Updated docs and spawn protection speed.

This commit is contained in:
Richard Helgeby
2010-07-07 00:19:19 +02:00
parent ebf677c527
commit 68d7476f0e
3 changed files with 48 additions and 12 deletions

View File

@ -11,9 +11,9 @@
// Zombie-Related Server Variables
// ----------------------------------------------------------------------------
// The max speed of any client in the server. (225 is around the average speed, depending on weapon)
// Default: "500"
sv_maxspeed 500
// The max speed of any player in the server (250 is normal speed). This is just a speed limit, and not the real players' speed.
// Default: "800"
sv_maxspeed 800
// Amount of time, in minutes, zombies have to infect all humans.
// Default: "5"
@ -587,9 +587,9 @@ zr_spawnprotect "1"
// Default: "10"
zr_spawnprotect_time "10"
// Speed of the player during protection. ['300.0' = Normal | '600.0' = Double speed | Dependency: zr_spawnprotect]
// Default: "600.0"
zr_spawnprotect_speed "600.0"
// Speed of the player during protection. See the manual for more information. [Dependency: zr_spawnprotect]
// Default: "250.0"
zr_spawnprotect_speed "250.0"
// Alpha of the player during protection. ['255' = Fully visible | '0' = Completely invisible | Dependency: zr_spawnprotect]
// Default: "0"