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e83239e053
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Read offset from gamedata instead of hardcoded.
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2019-09-27 17:23:39 +02:00 |
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b286de5ce0
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fixed napalm not disappearing and stop napalm from overlaying
removed weaponalpha completly
replaced CBaseEntity::SetAbsVelocity with CBaseEntity::m_vecAbsVelocity
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2016-08-08 10:20:23 +02:00 |
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cea1b84965
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fixed trigger OnStartTouch/OnEndTouch bug caused by TeleportEntity
fixed reloading zombiereloaded plugin
reset player velocity on respawn (high speed in spec -> zspawn)
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2016-05-08 03:10:25 +02:00 |
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Richard Helgeby
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07084ced5a
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Removed gamedata file, it's never used.
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2012-07-04 19:09:30 +02:00 |
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Richard Helgeby
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3e6c2c62dd
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Updated gamedata, patch list and changelog.
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2012-07-04 17:09:10 +02:00 |
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Richard Helgeby
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ff72d5ad8d
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Updated gamedata file. Thanks to psychonic and TnTSCS.
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2012-07-03 16:46:15 +02:00 |
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Richard Helgeby
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4e68b52301
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Updated to use new natives in cstrike extension instead of SDK calls. Requires SourceMod 1.4.0 or newer.
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2012-01-28 19:12:33 +01:00 |
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Richard Helgeby
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b96b47b2a6
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Updated gamedata file. Thanks to pillepallus.
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2011-12-08 22:19:33 +01:00 |
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Richard Helgeby
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29b00035be
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Fixed function signatures. Windows only, linux servers don't need this update.
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2010-08-28 21:11:23 +02:00 |
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Andrew
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dcc02a44f2
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Fixed signatures and round end defines that were updated in CSS:OB.
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2010-06-24 19:51:01 -07:00 |
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Greyscale
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879a31e8d6
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Updated antistick to be much more accurate.
Removed eyeangles offset from gamedata file.
Removed old code in commands.inc.
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2009-07-01 23:23:12 -07:00 |
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Greyscale
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3476438953
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Updated gamedata file for ZRTools and updated zrtools include file.
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2009-06-29 12:25:24 -07:00 |
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Greyscale
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f46b774492
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Updated gamedata file for zrtools and removed hacks.inc
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2009-05-11 07:12:13 +02:00 |
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richard
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fcd3a2e48e
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Added blank lines on the end of all files to get rid of warning from diff tool.
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2009-05-01 11:22:45 +02:00 |
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Greyscale
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8da309e4f4
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Made config module, recoded models.inc and added validations, added a cvar to flag any sayhook as quiet to hide from chat, hooked mp_limitteams, fixed menu handle function, moved file paths into cvars and updated all modules but classes to use it
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2009-04-30 07:36:57 +02:00 |
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richard
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1a638cfbac
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Merge test.
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2009-04-30 07:18:38 +02:00 |
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Greyscale
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2e623447d5
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Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work.
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2009-04-24 05:02:19 +02:00 |
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Greyscale
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b99d253477
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Put infection handling in its own core module, added infect sound to downloads table, updated cvars, made an account module (handles cash), zombies now drop weapons on infect (all of them), removed RemoveAllItems, weapon api can handle it and its unneeded now.
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2009-04-22 04:53:19 +02:00 |
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Greyscale
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53c60d1c52
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Fixed newlines in gamedata file.
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2009-04-20 00:16:08 +02:00 |
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Greycale
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37dfea2f8c
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Removed SetPlayerModel, removed deprecated code in models.txt, added CSWeaponDrop, updated gamedata file.
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2009-04-15 21:22:11 +02:00 |
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richard
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9a917d489d
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Added gamedata file.
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2009-04-09 00:59:47 +02:00 |
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