77 lines
1.9 KiB
C++
77 lines
1.9 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "resource.h"
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#include "ActorProperties.h"
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#include "ChoreoView.h"
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#include "choreoactor.h"
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#include "mdlviewer.h"
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static CActorParams g_Params;
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : hwndDlg -
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// uMsg -
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// wParam -
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// lParam -
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// Output : static BOOL CALLBACK
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//-----------------------------------------------------------------------------
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static BOOL CALLBACK ActorPropertiesDialogProc( HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam )
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{
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switch(uMsg)
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{
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case WM_INITDIALOG:
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// Insert code here to put the string (to find and replace with)
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// into the edit controls.
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// ...
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{
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g_Params.PositionSelf( hwndDlg );
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SetDlgItemText( hwndDlg, IDC_ACTORNAME, g_Params.m_szName );
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SetWindowText( hwndDlg, g_Params.m_szDialogTitle );
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SetFocus( GetDlgItem( hwndDlg, IDC_ACTORNAME ) );
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}
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return FALSE;
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case WM_COMMAND:
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switch (LOWORD(wParam))
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{
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case IDOK:
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g_Params.m_szName[ 0 ] = 0;
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GetDlgItemText( hwndDlg, IDC_ACTORNAME, g_Params.m_szName, 256 );
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EndDialog( hwndDlg, 1 );
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break;
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case IDCANCEL:
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EndDialog( hwndDlg, 0 );
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break;
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}
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return TRUE;
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}
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return FALSE;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *view -
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// *actor -
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// Output : int
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//-----------------------------------------------------------------------------
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int ActorProperties( CActorParams *params )
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{
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g_Params = *params;
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int retval = DialogBox( (HINSTANCE)GetModuleHandle( 0 ),
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MAKEINTRESOURCE( IDD_ACTORPROPERTIES ),
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(HWND)g_MDLViewer->getHandle(),
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(DLGPROC)ActorPropertiesDialogProc );
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*params = g_Params;
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return retval;
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} |