Updated docs and spawn protection speed.
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@ -1343,8 +1343,27 @@ the admin-only flag in the <span class="code">flags</span> attribute.</p>
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<td class="indent" colspan="3">
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<p>The player's running speed.</p>
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<p><strong>Note:</strong> The limits of this attribute depends on the speed method used.
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In LMV-mode the values are absolute (10 to 2000), but in prop-mode values are offsets from
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normal speed at 250 (-200 to 800).</p>
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See the table below:</p>
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<table>
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<tr>
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<th>Speed method</th>
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<th>Min</th>
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<th>Max</th>
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<th>CS:S default</th>
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</tr>
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<tr>
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<td class="parameter">LMV</td>
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<td class="parameter">10.0</td>
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<td class="parameter">2000.0</td>
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<td class="parameter">300.0</td>
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</tr>
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<tr>
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<td class="parameter">prop</td>
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<td class="parameter">-200.0</td>
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<td class="parameter">800.0</td>
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<td class="parameter">0.0</td>
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</tr>
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</table>
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</td>
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</tr>
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@ -3508,12 +3527,29 @@ right after they've spawned.</p>
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<tr>
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<td class="commandheader">zr_spawnprotect_speed</td>
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<td class="commandheader">600.0</td>
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<td class="commandheader">250.0</td>
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</tr>
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<tr>
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<td class="indent" colspan="2">
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<p>Running speed for spawn protected players. Normal running speed is 300.0, double is
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600.0.</p>
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<p>Running speed for spawn protected players. Speed value depends on the speed method used.
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See the table below for examples:</p>
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<table>
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<tr>
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<th>Speed method</th>
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<th>Normal speed</th>
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<th>Double speed</th>
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</tr>
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<tr>
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<td class="parameter">LMV</td>
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<td class="parameter">300.0</td>
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<td class="parameter">600.0</td>
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</tr>
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<tr>
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<td class="parameter">prop</td>
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<td class="parameter">0.0</td>
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<td class="parameter">250.0</td>
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</tr>
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</table>
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</td>
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</tr>
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