Greyscale
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41153af5f4
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Reorganized cvars.inc, organized all cvars into module groups (to be updated later), removed unused cvars, made classes and weapons core modules (event forwarding priority), updated spawn protect cvars, added cvars to disable weapons, restrict, and hitgroups
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2009-04-20 02:56:26 +02:00 |
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Greyscale
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ecc9cf5167
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Removed player list functions, recoded mother zombie picking function, removed allow_player_team cvar as models are handled by class system now, prefixed generic plugin functions with ZR, added comments in zombiereloaded.inc, added new function to check if clients are on either or both teams.
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2009-04-17 12:16:44 +02:00 |
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Greyscale
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d5e29b883c
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Removed debug test commands from previous commit, added ambientsounds module, removed old, and removed some unused translations phrases.
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2009-04-17 01:09:52 +02:00 |
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Greyscale
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ee9d3a9f39
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Added sound effects module, moved all moaning, groaning, and death sounds to zombie sounds sub-module, and made a basic sound API.
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2009-04-16 22:21:32 +02:00 |
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Greyscale
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39ff709d7f
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Fixed little typo in comment, and uncommented zclass say command.
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2009-04-16 08:08:58 +02:00 |
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Greyscale
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5b9f8d364d
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Removed antistick force cvar, removed more tHandle defines, moved respawn to its own module, moved market menu send function to markethandler.inc, fixed some run-on timers in zhp and spawn protect
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2009-04-16 05:30:26 +02:00 |
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Greyscale
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75e654992c
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Moved ZHP to its own module, plugin now uses InfectPlayer.
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2009-04-16 01:18:08 +02:00 |
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Greyscale
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648a875c14
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Removed old class system. Cleared out external API natives and forwards. Commented out old menus.
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2009-04-14 23:16:31 +02:00 |
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Greyscale
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d220eeee77
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Added periods after function comments, moved market handler code to markethandler.inc, made restrictions announced to the server
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2009-04-10 01:08:51 +02:00 |
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Greyscale
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54931dfc82
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Uploaded weapongroups.txt config file
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2009-04-09 06:49:15 +02:00 |
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richard
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405e7f0005
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Restructured class system files. Added more functions for applying class attributes.
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2009-04-06 03:20:13 +02:00 |
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Greyscale
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fd3739b53a
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Added antistick system, removed zstuck, and removed redundant check in zombie.inc
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2009-04-05 23:20:35 +02:00 |
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richard
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2a24a8a204
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Merged heads 91e3906787a1 and 3598485c84df.
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2009-03-31 00:59:50 +02:00 |
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richard
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4f8e3e2b20
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Made a new class system with base API functions. Will run paralell with the old system so it's possible to do a gradually switch. Most functions are compatible but have different names.
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2009-03-31 00:52:44 +02:00 |
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Greyscale
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1dc1f5cefe
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Improved knockback, renamed ZTele function, changed ZStuck to reset velocity, modified velocity changing function, removed unneeded offset (basevelocity)
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2009-03-30 21:40:56 +02:00 |
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richard
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c2760c9de0
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Fixed ztick still working when disabled. Code cleanup: Removed old teleport functions and debug messages in zspawn.
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2009-01-14 01:04:29 +01:00 |
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richard
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525d25efd4
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Improved teleporter: Per client custom buffers, reset buffers on round start (CVAR), made teleabort chat trigger. Blocked teleport on dead players. Changed ztele to tele in CVAR names.
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2009-01-13 23:24:10 +01:00 |
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richard
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69799e1c0d
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Improved the teleporter. Startup delay, cooldown, separate team delays and limits. Admin commands made, but not coded yet.
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2008-12-20 20:46:05 +01:00 |
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richard
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65a9ec01aa
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Made zr_ztele_humans cvar for allowing or disallowing humans to use the teleporter. Defaults to allow.
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2008-11-24 21:30:23 +01:00 |
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richard
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cf8bd3aead
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Improved handling of invalid handle errors (maybe not fixed). Added a debug switch and a log function. Added debug messages on zspawn. Fixed zr_spawn not spawning spectactors (when using @all).
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2008-10-29 22:02:46 +01:00 |
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mbalex
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e615802bb9
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Adding all our changes under our main jupiter branch.
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2008-10-04 23:02:25 +02:00 |
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mbalex
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01f65c9ee5
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Initial check in.
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2008-10-04 22:59:11 +02:00 |
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