Greyscale
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b99d253477
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Put infection handling in its own core module, added infect sound to downloads table, updated cvars, made an account module (handles cash), zombies now drop weapons on infect (all of them), removed RemoveAllItems, weapon api can handle it and its unneeded now.
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2009-04-22 04:53:19 +02:00 |
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Greyscale
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41153af5f4
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Reorganized cvars.inc, organized all cvars into module groups (to be updated later), removed unused cvars, made classes and weapons core modules (event forwarding priority), updated spawn protect cvars, added cvars to disable weapons, restrict, and hitgroups
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2009-04-20 02:56:26 +02:00 |
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Greyscale
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c34e32097d
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Fixed admin infect bug (I think), made roundend core module, handles all round end events, modified ClassApplyOverlay, removed mp_restartgame hook, recoded PlayerLeft and BalanceTeam functions. And added comments.
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2009-04-18 01:44:41 +02:00 |
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richard
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258c839a27
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Merged heads.
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2009-04-15 23:41:22 +02:00 |
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richard
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b481546dc4
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Made class menus and a class data dump console command.
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2009-04-15 23:40:45 +02:00 |
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Greycale
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37dfea2f8c
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Removed SetPlayerModel, removed deprecated code in models.txt, added CSWeaponDrop, updated gamedata file.
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2009-04-15 21:22:11 +02:00 |
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richard
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a8704cf90c
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Implemented the new class system. Class menu missing, only default classes working.
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2009-04-11 01:56:22 +02:00 |
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richard
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d3b51c1b1a
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Added validation on class attributes. Some attributes still aren't validated because of unknown limits.
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2009-04-07 04:44:37 +02:00 |
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richard
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907788e36a
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Finished functions for applying class attributes.
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2009-04-07 02:13:25 +02:00 |
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richard
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405e7f0005
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Restructured class system files. Added more functions for applying class attributes.
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2009-04-06 03:20:13 +02:00 |
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