hl2_src-leak-2017/src/engine/filesystem_engine.h

37 lines
1.1 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//===========================================================================//
#ifndef FILESYSTEM_ENGINE_H
#define FILESYSTEM_ENGINE_H
#ifdef _WIN32
#pragma once
#endif
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class IFileSystem;
class CSysModule;
//-----------------------------------------------------------------------------
// Filesystem interface
//-----------------------------------------------------------------------------
extern IFileSystem *g_pFileSystem;
//-----------------------------------------------------------------------------
// Loads DLLs through the file system (used by steam)
//-----------------------------------------------------------------------------
CSysModule *FileSystem_LoadModule(const char *path);
void FileSystem_UnloadModule(CSysModule *pModule);
void FileSystem_SetWhitelistSpewFlags();
#endif // FILESYSTEM_ENGINE_H