hl2_src-leak-2017/src/game/shared/tf/tf_rating_data.cpp

218 lines
8.4 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
#include "cbase.h"
#include "tf_rating_data.h"
#include "gcsdk/enumutils.h"
#ifdef CLIENT_DLL
#include "tf_matchmaking_shared.h"
#endif
using namespace GCSDK;
#if defined( GC )
#include "tf_matchmaking_rating.h"
IMPLEMENT_CLASS_MEMPOOL( CTFRatingData, 1000, UTLMEMORYPOOL_GROW_SLOW );
// Make sure you visit all these if you add new fields to rating data
#define ASSERT_LAST_FIELD( foo ) COMPILE_TIME_ASSERT( CSchRatingData::k_iFieldMax == CSchRatingData::k_iField_##foo + 1 )
#else // defined( GC )
#define ASSERT_LAST_FIELD( foo ) // No Sch on client. As long as it fails somewhere.
#endif // defined( GC )
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Purpose: Get player's rating data by steamID. Returns NULL if it doesn't exist
//-----------------------------------------------------------------------------
CTFRatingData *CTFRatingData::YieldingGetPlayerRatingDataBySteamID( const CSteamID &steamID, EMMRating eRatingType )
{
#ifdef GC_DLL
GCSDK::CGCSharedObjectCache *pSOCache = GGCEcon()->YieldingFindOrLoadSOCache( steamID );
#else
GCSDK::CGCClientSharedObjectCache *pSOCache = GCClientSystem()->GetSOCache( steamID );
#endif
if ( pSOCache )
{
auto *pTypeCache = pSOCache->FindTypeCache( CTFRatingData::k_nTypeID );
if ( pTypeCache )
{
for ( uint32 i = 0; i < pTypeCache->GetCount(); ++i )
{
CTFRatingData *pRatingData = (CTFRatingData*)pTypeCache->GetObject( i );
if ( eRatingType == (EMMRating)pRatingData->Obj().rating_type() )
{
return pRatingData;
}
}
}
}
return nullptr;
}
//-----------------------------------------------------------------------------
#ifdef GC
CTFRatingData::CTFRatingData( uint32 unAccountID, EMMRating eRatingType )
: CTFRatingData( unAccountID, eRatingType, ITFMMRatingBackend::GetRatingBackend( eRatingType ).GetDefaultRatingData() )
{}
#endif
//-----------------------------------------------------------------------------
CTFRatingData::CTFRatingData()
{}
//-----------------------------------------------------------------------------
CTFRatingData::CTFRatingData( uint32 unAccountID, EMMRating eRatingType, const MMRatingData_t &ratingData )
{
MutObj().set_account_id( unAccountID );
MutObj().set_rating_type( eRatingType );
MutObj().set_rating_primary( ratingData.unRatingPrimary );
MutObj().set_rating_secondary( ratingData.unRatingSecondary );
MutObj().set_rating_tertiary( ratingData.unRatingTertiary );
// MMRatingData_t fields
ASSERT_LAST_FIELD( unRatingTertiary );
}
#ifdef GC
//-----------------------------------------------------------------------------
bool CTFRatingData::BIsKeyLess( const CSharedObject & soRHS ) const
{
Assert( GetTypeID() == soRHS.GetTypeID() );
const CSOTFRatingData &obj = Obj();
const CSOTFRatingData &rhs = ( static_cast< const CTFRatingData & >( soRHS ) ).Obj();
if ( obj.account_id() < rhs.account_id() ) return true;
if ( obj.account_id() > rhs.account_id() ) return false;
return obj.rating_type() < rhs.rating_type();
}
//-----------------------------------------------------------------------------
// Purpose: This is a database backed object, but, all mutations to these
// should go through BYieldingUpdateRatingAndAddToTransaction and its
// CTFSharedObjectCache user.
//
// Not implementing to prevent mis-use until there's a path that legitimately
// needs them to work.
//-----------------------------------------------------------------------------
bool CTFRatingData::BYieldingAddInsertToTransaction( GCSDK::CSQLAccess & sqlAccess )
{ Assert( false ); return false; }
bool CTFRatingData::BYieldingAddWriteToTransaction( GCSDK::CSQLAccess & sqlAccess, const CUtlVector< int > &fields )
{ Assert( false ); return false; }
bool CTFRatingData::BYieldingAddRemoveToTransaction( GCSDK::CSQLAccess & sqlAccess )
{ Assert( false ); return false; }
//-----------------------------------------------------------------------------
void CTFRatingData::WriteToRecord( CSchRatingData *pRatingData ) const
{
pRatingData->m_unAccountID = Obj().account_id();
pRatingData->m_nRatingType = Obj().rating_type();
pRatingData->m_unRatingPrimary = Obj().rating_primary();
pRatingData->m_unRatingSecondary = Obj().rating_secondary();
pRatingData->m_unRatingTertiary = Obj().rating_tertiary();
ASSERT_LAST_FIELD( unRatingTertiary );
}
//-----------------------------------------------------------------------------
void CTFRatingData::ReadFromRecord( const CSchRatingData &ratingData )
{
MutObj().set_account_id( ratingData.m_unAccountID );
MutObj().set_rating_type( ratingData.m_nRatingType );
MutObj().set_rating_primary( ratingData.m_unRatingPrimary );
MutObj().set_rating_secondary( ratingData.m_unRatingSecondary );
MutObj().set_rating_tertiary( ratingData.m_unRatingTertiary );
ASSERT_LAST_FIELD( unRatingTertiary );
}
//-----------------------------------------------------------------------------
// Purpose: Hook for CTFSubscriberMessageFilter to allow us to stop certain
// rating types from going to certain subscribers.
//-----------------------------------------------------------------------------
uint32_t CTFRatingData::FilterSendFlags( uint32_t unTypeFlags ) const
{
auto &backend = ITFMMRatingBackend::GetRatingBackend( (EMMRating)Obj().rating_type() );
ITFMMRatingBackend::ERatingFlags eBackendFlags = backend.GetRatingFlags();
bool bNetworked = ( eBackendFlags & ITFMMRatingBackend::eRatingFlag_Networked );
bool bOwnerOnly = ( eBackendFlags & ITFMMRatingBackend::eRatingFlag_OwnerOnly );
uint32_t unRemoveFlags = 0u;
if ( !bNetworked || bOwnerOnly )
{
unRemoveFlags |= k_ESOFlag_SendToOtherGameservers;
unRemoveFlags |= k_ESOFlag_SendToOtherUsers;
}
if ( !bNetworked )
{
unRemoveFlags |= k_ESOFlag_SendToOwner;
}
return unTypeFlags & ~unRemoveFlags;
}
//-----------------------------------------------------------------------------
// Purpose: Updates the rating fields from an MMRatingData_t, add a write or
// insert to the given transaction including an audit entry.
//-----------------------------------------------------------------------------
bool CTFRatingData::BYieldingUpdateRatingAndAddToTransaction( CSQLAccess &transaction,
const MMRatingData_t &newData,
EMMRatingSource eAdjustmentSource,
uint64_t unSourceEventID,
RTime32 rtTimestamp )
{
// MMRatingData_t fields
ASSERT_LAST_FIELD( unRatingTertiary );
CSchRatingHistory schHistory;
schHistory.m_unAccountID = Obj().account_id();
schHistory.m_nRatingType = Obj().rating_type();
schHistory.m_nRatingSource = eAdjustmentSource;
schHistory.m_unEventID = unSourceEventID;
schHistory.m_rtime32Timestamp = rtTimestamp;
schHistory.m_unOldRatingPrimary = Obj().rating_primary();
schHistory.m_unOldRatingSecondary = Obj().rating_secondary();
schHistory.m_unOldRatingTertiary = Obj().rating_tertiary();
schHistory.m_unNewRatingPrimary = newData.unRatingPrimary;
schHistory.m_unNewRatingSecondary = newData.unRatingSecondary;
schHistory.m_unNewRatingTertiary = newData.unRatingTertiary;
// Update ourself
// MMRatingData_t fields
ASSERT_LAST_FIELD( unRatingTertiary );
MutObj().set_rating_primary( newData.unRatingPrimary );
MutObj().set_rating_secondary( newData.unRatingSecondary );
MutObj().set_rating_tertiary( newData.unRatingTertiary );
// Create record
CSchRatingData schRatingData;
WriteToRecord( &schRatingData );
// Add to transaction
return transaction.BYieldingInsertOrUpdateOnPK( &schRatingData ) &&
transaction.BYieldingInsertRecord( &schHistory );
}
#endif // GC
//-----------------------------------------------------------------------------
// Purpose: Reads out the rating fields for rating systems to use
//-----------------------------------------------------------------------------
MMRatingData_t CTFRatingData::GetRatingData()
{
MMRatingData_t rvoData;
rvoData.unRatingPrimary = Obj().rating_primary();
rvoData.unRatingSecondary = Obj().rating_secondary();
rvoData.unRatingTertiary = Obj().rating_tertiary();
// If you expanded MMRatingData_t
ASSERT_LAST_FIELD( unRatingTertiary );
return rvoData;
}