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richard 257659a683 Implemented human classes and fixed class related bugs.
Moved class initial event forward into OnConfigsExecuted.
Changed class attributes in default configuration file, and made new example human classes: speedy and light.
Implemented feature for applying human and admin classes. Admin mode is still not implemented.
Extended model path class attribute to support "default" for using default CS models.
Fixed event forward order in OnPlayerSpawn event. The class module depends on infection module.
Fixed class menu crash when there are no admin classes. Admin class and mode options are removed from the menu if there are no classes.
Fixed class menu not closing when selecting 0 (exit) if auto-close CVAR is disabled.
New global variable to separate current admin class and the admin class to be used on next spawn: ClassPlayerNextAdminClass.
Moved hard coded valitation values into defines.
Removed log warning if there are no admin classes. They are optional.
Fixed jump boost adding to height and not multiplying (which were 0 on the player velocity).
2009-04-25 14:19:14 +02:00
bin Updated compiler and incude files from SourceMod 1.2.0. 2009-04-14 23:40:48 +02:00
cstrike Implemented human classes and fixed class related bugs. 2009-04-25 14:19:14 +02:00
src Implemented human classes and fixed class related bugs. 2009-04-25 14:19:14 +02:00
changelog.txt Restructured class system files. Added more functions for applying class attributes. 2009-04-06 03:20:13 +02:00
changes.txt Restructured class system files. Added more functions for applying class attributes. 2009-04-06 03:20:13 +02:00
Makefile Restructured class system files. Added more functions for applying class attributes. 2009-04-06 03:20:13 +02:00
todo.txt Restructured class system files. Added more functions for applying class attributes. 2009-04-06 03:20:13 +02:00