hl2_src-leak-2017/src/game/shared/tf/tf_condition.h

112 lines
2.8 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Condition Objects
//
//=============================================================================
#ifndef TF_CONDITION_H
#define TF_CONDITION_H
#ifdef _WIN32
#pragma once
#endif
#include "utlvector.h"
#include "utlstack.h"
#include "tf_shareddefs.h"
#ifdef CLIENT_DLL
// Avoid redef warnings
#undef CTFPlayer
#define CTFPlayer C_TFPlayer
class C_TFPlayer;
#endif
class CTFPlayer;
class CTFCondition;
class CTFConditionList
{
public:
DECLARE_EMBEDDED_NETWORKVAR();
DECLARE_CLASS_NOBASE( CTFConditionList );
DECLARE_PREDICTABLE();
CTFConditionList();
bool Add( ETFCond type, float duration, CTFPlayer* outer, CBaseEntity* provider = NULL );
bool _Add( ETFCond type, float duration, CTFPlayer* outer, CBaseEntity* provider = NULL );
bool Remove( ETFCond type, bool ignore_duration=false );
bool _Remove( ETFCond type, bool ignore_duration=false );
void RemoveAll();
bool InCond( ETFCond type ) const;
CBaseEntity *GetProvider( ETFCond type ) const;
void Think();
void ServerThink();
#ifdef CLIENT_DLL
// Forwarded from player shared.
virtual void OnPreDataChanged( void );
virtual void OnDataChanged( CTFPlayer* outer );
void UpdateClientConditions( CTFPlayer* outer );
#endif
private:
CUtlVector< CTFCondition* > _conditions;
CNetworkVar( int, _condition_bits ); // Bitfield of set conditions for fast checking.
int _old_condition_bits;
};
class CTFCondition
{
public:
CTFCondition( ETFCond type, float duration, CTFPlayer* outer, CBaseEntity* provider = NULL );
virtual ~CTFCondition();
virtual void Add( float duration );
virtual void OnAdded() = 0;
virtual void OnRemoved() = 0;
virtual void OnThink() = 0;
virtual void OnServerThink() = 0;
// Condition Traits
virtual bool IsHealable() { return false; }
virtual bool UsesMinDuration() { return false; }
ETFCond GetType() { return _type; }
float GetMaxDuration() { return _max_duration; }
void SetMaxDuration( float val ) { _max_duration = val; }
float GetMinDuration() { return _min_duration; }
void SetMinDuration( float val ) { if ( UsesMinDuration() ) { _min_duration = val; } }
CTFPlayer* GetOuter() { return _outer; }
void SetProvider( CBaseEntity *provider ) { _provider = provider; }
CBaseEntity* GetProvider() { return _provider; }
private:
float _min_duration;
float _max_duration;
const ETFCond _type;
CTFPlayer* _outer;
CHandle< CBaseEntity > _provider;
};
class CTFCondition_CritBoost : public CTFCondition
{
public:
CTFCondition_CritBoost( ETFCond type, float duration, CTFPlayer* outer, CBaseEntity* provider = NULL );
virtual void OnAdded();
virtual void OnRemoved();
virtual void OnThink();
virtual void OnServerThink();
// Condition Traits
virtual bool IsHealable() { return false; }
virtual bool UsesMinDuration() { return true; }
};
#endif