1e4a44221c
Updated docs with changes in models module.
2009-07-15 21:21:15 +02:00
2297c6df7a
Added public/non-public models.
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Fixed health_infect_gain giving the default value always.
Updated config loader to allow larger-sized array blocks to prevent truncating strings. (Default is 32)
2009-07-09 14:17:50 -07:00
7f73e77d08
Fixed a small bug in ZSpawn where if you connect, and then click cancel it thinks you have already played in the game.
2009-07-08 23:22:53 -07:00
6173ad0dbf
Merged heads.
2009-07-08 02:17:08 +02:00
d6b5edd289
Fixes in class system. See details.
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Fixed admin classes assigned to non-admin when zr_classes_random is 1.
Fixed mother zombie classes not assigned when they should be.
Fixed improved class skills on mother infection also applied to mother zombie classes.
Updated class configuration with new special classes.
2009-07-08 02:16:29 +02:00
3ebdde1923
Changed all cookies to Protected access, meaning clients can only read them, not change (via sm_cookie), replaced old usermsg hudhint with SM native.
2009-07-07 15:53:18 -07:00
cf429d2e0f
No longer checks if cookie exists before creation, because RegClientCookie does that for me.
2009-07-06 22:09:54 -07:00
324dd1abe7
ZMarket now remembers NVG purchases, and has a custom slot in the loadout menu.
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Fixed minor display glitch. (wasn't using the file displayname)
2009-07-06 21:32:34 -07:00
eca1aee679
Updated jump distance limits.
2009-07-07 03:11:27 +02:00
82b3f7dd05
Moved some code around to organize better.
2009-07-06 14:42:25 -07:00
14b5fb2059
Merged heads.
2009-07-06 14:33:51 -07:00
17a24b5df2
Moved strip weapons to after model change, and give a new knife when going from zombie to human.
2009-07-06 14:33:11 -07:00
9e34734c65
Merged heads.
2009-07-06 00:18:16 +02:00
446b123dfe
Finished more sections in the manual. Minior changes.
2009-07-05 23:37:26 +02:00
4a0d535a86
Merged heads.
2009-07-04 23:50:02 -07:00
5497a13dd7
Fixed minor errors, fixed antistick having some false positives, fixed every single Zombie:Reloaded line at top of the file.
2009-07-04 23:49:23 -07:00
c27b43a10c
Fixed typo in docs.
2009-07-04 02:29:57 +02:00
445c036b7c
Completed more sections in the user manual. Started writing others.
2009-07-04 02:22:05 +02:00
1182815e45
Added manuals to repository.
2009-07-02 20:16:21 +02:00
07d6e1f8f1
Fixed compiler errors. -_-
2009-07-02 01:46:41 -07:00
8bf948b540
Disable hitgroups in the menu if cvar is disabled, stop hitgroup commands from working if hitgroups are disabled.
2009-07-02 01:44:41 -07:00
3f5c477e08
Put default value of player hull width in a cvar.
2009-07-02 01:39:57 -07:00
03d226ad59
Fixed knife being all screwed up on zombies.
2009-07-02 01:19:54 -07:00
258d442f71
Fixed ZMarket bug that took money even if it was restricted or purchase count had been reached. (On rebuy)
2009-07-02 01:12:41 -07:00
879a31e8d6
Updated antistick to be much more accurate.
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Removed eyeangles offset from gamedata file.
Removed old code in commands.inc.
2009-07-01 23:23:12 -07:00
85e39dda5a
Fixed display mix-ups in zmenu.
2009-06-29 12:33:20 -07:00
3476438953
Updated gamedata file for ZRTools and updated zrtools include file.
2009-06-29 12:25:24 -07:00
351e17cc91
Team scores are now updated.
2009-06-27 12:17:34 -07:00
ca820b6b53
Fixed spawn protect firing twice causing the timer to execute twice a second, halving the time.
2009-06-26 23:28:46 -07:00
85c3400a62
Fixed weapons bug for what.. the 4th time? Finally figured out the cause, reproduced, made fix, no more bug.
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Zombies no longer pick up weapons after the round.
Fixed bug where disabling restrict/weapons module allowed zombies to get weapons.
2009-06-26 18:33:09 -07:00
194eb9f2b8
Config options now supports on/off along with yes/no.
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Fixed ZMenu and player names in infect menu being truncated.
Added Hitgroup Management to ZAdmin.
2009-06-26 00:00:05 -07:00
069627b620
Added logging for ZSpawn and ZTele
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Fixed minor translation typo.
2009-06-25 23:00:57 -07:00
061954fdc2
Changed default for suicide intercept, also added an option to only block mother zombies.
2009-06-25 19:38:03 -07:00
b4789dc5ef
Fixed a memory leak.
2009-06-25 17:47:37 -07:00
735839c19c
Moved ZMenu reminder to roundstart module, and fixed bug where it would be printed twice when connecting/spawning.
2009-06-25 17:10:45 -07:00
3f08d6f72c
Added commands zr_zspawn_force, and zr_ztele_force.
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Added options to ZAdmin that allow admins to force spawn players, or force teleport players.
2009-06-25 17:03:34 -07:00
1dff60542e
Added infect option to ZAdmin.
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Fixed bug where manual infecting after the round ending caused the plugin to think their was a zombie next round. (Spawn protect activated)
Updated translations.
2009-06-24 23:57:39 -07:00
9bc5146b73
Added hitgroup commands, including zr_hitgroup, zr_hitgroup_enable_all, and zr_hitgroup_headshots_only.
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Updated hitgroup configs, updated translations
Added logging for hitgroups and configs.
2009-06-24 14:45:40 -07:00
1f6932071d
Added logic check to stop if both jump multipliers are 1.0. (We are done with jump module for now, it works for me)
2009-06-23 22:31:48 -07:00
3706b345be
Removed dummy result.
2009-06-24 02:03:33 +02:00
dbabc3e346
Simplied BHop protection. Updated configs.
2009-06-23 16:55:58 -07:00
1be37f3d1f
Removed unneeded function parameter.
2009-06-23 14:30:45 -07:00
d9843c74fa
Fixed jump boost :D Changed how bunnyhop prevention works.
2009-06-23 14:28:26 -07:00
a0381a7096
Merged heads.
2009-06-22 16:38:18 -07:00
268ab778cf
Updated jump module, removed no longer needed offset.
2009-06-22 16:37:26 -07:00
b0509ca105
Fixed invalid handle error in class module.
2009-06-23 01:26:02 +02:00
79bf4230c1
Merged heads.
2009-06-22 13:07:49 -07:00
0c75482eb8
Fixed memory leak, and timer error.
2009-06-22 13:07:19 -07:00
723038052e
Fixed potential memory leak in class system.
2009-06-22 18:11:31 +02:00
1cc0fc4dda
Fixed original models not restored when using zr_human on a player.
2009-06-22 17:01:26 +02:00