Commit Graph

76 Commits

Author SHA1 Message Date
Greyscale
23b5b6e187 Fixed respawn. Was respawning on infect. 2009-04-16 06:06:44 +02:00
Greyscale
5b9f8d364d Removed antistick force cvar, removed more tHandle defines, moved respawn to its own module, moved market menu send function to markethandler.inc, fixed some run-on timers in zhp and spawn protect 2009-04-16 05:30:26 +02:00
Greyscale
872e41e6d2 Recoded IsClientPlayer, renamed to IsClientValid, replaced
GetMaxClients() with maxclients
Ignore diff for zhp.inc and spawnprotect.inc
2009-04-16 03:57:46 +02:00
Greyscale
75e654992c Moved ZHP to its own module, plugin now uses InfectPlayer. 2009-04-16 01:18:08 +02:00
Greyscale
c8989eb544 Moved spawn protect to its own module. 2009-04-15 11:27:03 +02:00
Greyscale
e7ace94625 Added hitgroup API, and logging values for it. Knockback module is done. 2009-04-15 03:24:02 +02:00
Greyscale
648a875c14 Removed old class system. Cleared out external API natives and forwards. Commented out old menus. 2009-04-14 23:16:31 +02:00
Greyscale
ddf0515a9e Removed antistick nudge on infect, disabled zadmin menu items that are under construction, added knockback module, and weapon-specific knockback multipliers in weapons.txt 2009-04-14 22:05:20 +02:00
richard
a8704cf90c Implemented the new class system. Class menu missing, only default classes working. 2009-04-11 01:56:22 +02:00
richard
405e7f0005 Restructured class system files. Added more functions for applying class attributes. 2009-04-06 03:20:13 +02:00
Greyscale
fd3739b53a Added antistick system, removed zstuck, and removed redundant check in zombie.inc 2009-04-05 23:20:35 +02:00
richard
2a24a8a204 Merged heads 91e3906787a1 and 3598485c84df. 2009-03-31 00:59:50 +02:00
richard
4f8e3e2b20 Made a new class system with base API functions. Will run paralell with the old system so it's possible to do a gradually switch. Most functions are compatible but have different names. 2009-03-31 00:52:44 +02:00
Greyscale
1dc1f5cefe Improved knockback, renamed ZTele function, changed ZStuck to reset velocity, modified velocity changing function, removed unneeded offset (basevelocity) 2009-03-30 21:40:56 +02:00
Greyscale
a8a4f4fbb0 Changed all CloseHandle's on timers to KillTimer() 2009-03-30 00:35:51 +02:00
Greyscale
21b29e8bb3 Fixed spawn protection being buggy when admin infects them, added better countdown, changed variable names (consistency), fixed typo in world kill respawn cvar, gKilledByWorld initialized on connect 2009-03-29 23:42:19 +02:00
richard
527bb9be44 Fixed ambience sound not always playing. Improved logging function. 2009-02-15 22:25:17 +01:00
richard
84a4c68596 Minior bug fixes. Added module flags for log system. CVAR changes. Added support for random default class (per player). 2009-02-13 22:57:02 +01:00
richard
0efabe1146 Made zr_suicide_world_damage CVAR for respawning as zombie if a zombie was killed by the world. 2008-12-28 00:50:39 +01:00
richard
69799e1c0d Improved the teleporter. Startup delay, cooldown, separate team delays and limits. Admin commands made, but not coded yet. 2008-12-20 20:46:05 +01:00
richard
99373d5720 Fixed invalid timer handle errors. Fixed client not in game error in ZR_DebugPrintToConsole. 2008-11-13 17:03:28 +01:00
richard
70ea880d11 zspawn confirmed fixed. Added debug messages on OnClientDisconnect and PlayerDeath. 2008-11-12 16:01:50 +01:00
richard
d8dd91c0f5 Improved RefreshList function. 2008-10-30 22:32:59 +01:00
richard
cf8bd3aead Improved handling of invalid handle errors (maybe not fixed). Added a debug switch and a log function. Added debug messages on zspawn. Fixed zr_spawn not spawning spectactors (when using @all). 2008-10-29 22:02:46 +01:00
mbalex
e615802bb9 Adding all our changes under our main jupiter branch. 2008-10-04 23:02:25 +02:00
mbalex
01f65c9ee5 Initial check in. 2008-10-04 22:59:11 +02:00