Greyscale
0f8206596a
Recoded weapon restrictions, and made new way of storing data. (Arrays)
...
* Removed ZMarket as an external plugin (to be integrated next commit)
* Updated weapon configs, removed weapongroups.txt and moved weapons.txt to root zr config folder.
* Moved offset finding to respective module, made new forward *OnOffsetsFound.
* Updated weapons&hitgroups config file format to match playerclass.txt
* Updated translations.
* Recoded weapon restrict menu, commented out all zadmin options that don't quite work.
* Added weaponammo module (not finished but existent)
* Started zmarket module.
2009-05-28 23:43:15 -07:00
Greyscale
a6e55b6653
Updated translations, converted the menu to use keyword defines instead of hardcoded names.
2009-05-08 04:57:21 +02:00
Greyscale
a89f98cc38
Added a way to quiet any sayhook if it wasn't successfully executed, fixed double-ztele'ing. (Note: Linux can't compile the plugin anymore.)
2009-05-06 05:31:48 +02:00
Greyscale
2ac56b1969
Updated all file headlines, and added phrases for zspawn abuse.
2009-05-06 02:28:09 +02:00
Greyscale
a36e0dab5a
Recoded ztele, removed old ztele, made conversion function.
2009-05-05 06:56:34 +02:00
richard
fcd3a2e48e
Added blank lines on the end of all files to get rid of warning from diff tool.
2009-05-01 11:22:45 +02:00
Greyscale
8da309e4f4
Made config module, recoded models.inc and added validations, added a cvar to flag any sayhook as quiet to hide from chat, hooked mp_limitteams, fixed menu handle function, moved file paths into cvars and updated all modules but classes to use it
2009-04-30 07:36:57 +02:00
test
fd129e561b
test
2009-04-29 01:58:41 +02:00
Greyscale
41153af5f4
Reorganized cvars.inc, organized all cvars into module groups (to be updated later), removed unused cvars, made classes and weapons core modules (event forwarding priority), updated spawn protect cvars, added cvars to disable weapons, restrict, and hitgroups
2009-04-20 02:56:26 +02:00
Greyscale
ecc9cf5167
Removed player list functions, recoded mother zombie picking function, removed allow_player_team cvar as models are handled by class system now, prefixed generic plugin functions with ZR, added comments in zombiereloaded.inc, added new function to check if clients are on either or both teams.
2009-04-17 12:16:44 +02:00
Greyscale
d5e29b883c
Removed debug test commands from previous commit, added ambientsounds module, removed old, and removed some unused translations phrases.
2009-04-17 01:09:52 +02:00
Greyscale
ee9d3a9f39
Added sound effects module, moved all moaning, groaning, and death sounds to zombie sounds sub-module, and made a basic sound API.
2009-04-16 22:21:32 +02:00
Greyscale
39ff709d7f
Fixed little typo in comment, and uncommented zclass say command.
2009-04-16 08:08:58 +02:00
Greyscale
5b9f8d364d
Removed antistick force cvar, removed more tHandle defines, moved respawn to its own module, moved market menu send function to markethandler.inc, fixed some run-on timers in zhp and spawn protect
2009-04-16 05:30:26 +02:00
Greyscale
75e654992c
Moved ZHP to its own module, plugin now uses InfectPlayer.
2009-04-16 01:18:08 +02:00
Greyscale
648a875c14
Removed old class system. Cleared out external API natives and forwards. Commented out old menus.
2009-04-14 23:16:31 +02:00
Greyscale
d220eeee77
Added periods after function comments, moved market handler code to markethandler.inc, made restrictions announced to the server
2009-04-10 01:08:51 +02:00
Greyscale
54931dfc82
Uploaded weapongroups.txt config file
2009-04-09 06:49:15 +02:00
richard
405e7f0005
Restructured class system files. Added more functions for applying class attributes.
2009-04-06 03:20:13 +02:00
Greyscale
fd3739b53a
Added antistick system, removed zstuck, and removed redundant check in zombie.inc
2009-04-05 23:20:35 +02:00
richard
2a24a8a204
Merged heads 91e3906787a1 and 3598485c84df.
2009-03-31 00:59:50 +02:00
richard
4f8e3e2b20
Made a new class system with base API functions. Will run paralell with the old system so it's possible to do a gradually switch. Most functions are compatible but have different names.
2009-03-31 00:52:44 +02:00
Greyscale
1dc1f5cefe
Improved knockback, renamed ZTele function, changed ZStuck to reset velocity, modified velocity changing function, removed unneeded offset (basevelocity)
2009-03-30 21:40:56 +02:00
richard
c2760c9de0
Fixed ztick still working when disabled. Code cleanup: Removed old teleport functions and debug messages in zspawn.
2009-01-14 01:04:29 +01:00
richard
525d25efd4
Improved teleporter: Per client custom buffers, reset buffers on round start (CVAR), made teleabort chat trigger. Blocked teleport on dead players. Changed ztele to tele in CVAR names.
2009-01-13 23:24:10 +01:00
richard
69799e1c0d
Improved the teleporter. Startup delay, cooldown, separate team delays and limits. Admin commands made, but not coded yet.
2008-12-20 20:46:05 +01:00
richard
65a9ec01aa
Made zr_ztele_humans cvar for allowing or disallowing humans to use the teleporter. Defaults to allow.
2008-11-24 21:30:23 +01:00
richard
cf8bd3aead
Improved handling of invalid handle errors (maybe not fixed). Added a debug switch and a log function. Added debug messages on zspawn. Fixed zr_spawn not spawning spectactors (when using @all).
2008-10-29 22:02:46 +01:00
mbalex
e615802bb9
Adding all our changes under our main jupiter branch.
2008-10-04 23:02:25 +02:00
mbalex
01f65c9ee5
Initial check in.
2008-10-04 22:59:11 +02:00