hl2_src-leak-2017/src/materialsystem/stdshaders/fillrate.psh

13 lines
306 B
Plaintext

ps.1.1
;------------------------------------------------------------------------------
; Draw a texture . . woo hoo!
; t0 - texture
;
; The texture coordinates need to be defined as follows:
; tc0 - texcoords
;------------------------------------------------------------------------------
mov_d2 r0, c0