Fixed internal player spawn post event fired too early (causing invisible models).
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		| @@ -192,7 +192,7 @@ public Action:EventPlayerSpawn(Handle:event, const String:name[], bool:dontBroad | |||||||
|     VolOnPlayerSpawn(index); |     VolOnPlayerSpawn(index); | ||||||
|      |      | ||||||
|     // Fire post player_spawn event. |     // Fire post player_spawn event. | ||||||
|     CreateTimer(0.0, EventPlayerSpawnPost, index); |     CreateTimer(0.1, EventPlayerSpawnPost, index); | ||||||
| } | } | ||||||
|  |  | ||||||
| /** | /** | ||||||
|   | |||||||
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