Files
hl2_src-leak-2017/src/game/client/hl2/c_corpse.h
BotoX 60f625f414 import hl2_src from full.7z
source: magnet:?xt=urn:btih:21DDA6847DDE983F2F8063739249D2D1D09A5DDA
2020-12-25 16:26:23 +01:00

32 lines
619 B
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#if !defined( C_CORPSE_H )
#define C_CORPSE_H
#ifdef _WIN32
#pragma once
#endif
class C_Corpse : public C_BaseAnimating
{
public:
DECLARE_CLASS( C_Corpse, C_BaseAnimating );
DECLARE_CLIENTCLASS();
C_Corpse( void );
virtual int DrawModel( int flags );
public:
// The player whom we are copying our data from
int m_nReferencePlayer;
private:
C_Corpse( const C_Corpse & );
};
#endif // C_CORPSE_H