Changed default speed method to LMV. Updated patch list and changelog.
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@ -213,8 +213,8 @@ zr_classes_human_select "1"
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zr_classes_admin_select "1"
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// Speed method to use when applying player speed. Do not touch this if you don't know what you're doing! ["lmv" = Lagged movement value | "prop" = Player speed property]
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// Default: "prop"
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zr_classes_speed_method "prop"
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// Default: "lmv"
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zr_classes_speed_method "lmv"
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// Overlay
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@ -588,8 +588,8 @@ zr_spawnprotect "1"
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zr_spawnprotect_time "10"
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// Speed of the player during protection. See the manual for more information. [Dependency: zr_spawnprotect]
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// Default: "250.0"
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zr_spawnprotect_speed "250.0"
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// Default: "600.0"
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zr_spawnprotect_speed "600.0"
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// Alpha of the player during protection. ['255' = Fully visible | '0' = Completely invisible | Dependency: zr_spawnprotect]
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// Default: "0"
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