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playerclasses
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Made CVAR for class file. Simplified formatting on log messages.
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2009-04-19 01:10:30 +02:00 |
soundeffects
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Removed debug test commands from previous commit, added ambientsounds module, removed old, and removed some unused translations phrases.
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2009-04-17 01:09:52 +02:00 |
weapons
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Removed player list functions, recoded mother zombie picking function, removed allow_player_team cvar as models are handled by class system now, prefixed generic plugin functions with ZR, added comments in zombiereloaded.inc, added new function to check if clients are on either or both teams.
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2009-04-17 12:16:44 +02:00 |
anticamp.inc
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Recoded IsClientPlayer, renamed to IsClientValid, replaced
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2009-04-16 03:57:46 +02:00 |
antistick.inc
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Removed debug test commands from previous commit, added ambientsounds module, removed old, and removed some unused translations phrases.
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2009-04-17 01:09:52 +02:00 |
commands.inc
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Removed debug test commands from previous commit, added ambientsounds module, removed old, and removed some unused translations phrases.
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2009-04-17 01:09:52 +02:00 |
cvars.inc
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Made CVAR for class file. Simplified formatting on log messages.
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2009-04-19 01:10:30 +02:00 |
damagecontrol.inc
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Recoded IsClientPlayer, renamed to IsClientValid, replaced
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2009-04-16 03:57:46 +02:00 |
event.inc
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Fixed admin infect bug (I think), made roundend core module, handles all round end events, modified ClassApplyOverlay, removed mp_restartgame hook, recoded PlayerLeft and BalanceTeam functions. And added comments.
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2009-04-18 01:44:41 +02:00 |
global.inc
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Removed old class system. Cleared out external API natives and forwards. Commented out old menus.
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2009-04-14 23:16:31 +02:00 |
hitgroups.inc
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Cleaned comments up, added more comments.
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2009-04-15 09:42:12 +02:00 |
knockback.inc
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Removed debug test commands from previous commit, added ambientsounds module, removed old, and removed some unused translations phrases.
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2009-04-17 01:09:52 +02:00 |
menu.inc
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Removed player list functions, recoded mother zombie picking function, removed allow_player_team cvar as models are handled by class system now, prefixed generic plugin functions with ZR, added comments in zombiereloaded.inc, added new function to check if clients are on either or both teams.
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2009-04-17 12:16:44 +02:00 |
models.inc
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Removed SetPlayerModel, removed deprecated code in models.txt, added CSWeaponDrop, updated gamedata file.
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2009-04-15 21:22:11 +02:00 |
napalm.inc
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Added napalm.inc
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2009-04-17 10:22:02 +02:00 |
offsets.inc
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Removed SetPlayerModel, removed deprecated code in models.txt, added CSWeaponDrop, updated gamedata file.
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2009-04-15 21:22:11 +02:00 |
respawn.inc
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Removed player list functions, recoded mother zombie picking function, removed allow_player_team cvar as models are handled by class system now, prefixed generic plugin functions with ZR, added comments in zombiereloaded.inc, added new function to check if clients are on either or both teams.
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2009-04-17 12:16:44 +02:00 |
roundend.inc
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Fixed admin infect bug (I think), made roundend core module, handles all round end events, modified ClassApplyOverlay, removed mp_restartgame hook, recoded PlayerLeft and BalanceTeam functions. And added comments.
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2009-04-18 01:44:41 +02:00 |
sayhooks.inc
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Removed player list functions, recoded mother zombie picking function, removed allow_player_team cvar as models are handled by class system now, prefixed generic plugin functions with ZR, added comments in zombiereloaded.inc, added new function to check if clients are on either or both teams.
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2009-04-17 12:16:44 +02:00 |
spawnprotect.inc
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Removed player list functions, recoded mother zombie picking function, removed allow_player_team cvar as models are handled by class system now, prefixed generic plugin functions with ZR, added comments in zombiereloaded.inc, added new function to check if clients are on either or both teams.
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2009-04-17 12:16:44 +02:00 |
teleport.inc
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Removed player list functions, recoded mother zombie picking function, removed allow_player_team cvar as models are handled by class system now, prefixed generic plugin functions with ZR, added comments in zombiereloaded.inc, added new function to check if clients are on either or both teams.
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2009-04-17 12:16:44 +02:00 |
translation.inc
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Made CVAR for class file. Simplified formatting on log messages.
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2009-04-19 01:10:30 +02:00 |
zadmin.inc
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Removed debug test commands from previous commit, added ambientsounds module, removed old, and removed some unused translations phrases.
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2009-04-17 01:09:52 +02:00 |
zhp.inc
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Moved napalm into its own module, added cvar to enable the thrown grenade to be lit on fire.
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2009-04-17 10:20:04 +02:00 |
zombie.inc
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Fixed admin infect bug (I think), made roundend core module, handles all round end events, modified ClassApplyOverlay, removed mp_restartgame hook, recoded PlayerLeft and BalanceTeam functions. And added comments.
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2009-04-18 01:44:41 +02:00 |
zombiereloaded.inc
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Removed unused parameter in ZRTeamHasClients.
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2009-04-18 01:50:27 +02:00 |