hl2_src-leak-2017/src/materialsystem/stdshaders/fxctmp9/floatcombine_autoexpose_ps2...

34 lines
797 B
C++

#include "shaderlib/cshader.h"
class floatcombine_autoexpose_ps20_Static_Index
{
public:
floatcombine_autoexpose_ps20_Static_Index( )
{
}
int GetIndex()
{
// Asserts to make sure that we aren't using any skipped combinations.
// Asserts to make sure that we are setting all of the combination vars.
#ifdef _DEBUG
#endif // _DEBUG
return 0;
}
};
#define shaderStaticTest_floatcombine_autoexpose_ps20 0
class floatcombine_autoexpose_ps20_Dynamic_Index
{
public:
floatcombine_autoexpose_ps20_Dynamic_Index()
{
}
int GetIndex()
{
// Asserts to make sure that we aren't using any skipped combinations.
// Asserts to make sure that we are setting all of the combination vars.
#ifdef _DEBUG
#endif // _DEBUG
return 0;
}
};
#define shaderDynamicTest_floatcombine_autoexpose_ps20 0