hl2_src-leak-2017/src/game/client/tf/c_func_capture_zone.h

34 lines
778 B
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef C_FUNC_CAPTURE_ZONE_H
#define C_FUNC_CAPTURE_ZONE_H
#ifdef _WIN32
#pragma once
#endif
class C_CaptureZone;
DECLARE_AUTO_LIST( ICaptureZoneAutoList );
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class C_CaptureZone : public C_BaseEntity, public ICaptureZoneAutoList
{
DECLARE_CLASS( C_CaptureZone, C_BaseEntity );
public:
DECLARE_CLIENTCLASS();
bool IsDisabled( void ){ return m_bDisabled; }
private:
bool m_bDisabled;
};
#endif // C_FUNC_CAPTURE_ZONE_H