Fixed internal player spawn post event fired too early (causing invisible models).
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@ -192,7 +192,7 @@ public Action:EventPlayerSpawn(Handle:event, const String:name[], bool:dontBroad
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VolOnPlayerSpawn(index);
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VolOnPlayerSpawn(index);
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// Fire post player_spawn event.
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// Fire post player_spawn event.
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CreateTimer(0.0, EventPlayerSpawnPost, index);
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CreateTimer(0.1, EventPlayerSpawnPost, index);
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}
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}
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/**
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/**
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