hl2_src-leak-2017/src/tools/pet/particlesystemdefinitionbro...

91 lines
2.7 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//===========================================================================//
#ifndef PARTICLESYSTEMDEFINITIONBROWSER_H
#define PARTICLESYSTEMDEFINITIONBROWSER_H
#ifdef _WIN32
#pragma once
#endif
#include "vgui_controls/editablepanel.h"
#include "tier1/utlstring.h"
#include "particles/particles.h"
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class CPetDoc;
class CDmeParticleSystemDefinition;
class CUndoScopeGuard;
namespace vgui
{
class ComboBox;
class Button;
class TextEntry;
class ListPanel;
class CheckButton;
class RadioButton;
}
//-----------------------------------------------------------------------------
// Panel that shows all entities in the level
//-----------------------------------------------------------------------------
class CParticleSystemDefinitionBrowser : public vgui::EditablePanel
{
DECLARE_CLASS_SIMPLE( CParticleSystemDefinitionBrowser, vgui::EditablePanel );
public:
CParticleSystemDefinitionBrowser( CPetDoc *pDoc, vgui::Panel* pParent, const char *pName ); // standard constructor
virtual ~CParticleSystemDefinitionBrowser();
// Inherited from Panel
virtual void OnCommand( const char *pCommand );
virtual void OnKeyCodeTyped( vgui::KeyCode code );
MESSAGE_FUNC_CHARPTR( OnFileSelected, "FileSelected", fullpath );
// Methods related to updating the listpanel
void UpdateParticleSystemList();
// Select a particular node
void SelectParticleSystem( CDmeParticleSystemDefinition *pParticleSystem );
// Copy, paste.
void CopyToClipboard( );
void PasteFromClipboard( );
private:
// Messages handled
MESSAGE_FUNC( OnItemDeselected, "ItemDeselected" );
MESSAGE_FUNC( OnItemSelected, "ItemSelected" );
MESSAGE_FUNC_PARAMS( OnInputCompleted, "InputCompleted", kv );
void ReplaceDef_r( CUndoScopeGuard& guard, CDmeParticleSystemDefinition *pDef );
// Gets the ith selected particle system
CDmeParticleSystemDefinition* GetSelectedParticleSystem( int i );
// Called when the selection changes
void UpdateParticleSystemSelection();
// Deletes selected particle systems
void DeleteParticleSystems();
// Create from KV
void LoadKVSection( CDmeParticleSystemDefinition *pNew, KeyValues *pOverridesKv, ParticleFunctionType_t eType );
CDmeParticleSystemDefinition* CreateParticleFromKV( KeyValues *pKeyValue );
void CreateParticleSystemsFromKV( const char *pFilepath );
// Shows the most recent selected object in properties window
void OnProperties();
CPetDoc *m_pDoc;
vgui::ListPanel *m_pParticleSystemsDefinitions;
};
#endif // PARTICLESYSTEMDEFINITIONBROWSER_H