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hl2_src-leak-2017/src/game/client/vguicenterprint.h
BotoX 60f625f414 import hl2_src from full.7z
source: magnet:?xt=urn:btih:21DDA6847DDE983F2F8063739249D2D1D09A5DDA
2020-12-25 16:26:23 +01:00

48 lines
1.2 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Workfile: $
// $Date: $
// $NoKeywords: $
//=============================================================================//
#if !defined( VGUICENTERPRINT_H )
#define VGUICENTERPRINT_H
#ifdef _WIN32
#pragma once
#endif
#include "ivguicenterprint.h"
#include <vgui/VGUI.h>
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
namespace vgui
{
class Panel;
}
class CCenterStringLabel;
class CCenterPrint : public ICenterPrint
{
private:
CCenterStringLabel *vguiCenterString;
public:
CCenterPrint( void );
virtual void Create( vgui::VPANEL parent );
virtual void Destroy( void );
virtual void SetTextColor( int r, int g, int b, int a );
virtual void Print( char *text );
virtual void Print( wchar_t *text );
virtual void ColorPrint( int r, int g, int b, int a, char *text );
virtual void ColorPrint( int r, int g, int b, int a, wchar_t *text );
virtual void Clear( void );
};
extern CCenterPrint *internalCenterPrint;
#endif // VGUICENTERPRINT_H