sm-plugin-LagCompensation/LagCompensation/gamedata/LagCompensation.games.txt

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"Games"
{
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"cstrike"
{
"Signatures"
{
"::UTIL_Remove"
{
"library" "server"
"linux" "@_Z11UTIL_RemoveP11CBaseEntity"
}
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"CCSGameRules::RestartRound"
{
"library" "server"
"linux" "@_ZN12CCSGameRules12RestartRoundEv"
}
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"CLogicMeasureMovement::SetTarget"
{
"library" "server"
"linux" "@_ZN21CLogicMeasureMovement9SetTargetEPKc"
}
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"CEntityTouchManager::FrameUpdatePostEntityThink"
{
"library" "server"
"linux" "@_ZN19CEntityTouchManager26FrameUpdatePostEntityThinkEv"
}
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"CalcAbsolutePosition"
{
"library" "server"
"linux" "@_ZN11CBaseEntity20CalcAbsolutePositionEv"
}
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"MarkPartitionHandleDirty"
{
"library" "server"
"linux" "@_ZN18CCollisionProperty24MarkPartitionHandleDirtyEv"
}
}
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"Functions"
{
"UTIL_Remove"
{
"signature" "::UTIL_Remove"
"callconv" "cdecl"
"return" "void"
"arguments"
{
"oldObj"
{
"type" "cbaseentity"
}
}
}
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"CCSGameRules__RestartRound"
{
"signature" "CCSGameRules::RestartRound"
"callconv" "thiscall"
"return" "void"
"this" "ignore"
}
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"CEntityTouchManager__FrameUpdatePostEntityThink"
{
"signature" "CEntityTouchManager::FrameUpdatePostEntityThink"
"callconv" "thiscall"
"return" "void"
"this" "ignore"
}
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"CLogicMeasureMovement__SetTarget"
{
"signature" "CLogicMeasureMovement::SetTarget"
"callconv" "thiscall"
"return" "void"
"this" "entity"
"arguments"
{
"pName"
{
"type" "charptr"
}
}
}
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"CLogicMeasureMovement__SetTarget_post"
{
"signature" "CLogicMeasureMovement::SetTarget"
"callconv" "thiscall"
"return" "void"
"this" "ignore"
"arguments"
{
"pName"
{
"type" "charptr"
}
}
}
}
}
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}