hl2_src-leak-2017/src/game/client/dod/dod_hud_winpanel.cpp

526 lines
13 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "dod_hud_winpanel.h"
#include "vgui_controls/AnimationController.h"
#include "iclientmode.h"
#include "c_dod_playerresource.h"
#include <vgui_controls/Label.h>
#include <vgui/ILocalize.h>
#include <vgui/ISurface.h>
#include "vgui_avatarimage.h"
#include "fmtstr.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
DECLARE_HUDELEMENT_DEPTH( CDODWinPanel_Allies, 1 ); // 1 is foreground
DECLARE_HUDELEMENT_DEPTH( CDODWinPanel_Axis, 1 );
CDODWinPanel_Allies::CDODWinPanel_Allies( const char *pElementName ) : CDODWinPanel( "WinPanel_Allies", TEAM_ALLIES )
{
LoadControlSettings("Resource/UI/Win_Allies.res");
}
void CDODWinPanel_Allies::OnScreenSizeChanged( int iOldWide, int iOldTall )
{
LoadControlSettings( "resource/UI/Win_Allies.res" );
}
void CDODWinPanel_Allies::ApplySchemeSettings( vgui::IScheme *pScheme )
{
m_pIcon = gHUD.GetIcon( "icon_obj_allies" );
LoadControlSettings( "resource/UI/Win_Allies.res" );
BaseClass::ApplySchemeSettings( pScheme );
}
//============================
CDODWinPanel_Axis::CDODWinPanel_Axis( const char *pElementName ) : CDODWinPanel( "WinPanel_Axis", TEAM_AXIS )
{
LoadControlSettings("Resource/UI/Win_Axis.res");
}
void CDODWinPanel_Axis::OnScreenSizeChanged( int iOldWide, int iOldTall )
{
LoadControlSettings( "resource/UI/Win_Axis.res" );
}
void CDODWinPanel_Axis::ApplySchemeSettings( vgui::IScheme *pScheme )
{
m_pIcon = gHUD.GetIcon( "icon_obj_axis" );
LoadControlSettings( "resource/UI/Win_Axis.res" );
BaseClass::ApplySchemeSettings( pScheme );
}
//============================
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
CDODWinPanel::CDODWinPanel( const char *pElementName, int iTeam )
: EditablePanel( NULL, pElementName ), CHudElement( pElementName )
{
vgui::Panel *pParent = g_pClientMode->GetViewport();
SetParent( pParent );
SetVisible( false );
SetAlpha( 0 );
SetScheme( "ClientScheme" );
m_iTeam = iTeam;
m_pTimerStatusLabel = new vgui::Label( this, "TimerInfo", "" );
m_pLastCapperHeader = new vgui::Label( this, "LastCapperHeader", "" );
m_pLastBomberHeader = new vgui::Label( this, "LastBomberHeader", "" );
m_pLastCapperLabel = new vgui::Label( this, "LastCapper", "" );
m_pLastCapperLabel_Avatar = new vgui::Label( this, "LastCapper_Avatar", "" );
m_pLeftCategoryHeader = new vgui::Label( this, "LeftCategoryHeader", "..." );
m_pRightCategoryHeader = new vgui::Label( this, "RightCategoryHeader", "..." );
m_pLeftCategoryLabels[0] = new vgui::Label( this, "LeftCategory1", "" );
m_pLeftCategoryLabels[1] = new vgui::Label( this, "LeftCategory2", "" );
m_pLeftCategoryLabels[2] = new vgui::Label( this, "LeftCategory3", "" );
m_pRightCategoryLabels[0] = new vgui::Label( this, "RightCategory1", "" );
m_pRightCategoryLabels[1] = new vgui::Label( this, "RightCategory2", "" );
m_pRightCategoryLabels[2] = new vgui::Label( this, "RightCategory3", "" );
RegisterForRenderGroup( "winpanel" );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CDODWinPanel::Reset()
{
Hide();
}
void CDODWinPanel::Init()
{
// listen for events
ListenForGameEvent( "dod_round_win" );
ListenForGameEvent( "dod_round_start" );
ListenForGameEvent( "dod_point_captured" );
ListenForGameEvent( "dod_win_panel" );
Hide();
SetFinalCaptureLabel( "", false );
m_pTimerStatusLabel->SetText( "" );
m_bShowTimerDefend = false;
m_bShowTimerAttack = false;
m_iTimerTime = 0;
m_iFinalEventType = CAP_EVENT_NONE;
m_iLeftCategory = WINPANEL_TOP3_NONE;
m_iRightCategory = WINPANEL_TOP3_NONE;
for ( int i=0;i<3;i++ )
{
m_iLeftCategoryScores[i] = 0;
m_iRightCategoryScores[i] = 0;
}
CHudElement::Init();
}
void CDODWinPanel::VidInit()
{
m_pIconCap = gHUD.GetIcon( "stats_cap" );
m_pIconDefended = gHUD.GetIcon( "stats_defended" );
m_pIconBomb = gHUD.GetIcon( "icon_c4" );
m_pIconKill = gHUD.GetIcon( "stats_kill" );
}
void SetPlayerNameLabel( vgui::Label *pLabel, int clientIndex )
{
if ( !pLabel )
return;
if ( clientIndex >= 1 && clientIndex <= MAX_PLAYERS )
{
char buf[48];
Q_snprintf( buf, sizeof(buf), "%s:", g_PR->GetPlayerName(clientIndex) );
pLabel->SetText( buf );
}
pLabel->SetVisible( clientIndex > 0 );
}
void CDODWinPanel::FireGameEvent( IGameEvent * event )
{
const char *pEventName = event->GetName();
if ( Q_strcmp( "dod_round_win", pEventName ) == 0 )
{
if ( event->GetInt( "team" ) == m_iTeam )
{
Show();
}
}
else if ( Q_strcmp( "dod_round_start", pEventName ) == 0 )
{
Hide();
m_pLastCapperHeader->SetVisible( false );
m_pLastBomberHeader->SetVisible( false );
}
else if ( Q_strcmp( "dod_point_captured", pEventName ) == 0 )
{
if ( !g_PR )
return;
// Array of capper indeces
const char *cappers = event->GetString("cappers");
char szCappers[256];
szCappers[0] = '\0';
int len = Q_strlen(cappers);
bool bShowAvatar = ( len == 1 );
if ( !bShowAvatar )
{
SetupAvatar( "top", 1, 0 ); // hide it
}
for( int i=0;i<len;i++ )
{
int iPlayerIndex = (int)cappers[i];
Assert( iPlayerIndex > 0 && iPlayerIndex <= gpGlobals->maxClients );
const char *pPlayerName = g_PR->GetPlayerName( iPlayerIndex );
if ( bShowAvatar )
{
SetupAvatar( "top", 1, iPlayerIndex );
}
if ( i > 0 )
{
Q_strncat( szCappers, ", ", sizeof(szCappers), 2 );
}
Q_strncat( szCappers, pPlayerName, sizeof(szCappers), COPY_ALL_CHARACTERS );
}
if ( event->GetBool( "bomb" ) )
{
m_pLastCapperHeader->SetVisible( false );
m_pLastBomberHeader->SetVisible( true );
}
else
{
m_pLastCapperHeader->SetVisible( true );
m_pLastBomberHeader->SetVisible( false );
}
SetFinalCaptureLabel( szCappers, bShowAvatar );
}
else if ( Q_strcmp( "dod_win_panel", pEventName ) == 0 )
{
/*
"show_timer_defend" "bool"
"show_timer_attack" "bool"
"timer_time" "int"
"final_event" "byte" // 0 - no event, 1 - bomb exploded, 2 - flag capped, 3 - timer expired
"category_left" "byte" // 0-4: none, bombers, cappers, defenders, killers
"left_1" "byte" // player index if first
"left_score_1" "byte"
"left_2" "byte"
"left_score_2" "byte"
"left_3" "byte"
"left_score_3" "byte"
"right_1" "byte"
"right_score_1" "byte"
"right_2" "byte"
"right_score_2" "byte"
"right_3" "byte"
"right_score_3" "byte"
*/
if ( !g_PR )
return;
m_bShowTimerDefend = event->GetBool( "show_timer_defend" );
m_bShowTimerAttack = event->GetBool( "show_timer_attack" );
m_iTimerTime = event->GetInt( "timer_time" );
int minutes = clamp( m_iTimerTime / 60, 0, 99 );
int seconds = clamp( m_iTimerTime % 60, 0, 59 );
if ( m_bShowTimerDefend )
{
// defenders win, show total time defended
// "Total Time Defended: 4:28"
wchar_t time[8];
_snwprintf( time, ARRAYSIZE( time ), L"%d:%02d", minutes, seconds );
wchar_t timerText[128];
g_pVGuiLocalize->ConstructString( timerText, sizeof( timerText ), g_pVGuiLocalize->Find( "#winpanel_total_time" ), 1, time );
m_pTimerStatusLabel->SetText( timerText );
// zero out the final capture label, they won by timer
m_pLastCapperHeader->SetVisible( false );
m_pLastBomberHeader->SetVisible( false );
SetFinalCaptureLabel( "", false );
SetupAvatar( "top", 1, 0 ); // hide it
}
else if ( m_bShowTimerAttack )
{
// attackers win, show time elapsed
// "Time Elapsed: 4:12"
wchar_t time[8];
_snwprintf( time, ARRAYSIZE( time ), L"%d:%02d", minutes, seconds );
wchar_t timerText[128];
g_pVGuiLocalize->ConstructString( timerText, sizeof( timerText ), g_pVGuiLocalize->Find( "#winpanel_attack_time" ), 1, time );
m_pTimerStatusLabel->SetText( timerText );
}
else
{
m_pTimerStatusLabel->SetText( "" );
}
m_iFinalEventType = event->GetInt( "final_event" );
// up to client to fill in who completed the final event
m_iLeftCategory = event->GetInt( "category_left" );
m_iRightCategory = event->GetInt( "category_right" );
m_pLeftCategoryHeader->SetText( g_pVGuiLocalize->Find( pszWinPanelCategoryHeaders[m_iLeftCategory] ) );
m_pRightCategoryHeader->SetText( g_pVGuiLocalize->Find( pszWinPanelCategoryHeaders[m_iRightCategory] ) );
int iPlayer;
// Left Top 3 Category
iPlayer = event->GetInt( "left_1" );
SetPlayerNameLabel( m_pLeftCategoryLabels[0], iPlayer );
SetupAvatar( "left", 1, iPlayer );
iPlayer = event->GetInt( "left_2" );
SetPlayerNameLabel( m_pLeftCategoryLabels[1], iPlayer );
SetupAvatar( "left", 2, iPlayer );
iPlayer = event->GetInt( "left_3" );
SetPlayerNameLabel( m_pLeftCategoryLabels[2], iPlayer );
SetupAvatar( "left", 3, iPlayer );
m_iLeftCategoryScores[0] = event->GetInt( "left_score_1" );
m_iLeftCategoryScores[1] = event->GetInt( "left_score_2" );
m_iLeftCategoryScores[2] = event->GetInt( "left_score_3" );
// Right Top 3 Category
iPlayer = event->GetInt( "right_1" );
SetPlayerNameLabel( m_pRightCategoryLabels[0], iPlayer );
SetupAvatar( "right", 1, iPlayer );
iPlayer = event->GetInt( "right_2" );
SetPlayerNameLabel( m_pRightCategoryLabels[1], iPlayer );
SetupAvatar( "right", 2, iPlayer );
iPlayer = event->GetInt( "right_3" );
SetPlayerNameLabel( m_pRightCategoryLabels[2], iPlayer );
SetupAvatar( "right", 3, iPlayer );
m_iRightCategoryScores[0] = event->GetInt( "right_score_1" );
m_iRightCategoryScores[1] = event->GetInt( "right_score_2" );
m_iRightCategoryScores[2] = event->GetInt( "right_score_3" );
m_pRightCategoryHeader->SetVisible( ( m_iRightCategoryScores[0] > 0 ) );
}
}
void CDODWinPanel::SetupAvatar( const char *pSide, int pos, int iPlayerIndex )
{
#if !defined( _X360 )
bool bVisible = ( iPlayerIndex > 0 );
CAvatarImagePanel *pPlayerAvatar = dynamic_cast<CAvatarImagePanel *>( FindChildByName( CFmtStr( "%s_%d_avatar", pSide, pos ) ) );
if ( pPlayerAvatar )
{
pPlayerAvatar->SetShouldScaleImage( true );
pPlayerAvatar->SetShouldDrawFriendIcon( false );
if ( bVisible )
{
CBasePlayer *pPlayer = UTIL_PlayerByIndex( iPlayerIndex );
pPlayerAvatar->SetPlayer( pPlayer );
}
pPlayerAvatar->SetVisible( bVisible );
}
#endif
}
void CDODWinPanel::SetFinalCaptureLabel( const char *szCappers, bool bShowAvatar )
{
SetDialogVariable( "lastcappers", szCappers );
m_pLastCapperLabel->SetVisible( !bShowAvatar );
m_pLastCapperLabel_Avatar->SetVisible( bShowAvatar );
}
void CDODWinPanel::Show( void )
{
SetAlpha( 255 );
int iRenderGroup = gHUD.LookupRenderGroupIndexByName( "winpanel" );
if ( iRenderGroup >= 0 )
{
gHUD.LockRenderGroup( iRenderGroup );
}
}
void CDODWinPanel::Hide( void )
{
SetAlpha( 0 );
int iRenderGroup = gHUD.LookupRenderGroupIndexByName( "winpanel" );
if ( iRenderGroup >= 0 )
{
gHUD.UnlockRenderGroup( iRenderGroup );
}
}
void CDODWinPanel::ApplySchemeSettings( vgui::IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
SetBgColor( GetSchemeColor("TransparentLightBlack", pScheme) );
}
bool CDODWinPanel::ShouldDraw( void )
{
return ( GetAlpha() > 0 );
}
CHudTexture *CDODWinPanel::GetIconForCategory( int category )
{
CHudTexture *pTex = NULL;
switch( category )
{
case WINPANEL_TOP3_BOMBERS:
pTex = m_pIconBomb;
break;
case WINPANEL_TOP3_CAPPERS:
pTex = m_pIconCap;
break;
case WINPANEL_TOP3_DEFENDERS:
pTex = m_pIconDefended;
break;
case WINPANEL_TOP3_KILLERS:
pTex = m_pIconKill;
break;
default:
break;
}
return pTex;
}
void CDODWinPanel::Paint( void )
{
if ( m_pIcon )
{
Color c(255,255,255,255);
m_pIcon->DrawSelf( m_iIconX_left, m_iIconY, m_iIconW, m_iIconH, c );
m_pIcon->DrawSelf( m_iIconX_right, m_iIconY, m_iIconW, m_iIconH, c );
}
int i;
int x, y, w, h;
Color c(255,255,255,255);
// Draw Left Category Icons
CHudTexture *pIcon = GetIconForCategory( m_iLeftCategory );
if ( pIcon )
{
for ( i=0;i<3;i++ )
{
if ( m_iLeftCategoryScores[i] > 0 )
{
m_pLeftCategoryLabels[i]->GetBounds( x, y, w, h );
x = x + w + XRES(2);
y = y + ( h - m_iIconSize ) * 0.5;
// too many, do a "(icon) 8"
pIcon->DrawSelf( x, y, m_iIconSize, m_iIconSize, c );
x += m_iIconSize;
char buf[10];
Q_snprintf( buf, sizeof(buf), " %d", m_iLeftCategoryScores[i] );
DrawText( buf, x, y, c );
}
}
}
// Draw Right Category Icons
pIcon = GetIconForCategory( m_iRightCategory );
if ( pIcon )
{
for ( i=0;i<3;i++ )
{
if ( m_iRightCategoryScores[i] > 0 )
{
m_pRightCategoryLabels[i]->GetBounds( x, y, w, h );
x = x + w + XRES(2);
y = y + ( h - m_iIconSize ) * 0.5;
// too many, do a "(icon) 8"
pIcon->DrawSelf( x, y, m_iIconSize, m_iIconSize, c );
x += m_iIconSize;
char buf[10];
Q_snprintf( buf, sizeof(buf), " %d", m_iRightCategoryScores[i] );
DrawText( buf, x, y, c );
}
}
}
}
void CDODWinPanel::DrawText( char *text, int x, int y, Color clrText )
{
vgui::surface()->DrawSetTextColor( clrText );
vgui::surface()->DrawSetTextFont( m_hNumberFont );
vgui::surface()->DrawSetTextPos( x, y );
for (char *pch = text; *pch != 0; pch++)
{
vgui::surface()->DrawUnicodeChar(*pch);
}
}