Fixed incorrect macro concat operation

This commit is contained in:
Jordan Cristiano 2015-05-15 18:05:28 -04:00
parent 63ca708b6f
commit 2e75619f42
1 changed files with 10 additions and 10 deletions

View File

@ -21,30 +21,30 @@ struct SourceGameContext
#define DECLARE_NET_HANDLERS(msgname) \ #define DECLARE_NET_HANDLERS(msgname) \
namespace NetHandlers \ namespace NetHandlers \
{ \ { \
bool msgname##_BitRead_Internal(bf_read& bitbuf, SourceGameContext& context, NetMsg::##msgname* data); \ bool msgname##_BitRead_Internal(bf_read& bitbuf, SourceGameContext& context, NetMsg::msgname* data); \
bool msgname##_BitWrite_Internal(bf_write& bitbuf, const SourceGameContext& context, NetMsg::##msgname* data); \ bool msgname##_BitWrite_Internal(bf_write& bitbuf, const SourceGameContext& context, NetMsg::msgname* data); \
bool msgname##_JsonRead_Internal(JsonRead& jsonbuf, SourceGameContext& context, NetMsg::##msgname* data); \ bool msgname##_JsonRead_Internal(JsonRead& jsonbuf, SourceGameContext& context, NetMsg::msgname* data); \
bool msgname##_JsonWrite_Internal(JsonWrite& jsonbuf, const SourceGameContext& context, NetMsg::##msgname* data); \ bool msgname##_JsonWrite_Internal(JsonWrite& jsonbuf, const SourceGameContext& context, NetMsg::msgname* data); \
void msgname##_ToString_Internal(std::ostringstream& out, NetMsg::##msgname* data); \ void msgname##_ToString_Internal(std::ostringstream& out, NetMsg::msgname* data); \
inline bool msgname##_BitRead(bf_read& bitbuf, SourceGameContext& context, void* data) \ inline bool msgname##_BitRead(bf_read& bitbuf, SourceGameContext& context, void* data) \
{ \ { \
return msgname##_BitRead_Internal(bitbuf, context, reinterpret_cast<NetMsg::##msgname*>(data)); \ return msgname##_BitRead_Internal(bitbuf, context, reinterpret_cast<NetMsg::msgname*>(data)); \
} \ } \
inline bool msgname##_BitWrite(bf_write& bitbuf, const SourceGameContext& context, void* data) \ inline bool msgname##_BitWrite(bf_write& bitbuf, const SourceGameContext& context, void* data) \
{ \ { \
return msgname##_BitWrite_Internal(bitbuf, context, reinterpret_cast<NetMsg::##msgname*>(data)); \ return msgname##_BitWrite_Internal(bitbuf, context, reinterpret_cast<NetMsg::msgname*>(data)); \
} \ } \
inline bool msgname##_JsonRead(JsonRead& jsonbuf, SourceGameContext& context, void* data) \ inline bool msgname##_JsonRead(JsonRead& jsonbuf, SourceGameContext& context, void* data) \
{ \ { \
return msgname##_JsonRead_Internal(jsonbuf, context, reinterpret_cast<NetMsg::##msgname*>(data)); \ return msgname##_JsonRead_Internal(jsonbuf, context, reinterpret_cast<NetMsg::msgname*>(data)); \
} \ } \
inline bool msgname##_JsonWrite(JsonWrite& jsonbuf, const SourceGameContext& context, void* data) \ inline bool msgname##_JsonWrite(JsonWrite& jsonbuf, const SourceGameContext& context, void* data) \
{ \ { \
return msgname##_JsonWrite_Internal(jsonbuf, context, reinterpret_cast<NetMsg::##msgname*>(data)); \ return msgname##_JsonWrite_Internal(jsonbuf, context, reinterpret_cast<NetMsg::msgname*>(data)); \
} \ } \
inline void msgname##_ToString(std::ostringstream& out, void* data) \ inline void msgname##_ToString(std::ostringstream& out, void* data) \
{ \ { \
msgname##_ToString_Internal(out, reinterpret_cast<NetMsg::##msgname*>(data)); \ msgname##_ToString_Internal(out, reinterpret_cast<NetMsg::msgname*>(data)); \
} \ } \
} }