richard
2830eb4c7d
Fixed players ignited twice on some anticamp volumes.
2009-08-29 23:39:59 +02:00
Greyscale
1f09e1d0c7
Fixed not all grenades being stripped when infected.
2009-08-27 12:56:29 -07:00
richard
c2a40196eb
Restored define for adding version info.
2009-08-27 20:46:44 +02:00
richard
f1ee96eb85
Removed empty and unused zr.inc file.
2009-08-27 20:33:03 +02:00
richard
6fcc71aa90
Integrated the new develop environment into the repository. Cleaned up old and unused files.
2009-08-27 19:53:52 +02:00
Greyscale
0c2230ad45
Updated ZMarket to distribute grenades correctly. Still need to update the loadout to support multiple nades, to support multiple flashbangs and Grenade Pack fully. As of now the market allows you to buy 3 grenades but they don't show in the loadout as 3.
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Worked more on the voice API, need to figure out why they are reversed. The cvar to disable it now should work, because it doesn't quite work right.
Changed Gangsta Glock back to Glock :P
2009-08-26 00:07:01 -07:00
Greyscale
dedb782e28
Separated weapon entity and weapon name. Broke config compatibility in weapons.txt. Either update yours by hand, or overwrite with this file.
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Made support for my Grenade Pack plugin, just install the plugin and ZMarket will follow gp_limit. The only problem right now is flash/smoke are treated like grenades, this will be fixed soon.
2009-08-25 13:07:10 -07:00
richard
f804a7d4e2
Fixes in translations. Added note about compiling. See details.
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Fixed weapon type restriction menu not translating the first time.
Fixed zmarket weapon type selection menu title not translated.
Fixed too short title string space in zmarket loadout, ztele force, zspawn force and hit group menus.
Fixed "empty" phrase not translated.
Fixed on/off translation string space too short in hit group menu.
2009-08-23 17:03:14 +02:00
richard
a5e3944234
Added script and command for dumping version and revision information. Also added define for enabling or disabling this until we have a windows script for updating hgversion.h.inc.
2009-08-23 06:19:15 +02:00
richard
6bf210a2e3
Fixed newlines.
2009-08-22 13:16:20 +02:00
Greyscale
cd25e4e16c
merge
2009-08-21 12:57:59 -07:00
Greyscale
904edb2594
Added the core of the modifying alltalk feature. WARNING: Untested (but compiles), the cvars to disable it have no effect, and it may be incomplete depending on some questions I have.
2009-08-21 12:47:32 -07:00
Greyscale
8016864474
Started implementing modified alltalk.
2009-08-21 11:54:08 -07:00
richard
6a9c49eced
Fixed no fall damage class attribute not working on human classes.
2009-08-18 16:43:15 +02:00
richard
5591adfd25
Added cvar for enabling/disabling class cookies. Fixed teleport not resetting velocity.
2009-08-15 19:48:51 +02:00
richard
855ffc3c0d
Updated class filter to support filtering by classes with no groups set. Fixed default class assignment assigning classes players doesn't have access to.
2009-08-15 17:37:30 +02:00
richard
2fc590ab59
Added support for saving class selections in cookies.
2009-08-15 06:32:44 +02:00
richard
daadefbaea
Added nochange option in class model attribute.
2009-08-15 03:33:09 +02:00
richard
32828a9179
Changed class configs to use yes/no.
2009-08-15 02:58:49 +02:00
ricard
35c3f80ed1
Simplified class menu translations. Small improvement in logic when selected classes.
2009-08-15 01:28:28 +02:00
richard
d1cbda40c4
Implemented group class attribute. Improved filtering method for class functions.
2009-08-14 22:10:52 +02:00
richard
6a14b952af
Added group class attribute, not implemented. Capitalized all class attribute names.
2009-08-13 18:31:21 +02:00
richard
3a82d3d9b0
Added support for group based authentication.
2009-08-11 03:29:22 +02:00
ricahrd
658a800fea
Implemented zr_classes_spawn. Made new instant class change feature on human classes, with time limit.
2009-08-10 19:01:43 +02:00
richard
20f649e32e
Changes in translations. Simplified zmenu phrases.
2009-08-10 02:55:42 +02:00
richard
dac737610b
Merged heads.
2009-08-09 22:45:28 +02:00
richard
06771e6d15
New feature for blocking class selection. Changes in translations. See details.
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Finished norwegian translation.
Fixed missing quote in english translation file.
Added cvars for blocking players from changing classes.
Minior typo fixes in log module.
Changed TranslationReplyToCommand to use the ReplyToCommand function.
2009-08-09 22:44:28 +02:00
Greyscale
6635c8077b
Fixed numerous typos in zombiereloaded.cfg
2009-08-08 00:54:53 -07:00
richard
50a7e5ab99
Added new parameter parser. Not implemented or tested yet.
2009-08-04 03:41:16 +02:00
Greyscale
f9c953d58f
Fixed numerous potential bugs by moving RoundEndOnClientDeath down to the end of player_death. Checking before caused problems because that function leads to the "humanizing" of all zombies if the last zombie was killed. Stuff like kill_bonus wasn't working right because of this.
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Fixed documentation bug, mis-documented kill_bonus.
2009-08-03 15:13:36 -07:00
Greyscale
ded36a6c5d
Fixed auto-rebuy possibly being stuck on if the cvar was disabled. Now auto-disables if the cvar is disabled.
2009-08-03 15:00:48 -07:00
Greyscale
1757ec97fa
ConfigBoolToSetting now translates a bool into the client's/server's native language.
2009-08-03 14:55:50 -07:00
Greyscale
940463491b
Changed lightstyle cvar default to be disabled.
2009-08-03 14:25:13 -07:00
Greyscale
b89dac76f4
Fixed translating in class menu.
2009-07-27 17:09:15 -07:00
Greyscale
5ee1395fb1
Restructured every menu to properly translate into the client's language.
2009-07-27 17:02:49 -07:00
Greyscale
70e5c93a2e
Fixed some potential problems in zmarket handling NVGs.
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Removed some redundant logic checks.
2009-07-27 13:35:00 -07:00
Greyscale
b7018e9fe8
Replaced all menu line lengths with defines in menu.inc
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*Moved the including of menu.inc up to allow all modules to use its defines.
2009-07-27 13:25:23 -07:00
Greyscale
75d72fb3f2
Added a cvar to either reset the burn time when naded, or to use the original burn-time.
2009-07-26 21:58:05 -07:00
richard
70febe812e
Restored versions to beta 2 development version.
2009-07-25 14:42:45 +02:00
richard
62badc6255
Bumped versions. This revision can be used in the beta 1 release.
2009-07-25 14:40:17 +02:00
richard
ba04f668be
Changes in docs, and minior fixes. See details.
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Updated docs with class multipliers.
Other minior changes in docs.
Removed "Zombie:Reloaded" server title suggestion. If people like this plugin its popularity will grow by itself.
Fixed typo in attribute parser.
2009-07-25 00:36:49 +02:00
Greyscale
f6565bc81c
Merged heads.
2009-07-23 17:06:21 -07:00
Greyscale
d5e4e89ba5
Fixed various memory leaks.
2009-07-23 17:05:04 -07:00
richard
d6966910a0
Restored version number.
2009-07-24 00:58:03 +02:00
richard
98a0fa29d7
Bumped version. This is just a test and not the actual release unless this revision gets tagged.
2009-07-24 00:57:10 +02:00
richard
5be8ef80e8
Merged heads.
2009-07-24 00:44:02 +02:00
richard
60dc215503
Added zr_zspawn_block_rejoin CVAR. Defaulted to 1 (block).
2009-07-24 00:41:39 +02:00
Greyscale
37fe9fae8b
Added a shortcut to zmarket loadout in ZCookies, added joinclass to suicide intercept as default.
2009-07-23 15:40:39 -07:00
Greyscale
637c04aa21
Merged heads.
2009-07-23 15:08:16 -07:00
Greyscale
151b255994
Updated antistick, small performance gain.
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Modified any multi-valued cvars to accept "1,2" instead of only "1, 2" and made a cosmetic change to get array sizes.
2009-07-23 15:05:14 -07:00
richard
6a6300e21b
Fixes in class system. See details.
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Fixed class menus not displaying correct class.
Made ClassSelectedNext array for storing class indexes to be set on next spawn. Useful for other stuff too, like saving settings in cookies.
Code cleanup in class spawn and class infect events.
2009-07-23 23:26:14 +02:00
richard
9077a6ba69
Merged heads.
2009-07-22 14:06:42 +02:00
richard
0019a52ca8
Fixed selected class not restored after being mother zombie.
2009-07-22 14:06:18 +02:00
Greyscale
ac2fed1451
Merged heads.
2009-07-21 13:27:33 -07:00
Greyscale
fe5ed637cc
Fixed napalm error. Fixed specatators/invalid players showing up in force zspawn/ztele. Fixed knife alpha (untested)
2009-07-21 13:25:11 -07:00
richard
a0164a38ce
Fixes in antistick. See details.
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Added all collision group defines, in case we need them for some reason.
Separated get and set funtions for collision groups.
Added check for COLLISION_GROUP_PUSHAWAY in AntiStickStartTouch. If this collision group isn't added, the solidify timer won't be created. Bug 134 is confirmed fixed after testing.
Lined up zr_antistick_list_models.
Added zr_antistick_dump_group debug command. Lists collision groups on one or more players.
2009-07-21 19:49:20 +02:00
Greyscale
98116d08f7
Merged heads.
2009-07-20 22:06:25 -07:00
Greyscale
756fc007ec
Fixed "Unknown command" in zr_config_reload_all and fixed an error in zr_config_reload. Added copywrite to zrtools include file.
2009-07-20 22:05:42 -07:00
richard
c059020b8c
Merged heads.
2009-07-17 18:16:03 +02:00
richard
1f38e9c5ac
Fixed bugs in volfeatures. See details.
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Fixed some anticamp bugs.
Warning types confirmed working: chat, center, menu (minior bug: the warning text is item no. 2).
Fixed base event handler bugs.
Added validation warnings on anticamp intervals in case of invalid intervals.
Fixed volume states not properly cleaned up when players die or disconnect.
2009-07-17 18:15:44 +02:00
Greyscale
162bd1e107
Merged heads.
2009-07-16 18:36:01 -07:00
Greyscale
f403386546
Added a "douse" feature to napalm that makes water put out fires.
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Fixed zr_antistick not disabling the feature.
Removed a debug message.
Added napalm to logging module.
2009-07-16 18:34:56 -07:00
richard
8127a29235
Updated compiler and SourceMod include files to version 1.2.1.
2009-07-16 10:16:58 +02:00
richard
62c1ab4cc5
Merged heads.
2009-07-16 10:06:39 +02:00
richard
d666fbf7ce
More work on volfeatures. See details.
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Finished base event handler for volfeatures.
Finished zr_voladd, zr_vol_remove, zr_vol_list and zr_vol_dumpstates console commands.
Removed unused function call in class module.
Fixed minior bugs in parameter parser (paramtools.inc).
Made a debug tools module with console commands for directly testing certain functions.
2009-07-16 10:05:40 +02:00
Greyscale
b592e8ea57
Error fix in LogEvent that caused the plugin to basically break down on maps with post configs. (Error stopped the entire call stack for all config loading)
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Added an extra logic statement in napalm.
2009-07-15 17:58:20 -07:00
Greyscale
2297c6df7a
Added public/non-public models.
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Fixed health_infect_gain giving the default value always.
Updated config loader to allow larger-sized array blocks to prevent truncating strings. (Default is 32)
2009-07-09 14:17:50 -07:00
Greyscale
7f73e77d08
Fixed a small bug in ZSpawn where if you connect, and then click cancel it thinks you have already played in the game.
2009-07-08 23:22:53 -07:00
richard
6173ad0dbf
Merged heads.
2009-07-08 02:17:08 +02:00
richard
d6b5edd289
Fixes in class system. See details.
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Fixed admin classes assigned to non-admin when zr_classes_random is 1.
Fixed mother zombie classes not assigned when they should be.
Fixed improved class skills on mother infection also applied to mother zombie classes.
Updated class configuration with new special classes.
2009-07-08 02:16:29 +02:00
Greyscale
3ebdde1923
Changed all cookies to Protected access, meaning clients can only read them, not change (via sm_cookie), replaced old usermsg hudhint with SM native.
2009-07-07 15:53:18 -07:00
Greyscale
cf429d2e0f
No longer checks if cookie exists before creation, because RegClientCookie does that for me.
2009-07-06 22:09:54 -07:00
Greyscale
324dd1abe7
ZMarket now remembers NVG purchases, and has a custom slot in the loadout menu.
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Fixed minor display glitch. (wasn't using the file displayname)
2009-07-06 21:32:34 -07:00
richard
eca1aee679
Updated jump distance limits.
2009-07-07 03:11:27 +02:00
Greyscale
82b3f7dd05
Moved some code around to organize better.
2009-07-06 14:42:25 -07:00
Greyscale
14b5fb2059
Merged heads.
2009-07-06 14:33:51 -07:00
Greyscale
17a24b5df2
Moved strip weapons to after model change, and give a new knife when going from zombie to human.
2009-07-06 14:33:11 -07:00
richard
9e34734c65
Merged heads.
2009-07-06 00:18:16 +02:00
richard
446b123dfe
Finished more sections in the manual. Minior changes.
2009-07-05 23:37:26 +02:00
Greyscale
5497a13dd7
Fixed minor errors, fixed antistick having some false positives, fixed every single Zombie:Reloaded line at top of the file.
2009-07-04 23:49:23 -07:00
Greyscale
07d6e1f8f1
Fixed compiler errors. -_-
2009-07-02 01:46:41 -07:00
Greyscale
8bf948b540
Disable hitgroups in the menu if cvar is disabled, stop hitgroup commands from working if hitgroups are disabled.
2009-07-02 01:44:41 -07:00
Greyscale
3f5c477e08
Put default value of player hull width in a cvar.
2009-07-02 01:39:57 -07:00
Greyscale
03d226ad59
Fixed knife being all screwed up on zombies.
2009-07-02 01:19:54 -07:00
Greyscale
258d442f71
Fixed ZMarket bug that took money even if it was restricted or purchase count had been reached. (On rebuy)
2009-07-02 01:12:41 -07:00
Greyscale
879a31e8d6
Updated antistick to be much more accurate.
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Removed eyeangles offset from gamedata file.
Removed old code in commands.inc.
2009-07-01 23:23:12 -07:00
Greyscale
85e39dda5a
Fixed display mix-ups in zmenu.
2009-06-29 12:33:20 -07:00
Greyscale
3476438953
Updated gamedata file for ZRTools and updated zrtools include file.
2009-06-29 12:25:24 -07:00
Greyscale
351e17cc91
Team scores are now updated.
2009-06-27 12:17:34 -07:00
Greyscale
ca820b6b53
Fixed spawn protect firing twice causing the timer to execute twice a second, halving the time.
2009-06-26 23:28:46 -07:00
Greyscale
85c3400a62
Fixed weapons bug for what.. the 4th time? Finally figured out the cause, reproduced, made fix, no more bug.
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Zombies no longer pick up weapons after the round.
Fixed bug where disabling restrict/weapons module allowed zombies to get weapons.
2009-06-26 18:33:09 -07:00
Greyscale
194eb9f2b8
Config options now supports on/off along with yes/no.
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Fixed ZMenu and player names in infect menu being truncated.
Added Hitgroup Management to ZAdmin.
2009-06-26 00:00:05 -07:00
Greyscale
069627b620
Added logging for ZSpawn and ZTele
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Fixed minor translation typo.
2009-06-25 23:00:57 -07:00
Greyscale
061954fdc2
Changed default for suicide intercept, also added an option to only block mother zombies.
2009-06-25 19:38:03 -07:00
Greyscale
b4789dc5ef
Fixed a memory leak.
2009-06-25 17:47:37 -07:00
Greyscale
735839c19c
Moved ZMenu reminder to roundstart module, and fixed bug where it would be printed twice when connecting/spawning.
2009-06-25 17:10:45 -07:00
Greyscale
3f08d6f72c
Added commands zr_zspawn_force, and zr_ztele_force.
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Added options to ZAdmin that allow admins to force spawn players, or force teleport players.
2009-06-25 17:03:34 -07:00
Greyscale
1dff60542e
Added infect option to ZAdmin.
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Fixed bug where manual infecting after the round ending caused the plugin to think their was a zombie next round. (Spawn protect activated)
Updated translations.
2009-06-24 23:57:39 -07:00
Greyscale
9bc5146b73
Added hitgroup commands, including zr_hitgroup, zr_hitgroup_enable_all, and zr_hitgroup_headshots_only.
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Updated hitgroup configs, updated translations
Added logging for hitgroups and configs.
2009-06-24 14:45:40 -07:00
Greyscale
1f6932071d
Added logic check to stop if both jump multipliers are 1.0. (We are done with jump module for now, it works for me)
2009-06-23 22:31:48 -07:00