Commit Graph

10 Commits

Author SHA1 Message Date
Greyscale
b99d253477 Put infection handling in its own core module, added infect sound to downloads table, updated cvars, made an account module (handles cash), zombies now drop weapons on infect (all of them), removed RemoveAllItems, weapon api can handle it and its unneeded now. 2009-04-22 04:53:19 +02:00
Greyscale
41153af5f4 Reorganized cvars.inc, organized all cvars into module groups (to be updated later), removed unused cvars, made classes and weapons core modules (event forwarding priority), updated spawn protect cvars, added cvars to disable weapons, restrict, and hitgroups 2009-04-20 02:56:26 +02:00
Greyscale
c34e32097d Fixed admin infect bug (I think), made roundend core module, handles all round end events, modified ClassApplyOverlay, removed mp_restartgame hook, recoded PlayerLeft and BalanceTeam functions. And added comments. 2009-04-18 01:44:41 +02:00
richard
258c839a27 Merged heads. 2009-04-15 23:41:22 +02:00
richard
b481546dc4 Made class menus and a class data dump console command. 2009-04-15 23:40:45 +02:00
Greycale
37dfea2f8c Removed SetPlayerModel, removed deprecated code in models.txt, added CSWeaponDrop, updated gamedata file. 2009-04-15 21:22:11 +02:00
richard
a8704cf90c Implemented the new class system. Class menu missing, only default classes working. 2009-04-11 01:56:22 +02:00
richard
d3b51c1b1a Added validation on class attributes. Some attributes still aren't validated because of unknown limits. 2009-04-07 04:44:37 +02:00
richard
907788e36a Finished functions for applying class attributes. 2009-04-07 02:13:25 +02:00
richard
405e7f0005 Restructured class system files. Added more functions for applying class attributes. 2009-04-06 03:20:13 +02:00