hl2_src-leak-2017/src/game/shared/econ/econ_storecategory.cpp

267 lines
10 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Base class for generating store meta data. Abstract methods need
// to be overridden on a per-product basis.
//
//-------------------------------------------------------------------------------------------------------------------------------
#include "cbase.h"
#include "econ_storecategory.h"
#include "econ_store.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-------------------------------------------------------------------------------------------------------------------------------
/*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Invalid = (StoreCategoryID_t)0;
/*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_New = CEconStoreCategoryManager::GetCategoryID( "New" );
/*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Weapons = CEconStoreCategoryManager::GetCategoryID( "Weapons" );
/*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Limited = CEconStoreCategoryManager::GetCategoryID( "Limited" );
/*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Maps = CEconStoreCategoryManager::GetCategoryID( "Maps" );
/*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Cosmetics = CEconStoreCategoryManager::GetCategoryID( "Cosmetics" );
/*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Taunts = CEconStoreCategoryManager::GetCategoryID( "Taunts" );
/*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Tools = CEconStoreCategoryManager::GetCategoryID( "Tools" );
/*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Bundles = CEconStoreCategoryManager::GetCategoryID( "Bundles" );
/*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Collections= CEconStoreCategoryManager::GetCategoryID( "Collections" );
/*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Popular = CEconStoreCategoryManager::GetCategoryID( "Popular" );
/*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_OnSale = CEconStoreCategoryManager::GetCategoryID( "OnSale" );
/*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Featured = CEconStoreCategoryManager::GetCategoryID( "Featured" );
/*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_ClassBundles = CEconStoreCategoryManager::GetCategoryID( "Class_Bundles" );
/*static*/ StoreCategoryID_t CEconStoreCategoryManager::k_CategoryID_Highlighted = CEconStoreCategoryManager::GetCategoryID( "Highlighted" );
//-------------------------------------------------------------------------------------------------------------------------------
CEconStoreCategoryManager::CEconStoreCategoryManager()
{
m_unHomeCategoryID = k_CategoryID_Invalid;
}
bool CEconStoreCategoryManager::BInit( CEconStorePriceSheet *pPriceSheet, KeyValues *pStoreMetaDataKV )
{
KeyValues *pCategoriesKV = pStoreMetaDataKV->FindKey( "categories" );
if ( !pCategoriesKV )
{
AssertMsg( 0, "Could not find 'categories' subkey!" );
return false;
}
FOR_EACH_TRUE_SUBKEY( pCategoriesKV, pKVCurCategory )
{
const int iIndex = m_vecCategories.AddToTail();
StoreCategory_t &curCategory = m_vecCategories[ iIndex ];
if ( !BInitCategory( pPriceSheet, &curCategory, pKVCurCategory ) )
return false;
// If the current category is the home page, cache off its ID
if ( curCategory.m_bIsHome )
{
m_unHomeCategoryID = curCategory.m_unID;
}
}
// Verify that any parents point to valid categories
FOR_EACH_VEC( m_vecCategories, i )
{
const StoreCategory_t &curCategory = m_vecCategories[i];
// Skip current category if it refers to invalid, which is fine
if ( curCategory.m_unParentCategoryID == k_CategoryID_Invalid )
continue;
// A category can't be a parent to itself
if ( curCategory.m_unID == curCategory.m_unParentCategoryID )
{
AssertMsg( 0, "Store category %s is using itself as a parent category!", curCategory.m_pchName );
}
// Attempt to find the current section's parent ID
bool bFound = false;
FOR_EACH_VEC( m_vecCategories, j )
{
// Don't compare against self
if ( i == j )
continue;
if ( m_vecCategories[j].m_unID == curCategory.m_unParentCategoryID )
{
bFound = true;
break;
}
}
// If we couldn't find the current section's parent ID, assert
if ( !bFound )
{
AssertMsg( 0, "Category %s refers to an unknown parent category - check your spelling!", curCategory.m_pchName );
}
}
// Setup child category lists - looping twice to keep this code clean and easy to read
FOR_EACH_VEC( m_vecCategories, i )
{
const StoreCategory_t &curCategory = m_vecCategories[i];
if ( k_CategoryID_Invalid == curCategory.m_unParentCategoryID )
continue;
StoreCategory_t *pParentCategory = GetStoreCategoryFromID( curCategory.m_unParentCategoryID );
if ( !pParentCategory )
continue;
pParentCategory->m_vecSubcategories.AddToTail( &curCategory );
}
return true;
}
//-------------------------------------------------------------------------------------------------------------------------------
bool CEconStoreCategoryManager::BInitCategory( CEconStorePriceSheet *pPriceSheet, StoreCategory_t *pCategory, KeyValues* pKVTab )
{
const char *pDefaultResFile = "Resource/UI/econ/store/v2/StorePage.res";
// Get the main category name
const char* pCategoryName = pKVTab->GetName();
if ( !pCategoryName || !pCategoryName[0] )
{
AssertMsg( 0, "Invalid category name!" );
return false;
}
const bool bIsHome = pKVTab->GetBool( "home", false );
pCategory->m_bIsHome = bIsHome;
pCategory->m_pchRawName = pCategoryName;
pCategory->m_unID = GetCategoryID( pCategoryName );
pCategory->m_bUseLargeCells = pKVTab->GetBool( "use_large_cells", false );
pCategory->m_bVisible = pKVTab->GetBool( "visible", true );
pCategory->m_bInGameOnly = pKVTab->GetBool( "ingame_only", false );
pCategory->m_bDefaultTab = pKVTab->GetBool( "default", false );
#if defined( GC_DLL )
// Until we replace the in-game store with the web store, we have this hacky override property, so
// that we can call the home page "HOME" in the game client and "TOP SELLERS" on the web. The home page
// will be evolving shortly to include a lot more than just a list of top sellers.
const char *pchLabelTokenWebOverride = pKVTab->GetString( "web_label_token_override", NULL );
#else
const char *pchLabelTokenWebOverride = NULL;
#endif
pCategory->m_pchName = pchLabelTokenWebOverride ? pchLabelTokenWebOverride : pKVTab->GetString( "label_token", "#Store_Unknown" );
pCategory->m_pchPageClass = pKVTab->GetString( "page_class", "CStorePage" );
pCategory->m_pchPageRes = pKVTab->GetString( "page_res", pDefaultResFile );
pCategory->m_pchSortType = pKVTab->GetString( "sort_type", "" );
// Important for web store but not needed for VGUI store
#if defined( GC_DLL )
if ( !bIsHome )
{
const char *pchDropdownPrefabName = pKVTab->GetString( "dropdown_prefab", NULL );
pCategory->m_pDropdownPrefab = GEconStoreMetaData()->FindDropdownPrefab( pchDropdownPrefabName );
if ( !pCategory->m_pDropdownPrefab )
{
AssertMsg( pCategory->m_pDropdownPrefab, CFmtStr( "Invalid dropdown prefab name, '%s'!", pchDropdownPrefabName ).Access() );
return false;
}
}
else
{
pCategory->m_pDropdownPrefab = NULL;
}
#endif
// Look for a parent category for non-home categories
if ( !bIsHome )
{
const char *pParentCategoryName = pKVTab->GetString( "parent", NULL );
if ( pParentCategoryName )
{
pCategory->m_unParentCategoryID = GetCategoryID( pParentCategoryName );
}
else
{
pCategory->m_unParentCategoryID = k_CategoryID_Invalid;
}
}
return true;
}
bool CEconStoreCategoryManager::BOnPriceSheetLoaded( CEconStorePriceSheet *pPriceSheet )
{
// Go through all categories/subcategories and add a list of items to each.
// If an item belongs to a subcategory, it will also be added to its parent category. For example,
// a hat will be added to both the "hats" subcategory and the "items" parent category.
FOR_EACH_VEC( m_vecCategories, iCategory )
{
StoreCategory_t &Category = m_vecCategories[iCategory];
// find all entries that match
const CEconStorePriceSheet::EconStoreEntryMap_t &mapEntries = pPriceSheet->GetEntries();
FOR_EACH_MAP_FAST( mapEntries, idx )
{
const econ_store_entry_t &entry = mapEntries[idx];
if ( entry.IsListedInCategoryOrSubcategories( Category ) )
{
Category.m_vecEntries.InsertNoSort( entry.GetItemDefinitionIndex() );
}
}
}
return true;
}
//-------------------------------------------------------------------------------------------------------------------------------
/*static*/ StoreCategoryID_t CEconStoreCategoryManager::GetCategoryID( const char *pCategoryName )
{
// Make the input lower case
CUtlString strLowerCase = pCategoryName;
strLowerCase.ToLower();
return CRC32_ProcessSingleBuffer( (void*)strLowerCase.Get(), strLowerCase.Length() );
}
//-------------------------------------------------------------------------------------------------------------------------------
const CEconStoreCategoryManager::StoreCategory_t *CEconStoreCategoryManager::GetStoreCategoryFromID( StoreCategoryID_t unID ) const
{
return const_cast< CEconStoreCategoryManager * >( this )->GetStoreCategoryFromID( unID );
}
CEconStoreCategoryManager::StoreCategory_t *CEconStoreCategoryManager::GetStoreCategoryFromID( StoreCategoryID_t unID )
{
if ( k_CategoryID_Invalid != unID )
{
FOR_EACH_VEC( m_vecCategories, i )
{
if ( unID == m_vecCategories[i].m_unID )
return &m_vecCategories[i];
}
}
return NULL;
}
//-------------------------------------------------------------------------------------------------------------------------------
static CEconStoreCategoryManager *gs_pEconStoreCategoryManager = NULL;
CEconStoreCategoryManager *GEconStoreCategoryManager()
{
if ( !gs_pEconStoreCategoryManager )
{
gs_pEconStoreCategoryManager = new CEconStoreCategoryManager();
}
return gs_pEconStoreCategoryManager;
}
void ClearEconStoreCategoryManager()
{
delete gs_pEconStoreCategoryManager;
gs_pEconStoreCategoryManager = NULL;
}