    }
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    if (IsPlayerZombie(client) && IsPlayerZombie(attacker))
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    {
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        return 0;
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    }
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    if (IsPlayerHuman(client) && IsPlayerHuman(attacker))
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    {
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        return 0;
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    }
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    return Hacks_Continue;
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}
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public OnTakeDamage(client, inflictor, attacker, damage, damagetype, ammotype)
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{
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    new bool:enabled = GetConVarBool(gCvars[CVAR_ENABLE]);
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    if (!enabled)
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    {
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        return Hacks_Continue;
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    }
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    decl String:classname[64];
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    GetEdictClassname(inflictor, classname, sizeof(classname));
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    if (StrContains(classname, "trigger") > -1)
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    {
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        return Hacks_Continue;
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    }
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    if (damagetype & DMG_FALL)
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    {
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        if (!IsPlayerZombie(client))
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        {
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            return Hacks_Continue;
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        }
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        new bool:blockfalldamage = GetClassNoFallDamage(pClass[client]);
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        if (!blockfalldamage)
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        {
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            return Hacks_Continue;
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        }
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        return 0;
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    }
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    if (damagetype & DMG_BLAST)
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    {
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        if (!IsPlayerHuman(client) || !IsClientPlayer(attacker) || !IsClientInGame(attacker))
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        {
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            return Hacks_Continue;
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        }
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        return 0;
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    }
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    if (damagetype & DMG_BULLET)
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    {
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        if (!client || !IsClientPlayer(client) || !IsClientInGame(client))
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        {
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            return Hacks_Continue;
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        }
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        if (!attacker || !IsClientPlayer(attacker) || !IsClientInGame(attacker))
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        {
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            return Hacks_Continue;
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        }
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        if (IsPlayerZombie(client) && IsPlayerHuman(attacker))
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        {
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            return Hacks_Continue;
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        }
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        if (IsPlayerHuman(client) && IsPlayerZombie(attacker))
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        {
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            new health = GetClientHealth(client);
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            SetEntityHealth(client, health + damage);
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            return Hacks_Continue;
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        }
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        return 0;
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    }
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    return Hacks_Continue;
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}
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public Action:Attempt_Suicide(client, argc)
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{
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    if (!client)
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    {
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        return Plugin_Continue;
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    }
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    new bool:enabled = GetConVarBool(gCvars[CVAR_ENABLE]);
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    if (!enabled)
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    {
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        return Plugin_Continue;
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    }
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    new bool:suicide = IsPlayerZombie(client) ? GetConVarBool(gCvars[CVAR_SUICIDE_ZOMBIE]) : GetConVarBool(gCvars[CVAR_SUICIDE_HUMAN]);
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    if (!suicide)
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    {
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        return Plugin_Continue;
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    }
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    decl String:cmd[16];
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    GetCmdArg(0, cmd, sizeof(cmd));
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    if (!IsPlayerAlive(client))
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    {
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        return Plugin_Continue;
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    }
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    ZR_ReplyToCommand(client, "Suicide text");
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    ZR_PrintToChat(client, "Suicide text");
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    decl String:clientname[64];
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    decl String:buffer[192];
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    GetClientName(client, clientname, sizeof(clientname));
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    if (LogFlagCheck(LOG_GAME_EVENTS, LOG_MODULE_DAMAGECONTROL))
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    {
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        ZR_LogMessageFormatted(client, "damage control", "suicide", "Player \"%s\" attempted suicide.", true, clientname);
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    }
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    if (GetConVarBool(gCvars[CVAR_SUICIDE_ECHO]))
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    {
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        Format(buffer, sizeof(buffer), "Player '%s' attempted suicide.", clientname);
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        ZR_PrintToAdminChat(buffer);
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    }
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    return Plugin_Handled;
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/**
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 * ====================
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 *   Zombie:Reloaded
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		||||
 *   File: damagecontrol.inc
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 *   Author: Greyscale
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 * ==================== 
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 */
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#define DMG_GENERIC			0			// generic damage was done
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#define DMG_BULLET			(1 << 1)	// shot
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#define DMG_SLASH			(1 << 2)	// cut, clawed, stabbed
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		||||
#define DMG_BURN			(1 << 3)	// heat burned
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#define DMG_FALL			(1 << 5)	// fell too far
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#define DMG_BLAST			(1 << 6)	// explosive blast damage
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#define DMG_DROWN			(1 << 14)	// Drowning
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		||||
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enum ZRHooks
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{
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    Hook_TraceAttack,
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		||||
    Hook_OnTakeDamage
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}
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new gHooks[MAXPLAYERS+1][ZRHooks];
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InitDmgControl()
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{
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    /* It's case sensitive! */
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    RegConsoleCmd("kill", Attempt_Suicide);
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    RegConsoleCmd("KILL", Attempt_Suicide);        
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    RegConsoleCmd("jointeam", Attempt_Suicide);
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    RegConsoleCmd("JOINTEAM", Attempt_Suicide);
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    RegConsoleCmd("spectate", Attempt_Suicide);
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}
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ClientHookAttack(client)
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{
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    gHooks[client][Hook_TraceAttack] = Hacks_Hook(client, HACKS_HTYPE_TRACEATTACK, TraceAttack, false);
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    gHooks[client][Hook_OnTakeDamage] = Hacks_Hook(client, HACKS_HTYPE_ONTAKEDAMAGE, OnTakeDamage, false);
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}
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ClientUnHookAttack(client)
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{
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    Hacks_Unhook(gHooks[client][Hook_TraceAttack]);
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    Hacks_Unhook(gHooks[client][Hook_OnTakeDamage]);
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}
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public TraceAttack(client, inflictor, attacker, damage, hitbox, hitgroup)
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{
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    new bool:enabled = GetConVarBool(gCvars[CVAR_ENABLE]);
 | 
			
		||||
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    if (!attacker || !IsClientPlayer(attacker) || !IsClientInGame(attacker) || !enabled)
 | 
			
		||||
    {
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        return Hacks_Continue;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    if (IsPlayerZombie(client) && IsPlayerZombie(attacker))
 | 
			
		||||
    {
 | 
			
		||||
        return 0;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    if (IsPlayerHuman(client) && IsPlayerHuman(attacker))
 | 
			
		||||
    {
 | 
			
		||||
        return 0;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    return Hacks_Continue;
 | 
			
		||||
}
 | 
			
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 | 
			
		||||
public OnTakeDamage(client, inflictor, attacker, damage, damagetype, ammotype)
 | 
			
		||||
{
 | 
			
		||||
    new bool:enabled = GetConVarBool(gCvars[CVAR_ENABLE]);
 | 
			
		||||
    if (!enabled)
 | 
			
		||||
    {
 | 
			
		||||
        return Hacks_Continue;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    decl String:classname[64];
 | 
			
		||||
    GetEdictClassname(inflictor, classname, sizeof(classname));
 | 
			
		||||
    if (StrContains(classname, "trigger") > -1)
 | 
			
		||||
    {
 | 
			
		||||
        return Hacks_Continue;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    if (damagetype & DMG_FALL)
 | 
			
		||||
    {
 | 
			
		||||
        if (!IsPlayerZombie(client))
 | 
			
		||||
        {
 | 
			
		||||
            return Hacks_Continue;
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        new bool:blockfalldamage = GetClassNoFallDamage(pClass[client]);
 | 
			
		||||
        if (!blockfalldamage)
 | 
			
		||||
        {
 | 
			
		||||
            return Hacks_Continue;
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        return 0;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    if (damagetype & DMG_BLAST)
 | 
			
		||||
    {
 | 
			
		||||
        if (!IsPlayerHuman(client) || !IsClientPlayer(attacker) || !IsClientInGame(attacker))
 | 
			
		||||
        {
 | 
			
		||||
            return Hacks_Continue;
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        return 0;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    if (damagetype & DMG_BULLET)
 | 
			
		||||
    {
 | 
			
		||||
        if (!client || !IsClientPlayer(client) || !IsClientInGame(client))
 | 
			
		||||
        {
 | 
			
		||||
            return Hacks_Continue;
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        if (!attacker || !IsClientPlayer(attacker) || !IsClientInGame(attacker))
 | 
			
		||||
        {
 | 
			
		||||
            return Hacks_Continue;
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        if (IsPlayerZombie(client) && IsPlayerHuman(attacker))
 | 
			
		||||
        {
 | 
			
		||||
            return Hacks_Continue;
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        if (IsPlayerHuman(client) && IsPlayerZombie(attacker))
 | 
			
		||||
        {
 | 
			
		||||
            new health = GetClientHealth(client);
 | 
			
		||||
            SetEntityHealth(client, health + damage);
 | 
			
		||||
            
 | 
			
		||||
            return Hacks_Continue;
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        return 0;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    return Hacks_Continue;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
public Action:Attempt_Suicide(client, argc)
 | 
			
		||||
{
 | 
			
		||||
    if (!client)
 | 
			
		||||
    {
 | 
			
		||||
        return Plugin_Continue;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    new bool:enabled = GetConVarBool(gCvars[CVAR_ENABLE]);
 | 
			
		||||
    if (!enabled)
 | 
			
		||||
    {
 | 
			
		||||
        return Plugin_Continue;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    
 | 
			
		||||
    
 | 
			
		||||
    new bool:suicide = IsPlayerZombie(client) ? GetConVarBool(gCvars[CVAR_SUICIDE_ZOMBIE]) : GetConVarBool(gCvars[CVAR_SUICIDE_HUMAN]);
 | 
			
		||||
    if (!suicide)
 | 
			
		||||
    {
 | 
			
		||||
        return Plugin_Continue;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    decl String:cmd[16];
 | 
			
		||||
    GetCmdArg(0, cmd, sizeof(cmd));
 | 
			
		||||
    
 | 
			
		||||
    if (!IsPlayerAlive(client))
 | 
			
		||||
    {
 | 
			
		||||
        return Plugin_Continue;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    ZR_ReplyToCommand(client, "Suicide text");
 | 
			
		||||
    ZR_PrintToChat(client, "Suicide text");
 | 
			
		||||
    
 | 
			
		||||
    decl String:clientname[64];
 | 
			
		||||
    decl String:buffer[192];
 | 
			
		||||
 | 
			
		||||
    GetClientName(client, clientname, sizeof(clientname));
 | 
			
		||||
    if (LogFlagCheck(LOG_GAME_EVENTS, LOG_MODULE_DAMAGECONTROL))
 | 
			
		||||
    {
 | 
			
		||||
        ZR_LogMessageFormatted(client, "damage control", "suicide", "Player \"%s\" attempted suicide.", true, clientname);
 | 
			
		||||
    }
 | 
			
		||||
    if (GetConVarBool(gCvars[CVAR_SUICIDE_ECHO]))
 | 
			
		||||
    {
 | 
			
		||||
        Format(buffer, sizeof(buffer), "Player '%s' attempted suicide.", clientname);
 | 
			
		||||
        ZR_PrintToAdminChat(buffer);
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    return Plugin_Handled;
 | 
			
		||||
}
 | 
			
		||||
@@ -1015,7 +1015,7 @@ ClassGetOverlayPath(index, String:overlay[], maxlen, cachetype = ZR_CLASS_CACHE_
 | 
			
		||||
 * Gets the health points from the specified class.
 | 
			
		||||
 *
 | 
			
		||||
 * @param index     Index of the class in a class cache or a client index,
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 * @param cachetype Optional. Specifies what class cache to read from. Options:
 | 
			
		||||
 *                  ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
 | 
			
		||||
 *                  ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
 | 
			
		||||
@@ -1047,7 +1047,7 @@ ClassGetHealth(index, cachetype = ZR_CLASS_CACHE_PLAYER)
 | 
			
		||||
 * Gets the running speed value from the specified class.
 | 
			
		||||
 *
 | 
			
		||||
 * @param index     Index of the class in a class cache or a client index,
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 * @param cachetype Optional. Specifies what class cache to read from. Options:
 | 
			
		||||
 *                  ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
 | 
			
		||||
 *                  ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
 | 
			
		||||
@@ -1079,7 +1079,7 @@ Float:ClassGetSpeed(index, cachetype = ZR_CLASS_CACHE_PLAYER)
 | 
			
		||||
 * Gets the jump distance boost from the specified class.
 | 
			
		||||
 *
 | 
			
		||||
 * @param index     Index of the class in a class cache or a client index,
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 * @param cachetype Optional. Specifies what class cache to read from. Options:
 | 
			
		||||
 *                  ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
 | 
			
		||||
 *                  ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
 | 
			
		||||
@@ -1111,7 +1111,7 @@ Float:ClassGetJumpDistance(index, cachetype = ZR_CLASS_CACHE_PLAYER)
 | 
			
		||||
 * Gets the jump height boost from the specified class.
 | 
			
		||||
 *
 | 
			
		||||
 * @param index     Index of the class in a class cache or a client index,
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 * @param cachetype Optional. Specifies what class cache to read from. Options:
 | 
			
		||||
 *                  ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
 | 
			
		||||
 *                  ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
 | 
			
		||||
@@ -1143,7 +1143,7 @@ Float:ClassGetJumpHeight(index, cachetype = ZR_CLASS_CACHE_PLAYER)
 | 
			
		||||
 * Gets the knock back boost from the specified class.
 | 
			
		||||
 *
 | 
			
		||||
 * @param index     Index of the class in a class cache or a client index,
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 * @param cachetype Optional. Specifies what class cache to read from. Options:
 | 
			
		||||
 *                  ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
 | 
			
		||||
 *                  ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
 | 
			
		||||
@@ -1175,7 +1175,7 @@ Float:ClassGetKnockback(index, cachetype = ZR_CLASS_CACHE_PLAYER)
 | 
			
		||||
 * Gets the night vision setting from the specified class.
 | 
			
		||||
 *
 | 
			
		||||
 * @param index     Index of the class in a class cache or a client index,
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 * @param cachetype Optional. Specifies what class cache to read from. Options:
 | 
			
		||||
 *                  ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
 | 
			
		||||
 *                  ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
 | 
			
		||||
@@ -1207,7 +1207,7 @@ bool:ClassGetNVGs(index, cachetype = ZR_CLASS_CACHE_PLAYER)
 | 
			
		||||
 * Gets the field of view value from the specified class.
 | 
			
		||||
 *
 | 
			
		||||
 * @param index     Index of the class in a class cache or a client index,
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 * @param cachetype Optional. Specifies what class cache to read from. Options:
 | 
			
		||||
 *                  ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
 | 
			
		||||
 *                  ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
 | 
			
		||||
@@ -1239,7 +1239,7 @@ ClassGetFOV(index, cachetype = ZR_CLASS_CACHE_PLAYER)
 | 
			
		||||
 * Gets the health regen interval value from the specified class.
 | 
			
		||||
 *
 | 
			
		||||
 * @param index     Index of the class in a class cache or a client index,
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 * @param cachetype Optional. Specifies what class cache to read from. Options:
 | 
			
		||||
 *                  ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
 | 
			
		||||
 *                  ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
 | 
			
		||||
@@ -1272,7 +1272,7 @@ Float:ClassGetHealthRegenInterv(index, cachetype = ZR_CLASS_CACHE_PLAYER)
 | 
			
		||||
 * Gets the health regen amount value from the specified class.
 | 
			
		||||
 *
 | 
			
		||||
 * @param index     Index of the class in a class cache or a client index,
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 * @param cachetype Optional. Specifies what class cache to read from. Options:
 | 
			
		||||
 *                  ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
 | 
			
		||||
 *                  ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
 | 
			
		||||
@@ -1305,7 +1305,7 @@ ClassGetHealthRegenAmount(index, cachetype = ZR_CLASS_CACHE_PLAYER)
 | 
			
		||||
 * Gets the napalm grenades time from the specified class.
 | 
			
		||||
 *
 | 
			
		||||
 * @param index     Index of the class in a class cache or a client index,
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 * @param cachetype Optional. Specifies what class cache to read from. Options:
 | 
			
		||||
 *                  ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
 | 
			
		||||
 *                  ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
 | 
			
		||||
@@ -1337,7 +1337,7 @@ Float:ClassGetNapalmTime(index, cachetype = ZR_CLASS_CACHE_PLAYER)
 | 
			
		||||
 * Gets the no fall damage setting from the specified class.
 | 
			
		||||
 *
 | 
			
		||||
 * @param index     Index of the class in a class cache or a client index,
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 * @param cachetype Optional. Specifies what class cache to read from. Options:
 | 
			
		||||
 *                  ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
 | 
			
		||||
 *                  ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
 | 
			
		||||
@@ -1370,7 +1370,7 @@ bool:ClassGetNoFallDamage(index, cachetype = ZR_CLASS_CACHE_PLAYER)
 | 
			
		||||
 * Gets the kill bonus value from the specified class.
 | 
			
		||||
 *
 | 
			
		||||
 * @param index     Index of the class in a class cache or a client index,
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 * @param cachetype Optional. Specifies what class cache to read from. Options:
 | 
			
		||||
 *                  ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
 | 
			
		||||
 *                  ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
 | 
			
		||||
@@ -1402,7 +1402,7 @@ ClassGetKillBonus(index, cachetype = ZR_CLASS_CACHE_PLAYER)
 | 
			
		||||
 * Gets the health infect bonus value from the specified class.
 | 
			
		||||
 *
 | 
			
		||||
 * @param index     Index of the class in a class cache or a client index,
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 * @param cachetype Optional. Specifies what class cache to read from. Options:
 | 
			
		||||
 *                  ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
 | 
			
		||||
 *                  ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
 | 
			
		||||
@@ -1435,7 +1435,7 @@ ClassGetHealthInfectBonus(index, cachetype = ZR_CLASS_CACHE_PLAYER)
 | 
			
		||||
 * Gets the initial alpha value from the specified class.
 | 
			
		||||
 *
 | 
			
		||||
 * @param index     Index of the class in a class cache or a client index,
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 * @param cachetype Optional. Specifies what class cache to read from. Options:
 | 
			
		||||
 *                  ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
 | 
			
		||||
 *                  ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
 | 
			
		||||
@@ -1467,7 +1467,7 @@ ClassGetAlphaInitial(index, cachetype = ZR_CLASS_CACHE_PLAYER)
 | 
			
		||||
 * Gets the alpha value when damaged, from the specified class.
 | 
			
		||||
 *
 | 
			
		||||
 * @param index     Index of the class in a class cache or a client index,
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 * @param cachetype Optional. Specifies what class cache to read from. Options:
 | 
			
		||||
 *                  ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
 | 
			
		||||
 *                  ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
 | 
			
		||||
@@ -1500,7 +1500,7 @@ ClassGetAlphaDamaged(index, cachetype = ZR_CLASS_CACHE_PLAYER)
 | 
			
		||||
 * Gets the damage amount needed to change alpha, from the specified class.
 | 
			
		||||
 *
 | 
			
		||||
 * @param index     Index of the class in a class cache or a client index,
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 *                  depending on the cache type specified.
 | 
			
		||||
 * @param cachetype Optional. Specifies what class cache to read from. Options:
 | 
			
		||||
 *                  ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
 | 
			
		||||
 *                  ZR_CLASS_CACHE_MODIFIED - Changed/newest class data.
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user