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7265c1922f
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add "identifier" to playerclasses (kv section name) and use it as default for cookies, zr_class_modify, etc.
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2019-11-01 18:51:43 +01:00 |
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37698b0c20
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Add max client total velocity for knockback in addition to max force per tick.
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2019-09-29 01:13:13 +02:00 |
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78993cbc70
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Add support for DamageProxy plugin.
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2019-09-27 22:02:12 +02:00 |
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neon
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1316fa2a18
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fuck ZR?
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2019-07-14 20:25:30 +02:00 |
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neon
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d46bc97bd1
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ZR: adding forwards for Napalm
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2019-07-14 20:07:25 +02:00 |
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a251f6b755
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General: Add in a API call to hide infection timer.
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2019-01-23 18:48:00 +01:00 |
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1b81c27314
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GENERAL: Infection update.
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2017-10-06 13:49:11 +02:00 |
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0f6b46a962
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Add new forward ZR_OnClientMotherZombieEligible for excluding clients from mother zombie eligible list.
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2017-08-07 16:31:20 +02:00 |
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ab210d531e
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fix engine crash bug in 0c0ce1adfc
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2016-08-24 23:06:51 +02:00 |
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0c0ce1adfc
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added game_playerdie and game_playerkill output to ZR as described here: https://developer.valvesoftware.com/wiki/Trigger_brush
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2016-08-18 06:52:00 +02:00 |
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d88e748f0e
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remove trailing whitespaces from sourcecode
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2016-02-06 00:47:47 +01:00 |
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Richard Helgeby
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8e6d4f0f35
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Fix compile error in class.api.inc.
Old code referenced non-existing function. We should have a getter function for selected classes, but I'm not doing this yet.
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2015-03-21 15:52:56 +01:00 |
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jargon-au
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0edae8772e
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Add new class natives
Adding ZR_GetHumanClass & ZR_GetZombieClass natives to expose external plugins to more than just the clients current active class.
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2014-10-15 09:22:26 +11:00 |
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Richard Helgeby
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a8f91d748e
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Updated copyright year.
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2013-01-12 08:47:36 +01:00 |
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Richard Helgeby
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8bec3be02d
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Added basic class API: ZR_IsValidClassIndex, ZR_GetActiveClass, ZR_SelectClientClass, ZR_GetClassByName, ZR_GetClassDisplayName
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2012-09-08 22:34:31 +02:00 |
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Richard Helgeby
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e7478e0a05
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Imported some API-features from zr-dev. Added API test plugins in testsuite.
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2010-11-14 15:17:19 +01:00 |
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