Commit Graph

671 Commits

Author SHA1 Message Date
richard 70febe812e Restored versions to beta 2 development version. 2009-07-25 14:42:45 +02:00
richard 62badc6255 Bumped versions. This revision can be used in the beta 1 release. 2009-07-25 14:40:17 +02:00
richard ba04f668be Changes in docs, and minior fixes. See details.
Updated docs with class multipliers.
Other minior changes in docs.
Removed "Zombie:Reloaded" server title suggestion. If people like this plugin its popularity will grow by itself.
Fixed typo in attribute parser.
2009-07-25 00:36:49 +02:00
Greyscale f6565bc81c Merged heads. 2009-07-23 17:06:21 -07:00
Greyscale d5e4e89ba5 Fixed various memory leaks. 2009-07-23 17:05:04 -07:00
richard d6966910a0 Restored version number. 2009-07-24 00:58:03 +02:00
richard 98a0fa29d7 Bumped version. This is just a test and not the actual release unless this revision gets tagged. 2009-07-24 00:57:10 +02:00
richard 5be8ef80e8 Merged heads. 2009-07-24 00:44:02 +02:00
richard 60dc215503 Added zr_zspawn_block_rejoin CVAR. Defaulted to 1 (block). 2009-07-24 00:41:39 +02:00
Greyscale 37fe9fae8b Added a shortcut to zmarket loadout in ZCookies, added joinclass to suicide intercept as default. 2009-07-23 15:40:39 -07:00
Greyscale 637c04aa21 Merged heads. 2009-07-23 15:08:16 -07:00
Greyscale 151b255994 Updated antistick, small performance gain.
Modified any multi-valued cvars to accept "1,2" instead of only "1, 2" and made a cosmetic change to get array sizes.
2009-07-23 15:05:14 -07:00
richard 6a6300e21b Fixes in class system. See details.
Fixed class menus not displaying correct class.
Made ClassSelectedNext array for storing class indexes to be set on next spawn. Useful for other stuff too, like saving settings in cookies.
Code cleanup in class spawn and class infect events.
2009-07-23 23:26:14 +02:00
richard 9077a6ba69 Merged heads. 2009-07-22 14:06:42 +02:00
richard 0019a52ca8 Fixed selected class not restored after being mother zombie. 2009-07-22 14:06:18 +02:00
Greyscale ac2fed1451 Merged heads. 2009-07-21 13:27:33 -07:00
Greyscale fe5ed637cc Fixed napalm error. Fixed specatators/invalid players showing up in force zspawn/ztele. Fixed knife alpha (untested) 2009-07-21 13:25:11 -07:00
richard a0164a38ce Fixes in antistick. See details.
Added all collision group defines, in case we need them for some reason.
Separated get and set funtions for collision groups.
Added check for COLLISION_GROUP_PUSHAWAY in AntiStickStartTouch. If this collision group isn't added, the solidify timer won't be created. Bug 134 is confirmed fixed after testing.
Lined up zr_antistick_list_models.
Added zr_antistick_dump_group debug command. Lists collision groups on one or more players.
2009-07-21 19:49:20 +02:00
Greyscale 98116d08f7 Merged heads. 2009-07-20 22:06:25 -07:00
Greyscale 756fc007ec Fixed "Unknown command" in zr_config_reload_all and fixed an error in zr_config_reload. Added copywrite to zrtools include file. 2009-07-20 22:05:42 -07:00
richard c059020b8c Merged heads. 2009-07-17 18:16:03 +02:00
richard 1f38e9c5ac Fixed bugs in volfeatures. See details.
Fixed some anticamp bugs.
Warning types confirmed working: chat, center, menu (minior bug: the warning text is item no. 2).
Fixed base event handler bugs.
Added validation warnings on anticamp intervals in case of invalid intervals.
Fixed volume states not properly cleaned up when players die or disconnect.
2009-07-17 18:15:44 +02:00
Greyscale 162bd1e107 Merged heads. 2009-07-16 18:36:01 -07:00
Greyscale f403386546 Added a "douse" feature to napalm that makes water put out fires.
Fixed zr_antistick not disabling the feature.
Removed a debug message.
Added napalm to logging module.
2009-07-16 18:34:56 -07:00
richard 8127a29235 Updated compiler and SourceMod include files to version 1.2.1. 2009-07-16 10:16:58 +02:00
richard 62c1ab4cc5 Merged heads. 2009-07-16 10:06:39 +02:00
richard d666fbf7ce More work on volfeatures. See details.
Finished base event handler for volfeatures.
Finished zr_voladd, zr_vol_remove, zr_vol_list and zr_vol_dumpstates console commands.
Removed unused function call in class module.
Fixed minior bugs in parameter parser (paramtools.inc).
Made a debug tools module with console commands for directly testing certain functions.
2009-07-16 10:05:40 +02:00
Greyscale b592e8ea57 Error fix in LogEvent that caused the plugin to basically break down on maps with post configs. (Error stopped the entire call stack for all config loading)
Added an extra logic statement in napalm.
2009-07-15 17:58:20 -07:00
Greyscale 2297c6df7a Added public/non-public models.
Fixed health_infect_gain giving the default value always.
Updated config loader to allow larger-sized array blocks to prevent truncating strings. (Default is 32)
2009-07-09 14:17:50 -07:00
Greyscale 7f73e77d08 Fixed a small bug in ZSpawn where if you connect, and then click cancel it thinks you have already played in the game. 2009-07-08 23:22:53 -07:00
richard 6173ad0dbf Merged heads. 2009-07-08 02:17:08 +02:00
richard d6b5edd289 Fixes in class system. See details.
Fixed admin classes assigned to non-admin when zr_classes_random is 1.
Fixed mother zombie classes not assigned when they should be.
Fixed improved class skills on mother infection also applied to mother zombie classes.
Updated class configuration with new special classes.
2009-07-08 02:16:29 +02:00
Greyscale 3ebdde1923 Changed all cookies to Protected access, meaning clients can only read them, not change (via sm_cookie), replaced old usermsg hudhint with SM native. 2009-07-07 15:53:18 -07:00
Greyscale cf429d2e0f No longer checks if cookie exists before creation, because RegClientCookie does that for me. 2009-07-06 22:09:54 -07:00
Greyscale 324dd1abe7 ZMarket now remembers NVG purchases, and has a custom slot in the loadout menu.
Fixed minor display glitch. (wasn't using the file displayname)
2009-07-06 21:32:34 -07:00
richard eca1aee679 Updated jump distance limits. 2009-07-07 03:11:27 +02:00
Greyscale 82b3f7dd05 Moved some code around to organize better. 2009-07-06 14:42:25 -07:00
Greyscale 14b5fb2059 Merged heads. 2009-07-06 14:33:51 -07:00
Greyscale 17a24b5df2 Moved strip weapons to after model change, and give a new knife when going from zombie to human. 2009-07-06 14:33:11 -07:00
richard 9e34734c65 Merged heads. 2009-07-06 00:18:16 +02:00
richard 446b123dfe Finished more sections in the manual. Minior changes. 2009-07-05 23:37:26 +02:00
Greyscale 5497a13dd7 Fixed minor errors, fixed antistick having some false positives, fixed every single Zombie:Reloaded line at top of the file. 2009-07-04 23:49:23 -07:00
Greyscale 07d6e1f8f1 Fixed compiler errors. -_- 2009-07-02 01:46:41 -07:00
Greyscale 8bf948b540 Disable hitgroups in the menu if cvar is disabled, stop hitgroup commands from working if hitgroups are disabled. 2009-07-02 01:44:41 -07:00
Greyscale 3f5c477e08 Put default value of player hull width in a cvar. 2009-07-02 01:39:57 -07:00
Greyscale 03d226ad59 Fixed knife being all screwed up on zombies. 2009-07-02 01:19:54 -07:00
Greyscale 258d442f71 Fixed ZMarket bug that took money even if it was restricted or purchase count had been reached. (On rebuy) 2009-07-02 01:12:41 -07:00
Greyscale 879a31e8d6 Updated antistick to be much more accurate.
Removed eyeangles offset from gamedata file.
Removed old code in commands.inc.
2009-07-01 23:23:12 -07:00
Greyscale 85e39dda5a Fixed display mix-ups in zmenu. 2009-06-29 12:33:20 -07:00
Greyscale 3476438953 Updated gamedata file for ZRTools and updated zrtools include file. 2009-06-29 12:25:24 -07:00
Greyscale 351e17cc91 Team scores are now updated. 2009-06-27 12:17:34 -07:00
Greyscale ca820b6b53 Fixed spawn protect firing twice causing the timer to execute twice a second, halving the time. 2009-06-26 23:28:46 -07:00
Greyscale 85c3400a62 Fixed weapons bug for what.. the 4th time? Finally figured out the cause, reproduced, made fix, no more bug.
Zombies no longer pick up weapons after the round.
Fixed bug where disabling restrict/weapons module allowed zombies to get weapons.
2009-06-26 18:33:09 -07:00
Greyscale 194eb9f2b8 Config options now supports on/off along with yes/no.
Fixed ZMenu and player names in infect menu being truncated.
Added Hitgroup Management to ZAdmin.
2009-06-26 00:00:05 -07:00
Greyscale 069627b620 Added logging for ZSpawn and ZTele
Fixed minor translation typo.
2009-06-25 23:00:57 -07:00
Greyscale 061954fdc2 Changed default for suicide intercept, also added an option to only block mother zombies. 2009-06-25 19:38:03 -07:00
Greyscale b4789dc5ef Fixed a memory leak. 2009-06-25 17:47:37 -07:00
Greyscale 735839c19c Moved ZMenu reminder to roundstart module, and fixed bug where it would be printed twice when connecting/spawning. 2009-06-25 17:10:45 -07:00
Greyscale 3f08d6f72c Added commands zr_zspawn_force, and zr_ztele_force.
Added options to ZAdmin that allow admins to force spawn players, or force teleport players.
2009-06-25 17:03:34 -07:00
Greyscale 1dff60542e Added infect option to ZAdmin.
Fixed bug where manual infecting after the round ending caused the plugin to think their was a zombie next round. (Spawn protect activated)
Updated translations.
2009-06-24 23:57:39 -07:00
Greyscale 9bc5146b73 Added hitgroup commands, including zr_hitgroup, zr_hitgroup_enable_all, and zr_hitgroup_headshots_only.
Updated hitgroup configs, updated translations
Added logging for hitgroups and configs.
2009-06-24 14:45:40 -07:00
Greyscale 1f6932071d Added logic check to stop if both jump multipliers are 1.0. (We are done with jump module for now, it works for me) 2009-06-23 22:31:48 -07:00
richard 3706b345be Removed dummy result. 2009-06-24 02:03:33 +02:00
Greyscale dbabc3e346 Simplied BHop protection. Updated configs. 2009-06-23 16:55:58 -07:00
Greyscale 1be37f3d1f Removed unneeded function parameter. 2009-06-23 14:30:45 -07:00
Greyscale d9843c74fa Fixed jump boost :D Changed how bunnyhop prevention works. 2009-06-23 14:28:26 -07:00
Greyscale a0381a7096 Merged heads. 2009-06-22 16:38:18 -07:00
Greyscale 268ab778cf Updated jump module, removed no longer needed offset. 2009-06-22 16:37:26 -07:00
richard b0509ca105 Fixed invalid handle error in class module. 2009-06-23 01:26:02 +02:00
Greyscale 79bf4230c1 Merged heads. 2009-06-22 13:07:49 -07:00
Greyscale 0c75482eb8 Fixed memory leak, and timer error. 2009-06-22 13:07:19 -07:00
richard 723038052e Fixed potential memory leak in class system. 2009-06-22 18:11:31 +02:00
richard 1cc0fc4dda Fixed original models not restored when using zr_human on a player. 2009-06-22 17:01:26 +02:00
richard a0d8209c6a Minior fixes in class system. 2009-06-22 16:29:13 +02:00
richard 2cb31db94d Fixed logic bug in class flag filtering. 2009-06-22 16:10:40 +02:00
Greyscale c24d1a32be Fixed ambience (again, same fix as before) 2009-06-21 23:51:23 -07:00
Greyscale 6e0961c73b Merged heads. 2009-06-21 21:10:08 -07:00
Greyscale b74bbe67ce ZCookies module completed, added to the main menu, translations updated. 2009-06-21 21:08:26 -07:00
richard 4c81c3dfe6 Merged heads and fixed conflicts. 2009-06-22 01:13:19 +02:00
richard b80b7aa49d Made new flags class attribute. Replaced by admin_only.
Made new mother_zombie class flag and zr_class_default_mother_zombie CVAR.
Updated zombie config. Added more spacing for better readability.
Fixed incorrect off-values in jump boost.
2009-06-22 01:09:51 +02:00
Greyscale ff7528f09f OMG FINALLY FIXED OVERLAYZ. I almost killed myself over this one. 2009-06-21 14:59:18 -07:00
Greyscale 38b256419d Fixed ZMarket error. 2009-06-21 13:56:48 -07:00
Greyscale a0d2f58c35 Added cvar to disable explosion entirely on infect. 2009-06-21 13:08:02 -07:00
Greyscale 209c13a3f9 ZMarket now allows you to update your loadout but selecting a weapon from the list, but if you are not able to (out of buyzone, zombie, etc) then the weapon won't actually be given. 2009-06-21 12:43:28 -07:00
Greyscale 2e178d2ab6 Finished client cookies (remembers settings, yaay) zsettings still to come.
Changed steamidcache.inc to LF newline format.
Hopefully permanently fixed the weapon rendering problem.
2009-06-21 12:24:24 -07:00
Greyscale 6426bf169c Fixed stupid compiler error in cookies (oops) and recoded serial module to use steamids (serial's weren't workin' out) + the API was very confined, added ability to create SteamID cache's instead of one global cache. ZSpawn uses this new cache system. 2009-06-20 22:24:31 -07:00
Greyscale bb75f1955c Added cookies module file. 2009-06-20 00:21:46 -07:00
Greyscale e7bdae2ad8 Added forgotten cvar to the config.
ZHP now uses client cookies. (Still need to make a menu and cookie-tize other settings.
2009-06-20 00:15:43 -07:00
Greyscale ed752979b8 Extended ZMarkets feature to include overwriting their current loadout with their current weapons, and viewing their custom loadout.
* Restructured ZMarkets menus.
2009-06-18 20:41:54 -07:00
richard 424a852d3a Made new admin_only class attribute. 2009-06-19 02:31:05 +02:00
richard 10fd954ede Merged heads. 2009-06-19 01:28:29 +02:00
richard 330afd6e86 Cleaned up comments. 2009-06-19 01:28:05 +02:00
Greyscale e14634257c Merged heads. 2009-06-18 15:55:21 -07:00
Greyscale 01653a2636 zr_infect now infects mother zombie if used before it has spawned.
* Fixed a serious bug that could delay the game, the round end checker took dead clients in the count, so 1 dead ct and 9 zombies didn't end the game.
* Small typo fix in anticamp, and got rid of a warning.
2009-06-18 15:53:22 -07:00
richard 4d48cd65de Made a admin command for refreshing class data on one or more players.
Updated infect module to use new reload function.
Fixed typo in command description.
Known issue: Models isn't always restored on zr_human. If "default" is used, there's practically no model change. Possible solution: Store path in a buffer when the player join a team and select a model. Then read from that buffer when "default" is used.
2009-06-18 03:33:09 +02:00
richard 9cac025358 Merged heads. Fixed conflicts in zadmin.inc. 2009-06-18 02:15:42 +02:00
richard 6f032b79b8 Improved class system with support for multipliers. Minior fixes, see details.
Made class attribute multipliers.
Made admin menus for adjusting class attribute multipliers.
Made console command for setting class attribute multipliers.
Fixed health regen amount class attribute not validated.
Fixed health regen not stopping after surviving a round as a zombie.
Improved ZRIsClientAdmin to support admin flags (optional).
Changed permission flag on admin commands to match action type. Like only admins with config access should be able to do ZR configuration.
Changed log formatting to match style in SourceMod. Removed "-" and ":". The result will be "... [plugin.smx] [mod] [event] message".
2009-06-18 02:09:55 +02:00
Greyscale 681ad45365 Recoded sayhooks, now uses SM's silent/public chat triggers.
Began making set functions for the commands that will use them later.
Removed all sayhook cvars.
2009-06-17 14:32:46 -07:00
Greyscale 95c217aad6 Removed cap for cash in account module (allow above 16000 for cashdmg feature.) 2009-06-16 21:52:04 -07:00
Greyscale cfd50d8882 Fixed anti-stuck not re-solidifying (for good) 2009-06-16 15:29:42 -07:00
Greyscale ec231ba66a Fixed ZMarket auto-rebuy and removed debug message. 2009-06-16 11:51:34 -07:00
Greyscale 129fb0e60a Added option for random dissolve effect.
Added an option to the account module to give money for damaging a client.
Expanded player hull xy offset by 1 unit.
Fixed anti-stuck not solidifying clients.
Fixed weapon rendering glitches (again)
2009-06-16 11:20:56 -07:00
Greyscale 681eb0e64d Fixed napalm. 2009-06-15 23:02:35 -07:00
Greyscale 615bc3e860 Fixed another error from infect module. 2009-06-15 21:45:50 -07:00
Greyscale f403485b38 Fixed error in zmarket caused by disconnection twice before the client was put in game (rapid map changing), fixed sky not disabling properly. 2009-06-15 20:57:40 -07:00
Greyscale 1530d20308 Added zr_infect/zr_human, all conflicts from official version are fixed. Added feature to ZSpawn to allow to spawn to different team after timelimit is expired. 2009-06-15 12:43:06 -07:00
Greyscale ec61c654cb Small tweaks to napalm config stuff. 2009-06-14 19:21:06 -07:00
richard 4b66f688ab New log features, class attribute and minior changes. See details.
Made new log CVAR for overriding filters on error log types: zr_log_error_override. If this is on, errors are always logged, independent of flags and filters. Now all non-error logging can be completely disabled without complex flags or filtering.
Made new class attribute ("has_napalm", ClassGetHasNapalm) that specifies if the class have or can trhow napalm grenades. Implemented usage in napalm module.
Added team id validation in class attributes.
Improved formatting of log messages in cvars module.
Known issue: Commands in config for adding modules to log filter are executed too late. Otherwise the module filter works fine.
2009-06-14 19:10:30 +02:00
richard 0a72dc2100 Fixed logic mistake when adding modues to log filter. 2009-06-12 15:54:05 +02:00
richard ae37110c7d Fixed newlines. 2009-06-12 15:52:51 +02:00
Greyscale 2f87a49a43 Formatted all config files to be consistent, and made the base config file.
* Added cvar to enable/disable napalm ignition.
2009-06-11 22:36:22 -07:00
Greyscale 07cb7bd94e Removed zmarket.inc 2009-06-11 20:52:58 -07:00
Greyscale 9af3fec738 Changed ragdoll.inc to LF, removed anticamp.inc, and added copywrite notice to all files. 2009-06-11 20:51:26 -07:00
Greyscale 9e8120cc98 Fixed bug where disabling weapons disabling all knockback. Also fixed potential error when disabling hitgroups. 2009-06-08 16:04:11 -07:00
Greyscale d0c25862d8 Added ragdoll module that removes ragdolls normally or with effects.
*Added log entries, fixed typo.
*Fixed some errors caused by disabling the weapons module.
*Replaced strcmp with StrEqual
2009-06-07 21:05:50 -07:00
richard 208fe7fe28 Merged heads. 2009-06-08 00:15:13 +02:00
ricahrd a58b2eae85 Implemented module filtering. Note: Doesn't work yet, needs debugging.
Implemented looping through modules instead of listing each one.
Fixed translations issue with pre-defined width. zr_log_list now formatts correctly.
Fixed missing newline in the end of translations.inc.
Known bugs: Adding invalid module names works, it should give an error. Cache doesn't get updated either.
2009-06-08 00:13:38 +02:00
Greyscale 18986a0d0a Separated visualeffects into module/submodule format. 2009-06-07 15:07:30 -07:00
richard f30e8f5862 Implemented console command for listing log flags and module filtering.
Known issue: Using Format to set pre defined width translations doesn't work. "%-19t" should left justify and append spaces to make width 19 chars. Works with "s", but not "t". SourceMod bug?
2009-06-07 17:51:37 +02:00
Greyscale edbbc688f3 Fixed config reload command translation, and made it support multiple file aliases to reload. 2009-06-04 21:56:55 -07:00
andrewborba e1e38fdf2d Merged heads. 2009-06-04 21:00:03 -07:00
Greyscale 9fd32bfa3b Finished ZMarket. Includes rebuy and auto-rebuy which can be disabled by cvar (and clients can disable auto-rebuy in-game)
* "stock'd" a couple functions.
2009-06-04 20:58:48 -07:00
richard 26e5809423 Fixed index out of bounds error in volumetric features. 2009-06-03 01:37:37 +02:00
richard bb2cf9483a Fixed typo. 2009-06-01 23:32:52 +02:00
richard 4ce30ac002 Improved logging system.
Made generic flags for log event types.
Made support for module filtering. Note: Manager for module filtering is not implemented. Don't enable filter when testing, otherwise nothing will be logged.
Updated all log events.
2009-06-01 23:29:26 +02:00
richard db866c6f43 Improved jump boost settings. See details.
Made a CVAR for setting maximum horizontal speed when bunny hop prevention is enabled.
Made a CVAR for switching between reset modes when maximum speed is reached. Either full reset, or setting to max speed allowed.
2009-05-31 00:13:24 +02:00
richard f23bba58c6 Changed jump boost to only change velocity when multiplier is different from 1.0. Quick fix for jumping from boost platforms in maps. 2009-05-30 23:19:32 +02:00
richard 1fb33b2b13 Merged heads. Fixed conflicts in cvars.inc and zadmin.inc.
Readded some functions in zadmin.inc, but made them as comments. No reason to remove these so we don't have to remake them again.
2009-05-30 04:42:23 +02:00
richard 433fd41ede Finished base management for volumetric features. Code compiles, but this feature is not tested so far!
Made CVARs for volumetric features module.
Made trigger delay attribute for volumes, per player. Count down for n seconds after when a player enter. When leaving a volume trigger delay is aborted.
Made parameter parsing functions; paramtools.inc.
Made functions for setting and parsing generic volume attributes.
Updated header in files to volumetric features and paramtools.inc.
Removed unused knockback functions in zadmin.inc.
Made certain class functions into stock functions.
2009-05-30 04:17:01 +02:00
Greyscale 12cd37bef5 Fixed memory leak by config module. 2009-05-29 17:51:30 -07:00
Greyscale 7a7a0291a3 (Quickfix that caused error is fixed here.) 2009-05-28 23:47:04 -07:00
Greyscale 0f8206596a Recoded weapon restrictions, and made new way of storing data. (Arrays)
* Removed ZMarket as an external plugin (to be integrated next commit)
* Updated weapon configs, removed weapongroups.txt and moved weapons.txt to root zr config folder.
* Moved offset finding to respective module, made new forward *OnOffsetsFound.
* Updated weapons&hitgroups config file format to match playerclass.txt
* Updated translations.
* Recoded weapon restrict menu, commented out all zadmin options that don't quite work.
* Added weaponammo module (not finished but existent)
* Started zmarket module.
2009-05-28 23:43:15 -07:00
Greyscale b1f8de9526 Fixed compiling errors 2009-05-20 22:42:45 -07:00
Greyscale 8edf223dc1 Moved more code from event.inc to appropriate modules, fixed kill bonus. 2009-05-20 22:39:24 -07:00
Greyscale bb05cbccd0 Renamed some commands, updated class command creation, and minor overlay changes. 2009-05-20 22:13:51 -07:00
Greyscale d4449dbab7 Merged heads. (roundstart.inc replaced with LF newlines) 2009-05-20 19:18:46 -07:00
Greyscale a1aebe5ca5 Removed all non-forwarding code from events.inc and moved to appropriate modules. 2009-05-20 19:15:55 -07:00
richard eeba5b8e7b Fixed newlines in round start module. 2009-05-20 15:28:44 +02:00
Greyscale 6e464880f4 Removed zombie.inc and created a round start core module. 2009-05-19 21:24:43 -07:00
Greyscale d466ab8b24 Fixed weaponalpha from changing weapon's rendermode before spawn which caused display problems. 2009-05-18 23:14:18 -07:00
Greyscale ae2746ac2f Reworded a comment. (Testing TortoiseHG) 2009-05-18 15:58:42 -07:00
Greyscale f126d181aa Merged heads. 2009-05-18 06:26:37 +02:00
Greyscale 25b0caa68a Added config reloading support.
Revision also includes:
* Added syntax checking on recoded/new console commands.
* Fixed sv_skyname handle being used when invalid.
* Fixed unhooking error on Weapon_Drop.
* Prefixed some API-style functions with 'stock' to stop compiler
warning.
* Separated downloads into its own file.
2009-05-18 06:26:13 +02:00
richard 9b82451d1c Merged heads and fixed conflicts. 2009-05-16 01:43:40 +02:00
richard fcafe6b428 Started working on volumetric features module.
Added some base functions for working with modules. It's not tested, but it compiles. CVARs are not created yet.
Implemented volume events.
Function VolUpdatePlayerChanges with help from VolGetPlayerStates detects if a player leave or enter a volume between main timer intervals. This solution is not final and might be expensive. Needs to be optimized later!
2009-05-16 01:37:23 +02:00
Greyscale 363be11591 Added actual functionality for the zr_infect_mzombie_respawn cvar. 2009-05-15 08:14:14 +02:00
Greyscale 6d09157719 Did all cvar descriptions, made spawn protect detect when client needs to be protected more accurately, bunnyhop protect put into a cvar. 2009-05-15 07:25:07 +02:00
Greyscale 055e89d64a Began adding cvar descriptions, recoded logging module, fixed zmenu display bug, removed include line for anticamp until recoded. 2009-05-14 09:32:01 +02:00
Greyscale e051b7bdaa Created overlay module to unify class overlays and round end overlays, removed unused class overlay functions, fixed invalid hookid error, allow client to toggle class overlay if allowed in cvar and made toggle cmds configurable, cleaned up translations file. 2009-05-14 02:28:26 +02:00
Greyscale 8f9a66e366 Added bunnyhop protection. 2009-05-12 04:56:03 +02:00
Greyscale 8aa9b7dcc7 Added zspawn team override cvar. 2009-05-12 04:30:16 +02:00
Greyscale 77fd4b00a8 Created serial number api, put client serials in adt array instead of 64-slot array. 2009-05-12 04:12:13 +02:00
Greyscale 0a9d1d9035 Merged heads. 2009-05-12 03:14:13 +02:00
Greyscale 14c5acf0bf Fixed typo in playerclasses.inc with logging defines, add updated weaponalpha module to track weapon alphas. 2009-05-12 03:12:05 +02:00
Greyscale f46b774492 Updated gamedata file for zrtools and removed hacks.inc 2009-05-11 07:12:13 +02:00
Greyscale 67ec1f8433 Merged heads. 2009-05-11 04:47:56 +02:00
Greyscale 7c643c5d66 Integrated zrtools and removed hacks extension dependency (don't forget zrtools.inc), and I'll make a repos for the source code and binary. No linux binary yet. Gunna be a pain in the ass. 2009-05-11 04:47:09 +02:00
richard b32219fec5 Merged heads. 2009-05-10 18:50:28 +02:00
richard 4117519b39 Added command for modifying or scaling class attributes. Minior fixes, see details.
Fixed error getting default classes on early player connect (bots, source tv, etc.).
Fixed jump boost not resetting height velocity. Changed to add to velocity. Jump from boost platform still doesn't work because the velocity is set too early.
Added check for reserved class names when validating.
Updated class default attributes and jump limits.
2009-05-10 18:49:47 +02:00
richard e145e8cd0e Fixed logic mistake. 2009-05-10 01:32:53 +02:00
richard 969aa19b85 Added support for post map configs (with workaround for SourceMod bug 3803). Log cleanup. Minior fixes.
Removed log check in fatal errors. Those must always log.
Stored LogCheckFlag result in a boolean where log is executed more than once.
Fixed invalid translation string used in menu title.
Fixed index out of bounds in zspawn when a client disconnects.
2009-05-09 17:45:19 +02:00
Greyscale e9c611b476 ToolsSetClientAlpha now has option to change weapon alpha too. weaponsalpha module needed to track weapon alphas on pickup and drop. Removed alpha offsets, as it's already supposed by SM natives. 2009-05-08 07:37:07 +02:00
Greyscale a6e55b6653 Updated translations, converted the menu to use keyword defines instead of hardcoded names. 2009-05-08 04:57:21 +02:00
Greyscale f0a975b431 Fixed bug in ambience that disabled sound being added to download table if logging was disabled. 2009-05-07 03:06:08 +02:00
Greyscale 3fb7163fb5 Visual effects are all now updated real-time, and defaulted to semi-dark with a borealis sky. 2009-05-06 08:29:34 +02:00
Greyscale e1b1a21873 Put spawn protect attributes into cvars. 2009-05-06 07:13:05 +02:00
Greyscale a89f98cc38 Added a way to quiet any sayhook if it wasn't successfully executed, fixed double-ztele'ing. (Note: Linux can't compile the plugin anymore.) 2009-05-06 05:31:48 +02:00
Greyscale cec31406d0 Added a timelimit to zspawn. 2009-05-06 03:04:55 +02:00
Greyscale 2ac56b1969 Updated all file headlines, and added phrases for zspawn abuse. 2009-05-06 02:28:09 +02:00
Greyscale 476eface23 Fixed ambience. 2009-05-05 07:40:15 +02:00
Greyscale a36e0dab5a Recoded ztele, removed old ztele, made conversion function. 2009-05-05 06:56:34 +02:00
richard dca8aa330b Reverted unnecessary changes. Compile still works without errors in this revision, confirmed 2009.05.02 18:00 +2.
Initializing blank strings on function declaration had no effect. Also the parameter can be treated as optional when it's actually not. Reverted to avoid confusion.
2009-05-02 18:08:33 +02:00
Greyscale 460b6ddf6d Merged heads. 2009-05-02 07:11:05 +02:00
Greyscale 2ec263f2a0 Fixed compiler warning (check SM forums for details), fixed compiler crash, seemed to be caused by the string parameter not being defaulted to an empty string, using new String:... had no effect, so I went through and defaulted all String parameters to (not uncluding constant expressions). 2009-05-02 07:09:55 +02:00
richard 3cc2087dce Changed limits on class attributes.
Allowing negative numbers on jump boost. Limiting to +-500 because that's already really fast (distance to move on next server
frame).
2009-05-01 11:34:07 +02:00
richard fcd3a2e48e Added blank lines on the end of all files to get rid of warning from diff tool. 2009-05-01 11:22:45 +02:00
Greyscale 0404230fc8 Fixed humans winning on round end when no humans present, removed classes file cvar and made it use the config module, replaced SetFailState with LogMessageFormatted with fail flag, made the base config manipulator function. 2009-05-01 07:09:18 +02:00
Greyscale 8da309e4f4 Made config module, recoded models.inc and added validations, added a cvar to flag any sayhook as quiet to hide from chat, hooked mp_limitteams, fixed menu handle function, moved file paths into cvars and updated all modules but classes to use it 2009-04-30 07:36:57 +02:00
Greyscale 20b63d9bc5 Removed offsets.inc 2009-04-29 03:07:51 +02:00
Greyscale f5f9158941 Uploaded manually merged code. 2009-04-29 02:50:25 +02:00
test 5556218f7e test 2009-04-29 02:34:49 +02:00
test fd129e561b test 2009-04-29 01:58:41 +02:00
richard fa133857a9 Fixed spawn protection not restoring class attributes. 2009-04-27 20:54:06 +02:00
richard 55876fe2ff Fixed LogMessageFormatted ignoring unspecified clients (-1) when ignore console is enabled. Simplified logic.
When ignoring console the match must be explicit (client 0), not just any non-valid player. Unspecified clients (-1) are used on core events, but they were wrongfully ignored. Clients are only specified on player events or console events.
Simplified logig: Instead of checking what something isn't, check what it's required to be. Inverted logic may be confusing.
2009-04-27 20:08:59 +02:00
richard c9724a09c7 Merged heads, with manual fixes to not revert newer changes. 2009-04-27 19:51:29 +02:00
Greyscale abd38ee033 Hooked autobuy/rebuy, added fog to visual effects, create effect functions in visualeffects.inc, fixed ambience, hooked mp_restartgame, mother count is rounded to nearest instead of ceiling, recoded cvars.inc and added logging, recoded event.inc, killed respawn timers on round end. 2009-04-27 04:00:38 +02:00
richard 257659a683 Implemented human classes and fixed class related bugs.
Moved class initial event forward into OnConfigsExecuted.
Changed class attributes in default configuration file, and made new example human classes: speedy and light.
Implemented feature for applying human and admin classes. Admin mode is still not implemented.
Extended model path class attribute to support "default" for using default CS models.
Fixed event forward order in OnPlayerSpawn event. The class module depends on infection module.
Fixed class menu crash when there are no admin classes. Admin class and mode options are removed from the menu if there are no classes.
Fixed class menu not closing when selecting 0 (exit) if auto-close CVAR is disabled.
New global variable to separate current admin class and the admin class to be used on next spawn: ClassPlayerNextAdminClass.
Moved hard coded valitation values into defines.
Removed log warning if there are no admin classes. They are optional.
Fixed jump boost adding to height and not multiplying (which were 0 on the player velocity).
2009-04-25 14:19:14 +02:00
Greyscale 65411df2c0 Added visualeffects.inc 2009-04-24 05:05:18 +02:00
Greyscale 2e623447d5 Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work. 2009-04-24 05:02:19 +02:00
Greyscale a8be3d6d0a Merged heads. 2009-04-23 06:39:58 +02:00
Greyscale 2718b527ac Fixed death given to the mother zombies, created cvars to control friendlyfire and blast damage, hitgroup file now allows you to disable shootable hitgroups on zombies. 2009-04-23 06:39:11 +02:00
richard 54242bb529 Created a CVAR for enabling/disabling the zombie_version CVAR. 2009-04-22 23:32:43 +02:00
Greyscale b99d253477 Put infection handling in its own core module, added infect sound to downloads table, updated cvars, made an account module (handles cash), zombies now drop weapons on infect (all of them), removed RemoveAllItems, weapon api can handle it and its unneeded now. 2009-04-22 04:53:19 +02:00
richard 557b6d883c Merged heads. 2009-04-21 03:30:35 +02:00
richard 0bf074bf7a Moved teleport variables into teleport.inc. Changed order of death event on infection. Known bug: Teamkill on last zombie kill. 2009-04-21 03:27:12 +02:00
Greyscale f35d8cb381 Fixed memory leak, fixed disconnect bug. 2009-04-21 03:10:14 +02:00
Greyscale 0f15efaa85 Removed old tHandles array, updated antistick a bit (just moved stuff). 2009-04-21 02:03:35 +02:00
Greyscale 1ec47ef154 Renamed zr_consecutive_infect (fixed value mixup in the code), and fixed damage flags. 2009-04-21 01:45:49 +02:00
Greyscale 7111a8c594 Made a basic weapon API, fixed SetPlayerAlpha function, moved logging to its own file (had to be done now, it was hard to find before), made a separate cvar to disable logging fully. 2009-04-20 05:43:20 +02:00
Greyscale 41153af5f4 Reorganized cvars.inc, organized all cvars into module groups (to be updated later), removed unused cvars, made classes and weapons core modules (event forwarding priority), updated spawn protect cvars, added cvars to disable weapons, restrict, and hitgroups 2009-04-20 02:56:26 +02:00
Greyscale d154ed163d Merged heads. 2009-04-19 19:54:57 +02:00
Greyscale 858cfe4079 Recoded damage module, moved around translations, removed old one, removed old classmenu code, moved BalanceTeams to roundend.inc 2009-04-19 19:54:21 +02:00
richard 589baa6869 Made CVAR for class file. Simplified formatting on log messages. 2009-04-19 01:10:30 +02:00
richard ed66030245 Merged heads. 2009-04-18 02:23:36 +02:00
richard 72c6e9f632 Improved handling of missing classes in class menus. Fixed bots not getting default class config (removed IsFakeClient check). Made new ClassCountTeam function for customized counting. 2009-04-18 02:22:13 +02:00
Greyscale c510da249c Removed unused parameter in ZRTeamHasClients. 2009-04-18 01:50:27 +02:00
Greyscale c34e32097d Fixed admin infect bug (I think), made roundend core module, handles all round end events, modified ClassApplyOverlay, removed mp_restartgame hook, recoded PlayerLeft and BalanceTeam functions. And added comments. 2009-04-18 01:44:41 +02:00
Greyscale 879446ac7c Modified ZRIsClientAdmin function for consistency. 2009-04-17 12:20:01 +02:00
Greyscale ecc9cf5167 Removed player list functions, recoded mother zombie picking function, removed allow_player_team cvar as models are handled by class system now, prefixed generic plugin functions with ZR, added comments in zombiereloaded.inc, added new function to check if clients are on either or both teams. 2009-04-17 12:16:44 +02:00
Greyscale 5b172aa93f Added napalm.inc 2009-04-17 10:22:02 +02:00
Greyscale 4d35037e41 Moved napalm into its own module, added cvar to enable the thrown grenade to be lit on fire. 2009-04-17 10:20:04 +02:00
Greyscale d5e29b883c Removed debug test commands from previous commit, added ambientsounds module, removed old, and removed some unused translations phrases. 2009-04-17 01:09:52 +02:00
Greyscale ee9d3a9f39 Added sound effects module, moved all moaning, groaning, and death sounds to zombie sounds sub-module, and made a basic sound API. 2009-04-16 22:21:32 +02:00
Greyscale 39ff709d7f Fixed little typo in comment, and uncommented zclass say command. 2009-04-16 08:08:58 +02:00
Greyscale 98c39fb517 Removed windows newlines in respawn.inc (stupid editor) 2009-04-16 07:35:18 +02:00
Greyscale 23b5b6e187 Fixed respawn. Was respawning on infect. 2009-04-16 06:06:44 +02:00
Greyscale 5b9f8d364d Removed antistick force cvar, removed more tHandle defines, moved respawn to its own module, moved market menu send function to markethandler.inc, fixed some run-on timers in zhp and spawn protect 2009-04-16 05:30:26 +02:00
Greyscale 872e41e6d2 Recoded IsClientPlayer, renamed to IsClientValid, replaced
GetMaxClients() with maxclients
Ignore diff for zhp.inc and spawnprotect.inc
2009-04-16 03:57:46 +02:00
Greyscale f39570205e Added zhp.inc :) 2009-04-16 01:21:09 +02:00
Greyscale b909ff0739 Merged heads. 2009-04-16 01:18:26 +02:00
Greyscale 75e654992c Moved ZHP to its own module, plugin now uses InfectPlayer. 2009-04-16 01:18:08 +02:00
richard d4934a7e9d Improved IsClientPlayer and IsClientAdmin. 2009-04-16 00:10:14 +02:00
richard 258c839a27 Merged heads. 2009-04-15 23:41:22 +02:00
richard b481546dc4 Made class menus and a class data dump console command. 2009-04-15 23:40:45 +02:00
Greycale 37dfea2f8c Removed SetPlayerModel, removed deprecated code in models.txt, added CSWeaponDrop, updated gamedata file. 2009-04-15 21:22:11 +02:00
Greyscale c8989eb544 Moved spawn protect to its own module. 2009-04-15 11:27:03 +02:00
Greyscale 8d9d45790b Cleaned comments up, added more comments. 2009-04-15 09:42:12 +02:00
Greyscale acf5dd4ecd Changed 2 functions for consistency with the rest of the plugin, and general coding format 2009-04-15 03:36:19 +02:00
Greyscale 3f74f5abb2 Removed debug message. 2009-04-15 03:28:44 +02:00
Greyscale 8bcf32a0db Merged heads. 2009-04-15 03:24:43 +02:00
Greyscale e7ace94625 Added hitgroup API, and logging values for it. Knockback module is done. 2009-04-15 03:24:02 +02:00
richard b2d4b9b4ad Updated compiler and incude files from SourceMod 1.2.0. 2009-04-14 23:40:48 +02:00
richard 2bb28b87c1 Merged heads. 2009-04-14 23:33:50 +02:00
richard 13ab32a7bb Started on new class menus (new file). Fixed parameter name in class attributes. Made function IsClientAdmin (generic admin). 2009-04-14 23:33:06 +02:00
Greyscale 648a875c14 Removed old class system. Cleared out external API natives and forwards. Commented out old menus. 2009-04-14 23:16:31 +02:00
Greyscale ddf0515a9e Removed antistick nudge on infect, disabled zadmin menu items that are under construction, added knockback module, and weapon-specific knockback multipliers in weapons.txt 2009-04-14 22:05:20 +02:00
Greyscale 9031facaec Weapons module completed, added logging, thorough validations, and finished default configs. 2009-04-14 04:58:05 +02:00
Greyscale 44b0e776f2 Added default restrictions, added market options in the menu 2009-04-14 01:29:24 +02:00
Greyscale 55ddce0734 Finished weapon restriction menu. Still needs validations and default restrictions. 2009-04-13 23:55:02 +02:00
Greyscale 34d357a2c3 Fixed menu toggle restrictions, disabled group menu restrictions, next commit will have it done, fixed a bunch of compiler errors :P 2009-04-13 22:00:37 +02:00
Greyscale 842e4030b9 Made weapon management menu toggle restrictions (easier), and weapon names are now case-insensitive 2009-04-13 20:33:13 +02:00
Greyscale d074b68edf Fixed all MAXPLAYERS+1 by replacing them with MAXPLAYERS + 1 2009-04-13 06:00:58 +02:00
richard 6eb00ea307 Added doc comments on ZR_LogMessageFormatted function. 2009-04-13 05:24:12 +02:00
richard 72760d9ba8 Uncommented zvision boolean variable. 2009-04-13 04:37:17 +02:00
richard 1005aeb0d1 Manually fixed broken commit. Rev 95 (debbeac5df3b) had wrong parent. Redid changes from previous commit. 2009-04-13 04:35:11 +02:00
Greyscale 035d6182a9 Weapons module added, still needs better validations 2009-04-12 08:04:00 +02:00
richard d063def554 Merged heads. 2009-04-11 01:56:53 +02:00
richard a8704cf90c Implemented the new class system. Class menu missing, only default classes working. 2009-04-11 01:56:22 +02:00
Greyscale d220eeee77 Added periods after function comments, moved market handler code to markethandler.inc, made restrictions announced to the server 2009-04-10 01:08:51 +02:00
richard 1e99bd64f3 Added missing restrict.inc. 2009-04-09 18:30:14 +02:00
Greyscale 54931dfc82 Uploaded weapongroups.txt config file 2009-04-09 06:49:15 +02:00
richard f1070eec93 Merged heads. 2009-04-08 01:13:31 +02:00
richard 68ac28de7b Added configuration files. 2009-04-07 19:16:15 +02:00
richard 20b970881a New branch. Removed plugins that doesn't belong here. 2009-04-07 16:52:34 +02:00
richard d3b51c1b1a Added validation on class attributes. Some attributes still aren't validated because of unknown limits. 2009-04-07 04:44:37 +02:00
richard 907788e36a Finished functions for applying class attributes. 2009-04-07 02:13:25 +02:00
richard cdc52e4b67 Removed other plugins from the repository that doesn't belong here. 2009-04-06 03:36:03 +02:00
richard 405e7f0005 Restructured class system files. Added more functions for applying class attributes. 2009-04-06 03:20:13 +02:00
Greyscale fd3739b53a Added antistick system, removed zstuck, and removed redundant check in zombie.inc 2009-04-05 23:20:35 +02:00
richard 1cbce4de6d Updated version number. Release marked as in development in the version number. 2009-04-01 19:10:10 +02:00
richard 74cacd5e75 Fixed bug 23. Added a mother zombie check before respawning as zombie on suicide by world damage. 2009-04-01 19:07:07 +02:00
richard f9d0a96d77 Corrected newline format. 2009-04-01 19:04:00 +02:00
Greyscale 7817981473 Added cvar to control suicide blocking for zombies and humans seperately 2009-03-31 02:56:30 +02:00
richard 2a24a8a204 Merged heads 91e3906787a1 and 3598485c84df. 2009-03-31 00:59:50 +02:00
richard 4f8e3e2b20 Made a new class system with base API functions. Will run paralell with the old system so it's possible to do a gradually switch. Most functions are compatible but have different names. 2009-03-31 00:52:44 +02:00
Greyscale 53f1909966 Added more increase/decrease options in knockback(mult) admin menu 2009-03-30 22:40:12 +02:00
Greyscale 1dc1f5cefe Improved knockback, renamed ZTele function, changed ZStuck to reset velocity, modified velocity changing function, removed unneeded offset (basevelocity) 2009-03-30 21:40:56 +02:00
Greyscale a8a4f4fbb0 Changed all CloseHandle's on timers to KillTimer() 2009-03-30 00:35:51 +02:00
Greyscale 21b29e8bb3 Fixed spawn protection being buggy when admin infects them, added better countdown, changed variable names (consistency), fixed typo in world kill respawn cvar, gKilledByWorld initialized on connect 2009-03-29 23:42:19 +02:00
Greyscale 6555cdd778 ZR_PrintToAdminChat now checks for Admin_Generic flag 2009-03-29 22:08:56 +02:00
Greyscale a0276e5c14 Renamed zradmin to zadmin, menu is translatable and accessible from ZMenu 2009-03-29 22:04:47 +02:00
Greyscale eaf3da9987 Renamed zradmin.inc to zadmin.inc 2009-03-29 21:52:37 +02:00
richard 825cc8c570 Updated version number and documents. 2009-02-21 16:03:18 +01:00
richard ebb387d009 Caching models on startup instead of on infection. Probably fixes the freeze on infection problem. 2009-02-21 15:44:48 +01:00
richard 62ddc62e0e Updated URL in ammo plugin. 2009-02-16 14:16:28 +01:00
richard a30d219266 Updated version number, changelog and todo.txt 2009-02-16 14:10:12 +01:00
richard 4e1b587e15 Fixed zvision not disabled if setting in classes is blank. Removed zvision timer, not needed and wasted resources. 2009-02-16 01:38:46 +01:00
richard 527bb9be44 Fixed ambience sound not always playing. Improved logging function. 2009-02-15 22:25:17 +01:00
richard 3fe0029543 Fixed typo in admin menu. 2009-02-15 21:33:06 +01:00
richard 00f279d41a Fixed merge conflict in cvars.inc. 2009-02-13 23:14:29 +01:00
richard 84a4c68596 Minior bug fixes. Added module flags for log system. CVAR changes. Added support for random default class (per player). 2009-02-13 22:57:02 +01:00
richard b46d886c9c Fixed message typos. Added debug messags when applying models. Added log messages on manual infections and weapon resticitons. 2009-02-02 01:56:53 +01:00
richard 58949a7fe8 Fixed incorrect weapon name used in group restictions. Improved logging system (bit flags instead of on/off). CVAR zr_debug changed to zr_log. Added flag configuration to zombie admin menu. Fixed index out of bounds error in anticamp module. 2009-01-31 20:48:56 +01:00
richard 972136b859 Made a anticamp feature with custom hurt volumes. Reformatted changes.txt. 2009-01-19 22:45:58 +01:00
richard e3f4b4e400 Fixed teleport location text to display float values instead of decimal values. 2009-01-17 21:54:35 +01:00
richard 72cb683278 Changed hardcoded antistick force into a CVAR. 2009-01-16 15:30:37 +01:00
richard 018e283679 Fixed spectactor admins not able to teleport players to their saved location. 2009-01-14 16:09:27 +01:00
richard c2760c9de0 Fixed ztick still working when disabled. Code cleanup: Removed old teleport functions and debug messages in zspawn. 2009-01-14 01:04:29 +01:00
richard 525d25efd4 Improved teleporter: Per client custom buffers, reset buffers on round start (CVAR), made teleabort chat trigger. Blocked teleport on dead players. Changed ztele to tele in CVAR names. 2009-01-13 23:24:10 +01:00
richard f447d3731e Removed spawn protection on respawned zombies. 2008-12-28 02:22:41 +01:00
richard 0efabe1146 Made zr_suicide_world_damage CVAR for respawning as zombie if a zombie was killed by the world. 2008-12-28 00:50:39 +01:00
richard ef8a7e04b7 Finished teleporter admin commands; zr_teleport, zr_tele_saveloc, zr_tele_loc, zr_tele_abort. Teleport admin menu made, but not coded. 2008-12-26 23:03:29 +01:00
richard 69799e1c0d Improved the teleporter. Startup delay, cooldown, separate team delays and limits. Admin commands made, but not coded yet. 2008-12-20 20:46:05 +01:00
richard e878d72b38 Removed unnecessary function call in OnPluginEnd causing the GameRules not available error. 2008-12-16 16:16:38 +01:00
richard 2d4f5d7ae6 Moved GetDefaultClassIndex outside the loop. 2008-12-03 10:48:11 +01:00
richard 65a9ec01aa Made zr_ztele_humans cvar for allowing or disallowing humans to use the teleporter. Defaults to allow. 2008-11-24 21:30:23 +01:00
richard 298dec378c Made a switch for printing suicide attempts to admin chat. Added suicide response text to client chat too, not just the console. 2008-11-18 01:02:23 +01:00
richard c49fcb2142 Applied game rules not available fix by Grey Echo. 2008-11-16 22:49:35 +01:00
richard 222d13643a Added additional client checks before spawning on spawn all command. 2008-11-15 19:11:36 +01:00
richard 99373d5720 Fixed invalid timer handle errors. Fixed client not in game error in ZR_DebugPrintToConsole. 2008-11-13 17:03:28 +01:00
richard 0d4b57e629 Merged changes with admin menu repository. 2008-11-12 16:05:04 +01:00
richard 028ac77132 Added spawn all command in admin menu. 2008-11-12 16:03:40 +01:00
richard 70ea880d11 zspawn confirmed fixed. Added debug messages on OnClientDisconnect and PlayerDeath. 2008-11-12 16:01:50 +01:00
richard 4335828d3d Fixed bug in zr_spawn. 2008-10-31 18:57:14 +01:00
richard d8dd91c0f5 Improved RefreshList function. 2008-10-30 22:32:59 +01:00
richard dcea61a03c Fixed bug in zr_respawn 2008-10-30 19:33:54 +01:00
richard cf8bd3aead Improved handling of invalid handle errors (maybe not fixed). Added a debug switch and a log function. Added debug messages on zspawn. Fixed zr_spawn not spawning spectactors (when using @all). 2008-10-29 22:02:46 +01:00
richard 9d35648089 Added a CVAR for saving class selection after map changes. 2008-10-12 18:56:51 +02:00
richard 243ddea848 Added a CVAR for setting default class. 2008-10-11 23:48:15 +02:00
richard 5af48ead51 Fixed bugs in IsClientPlayer. Made a zombie admin menu (zr_admin). 2008-10-11 17:17:51 +02:00
richard 18fecd7c3e Fixed bug in IsClientPlayer. 2008-10-11 13:29:22 +02:00
richard 4aff5dd122 Fixed night vision state not remembered. If zomibes turn off zvision, nvgs will be off next time too. 2008-10-10 18:23:08 +02:00
richard d466f06507 Fixed invalid client index errors. 2008-10-08 16:05:34 +02:00
richard f26ad4d82e Increased version number. 2008-10-08 15:06:29 +02:00
richard 920d5f2e1d Fixed zombie moans not looping when CVAR is 0 (disabled). 2008-10-08 14:31:35 +02:00
richard 9cb08e2ee7 Removed unneccesary comments. Improved a CVAR description. 2008-10-08 14:06:37 +02:00
richard da56988372 Made console commands for getting and setting class knockback: zr_set/get_class_knockback. 2008-10-08 01:43:26 +02:00
mbalex ce0895a454 Changed a newline to not look that bad. 2008-10-07 19:15:38 +02:00
richard 180f6923fa Added support for overriding class nvgs. Changed nvgs CVAR to a integer. 2008-10-07 19:05:33 +02:00
mbalex e615802bb9 Adding all our changes under our main jupiter branch. 2008-10-04 23:02:25 +02:00
mbalex 01f65c9ee5 Initial check in. 2008-10-04 22:59:11 +02:00