Changed default speed method to LMV. Updated patch list and changelog.
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@ -134,7 +134,7 @@ released. If the file is empty there are no config changes in that patch.
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2010.08.28 - r643
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* Fixed function signatures that were changed after a CS update.
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* Fixed function signatures that were changed after a CS update. Credit goes to psychonic.
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* Fixed class speed multiplier not properly applied with prop speed method (bug 199).
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* Fixed invalid handle error in ZMarket module (bug 152).
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* Fixed a rare case where removing weapons didn't work.
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@ -143,3 +143,11 @@ released. If the file is empty there are no config changes in that patch.
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* Added validation error messages for individual attributes when loading classes. Easier than
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reading bits from a number.
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* Improved confusing description of the NVGs class attribute.
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2010.10.15 - r644
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* Changed default speed method to LMV because prop speed offsets are broken at the moment. This
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will introduce some side effects again; jump and fall speed is affected. Weapon recoil is also
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affected, but it's not confirmed that it has negative impact on bullets or aiming itself.
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Note: Those who already changed speed method back to LMV don't need this patch.
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