Commit Graph

125 Commits

Author SHA1 Message Date
Greyscale
b7018e9fe8 Replaced all menu line lengths with defines in menu.inc
*Moved the including of menu.inc up to allow all modules to use its defines.
2009-07-27 13:25:23 -07:00
Greyscale
151b255994 Updated antistick, small performance gain.
Modified any multi-valued cvars to accept "1,2" instead of only "1, 2" and made a cosmetic change to get array sizes.
2009-07-23 15:05:14 -07:00
Greyscale
fe5ed637cc Fixed napalm error. Fixed specatators/invalid players showing up in force zspawn/ztele. Fixed knife alpha (untested) 2009-07-21 13:25:11 -07:00
Greyscale
f403386546 Added a "douse" feature to napalm that makes water put out fires.
Fixed zr_antistick not disabling the feature.
Removed a debug message.
Added napalm to logging module.
2009-07-16 18:34:56 -07:00
Greyscale
3ebdde1923 Changed all cookies to Protected access, meaning clients can only read them, not change (via sm_cookie), replaced old usermsg hudhint with SM native. 2009-07-07 15:53:18 -07:00
Greyscale
cf429d2e0f No longer checks if cookie exists before creation, because RegClientCookie does that for me. 2009-07-06 22:09:54 -07:00
Greyscale
324dd1abe7 ZMarket now remembers NVG purchases, and has a custom slot in the loadout menu.
Fixed minor display glitch. (wasn't using the file displayname)
2009-07-06 21:32:34 -07:00
Greyscale
5497a13dd7 Fixed minor errors, fixed antistick having some false positives, fixed every single Zombie:Reloaded line at top of the file. 2009-07-04 23:49:23 -07:00
Greyscale
258d442f71 Fixed ZMarket bug that took money even if it was restricted or purchase count had been reached. (On rebuy) 2009-07-02 01:12:41 -07:00
Greyscale
85c3400a62 Fixed weapons bug for what.. the 4th time? Finally figured out the cause, reproduced, made fix, no more bug.
Zombies no longer pick up weapons after the round.
Fixed bug where disabling restrict/weapons module allowed zombies to get weapons.
2009-06-26 18:33:09 -07:00
Greyscale
194eb9f2b8 Config options now supports on/off along with yes/no.
Fixed ZMenu and player names in infect menu being truncated.
Added Hitgroup Management to ZAdmin.
2009-06-26 00:00:05 -07:00
Greyscale
735839c19c Moved ZMenu reminder to roundstart module, and fixed bug where it would be printed twice when connecting/spawning. 2009-06-25 17:10:45 -07:00
Greyscale
3f08d6f72c Added commands zr_zspawn_force, and zr_ztele_force.
Added options to ZAdmin that allow admins to force spawn players, or force teleport players.
2009-06-25 17:03:34 -07:00
Greyscale
1dff60542e Added infect option to ZAdmin.
Fixed bug where manual infecting after the round ending caused the plugin to think their was a zombie next round. (Spawn protect activated)
Updated translations.
2009-06-24 23:57:39 -07:00
Greyscale
0c75482eb8 Fixed memory leak, and timer error. 2009-06-22 13:07:19 -07:00
Greyscale
b74bbe67ce ZCookies module completed, added to the main menu, translations updated. 2009-06-21 21:08:26 -07:00
Greyscale
38b256419d Fixed ZMarket error. 2009-06-21 13:56:48 -07:00
Greyscale
209c13a3f9 ZMarket now allows you to update your loadout but selecting a weapon from the list, but if you are not able to (out of buyzone, zombie, etc) then the weapon won't actually be given. 2009-06-21 12:43:28 -07:00
Greyscale
2e178d2ab6 Finished client cookies (remembers settings, yaay) zsettings still to come.
Changed steamidcache.inc to LF newline format.
Hopefully permanently fixed the weapon rendering problem.
2009-06-21 12:24:24 -07:00
Greyscale
e7bdae2ad8 Added forgotten cvar to the config.
ZHP now uses client cookies. (Still need to make a menu and cookie-tize other settings.
2009-06-20 00:15:43 -07:00
Greyscale
ed752979b8 Extended ZMarkets feature to include overwriting their current loadout with their current weapons, and viewing their custom loadout.
* Restructured ZMarkets menus.
2009-06-18 20:41:54 -07:00
Greyscale
01653a2636 zr_infect now infects mother zombie if used before it has spawned.
* Fixed a serious bug that could delay the game, the round end checker took dead clients in the count, so 1 dead ct and 9 zombies didn't end the game.
* Small typo fix in anticamp, and got rid of a warning.
2009-06-18 15:53:22 -07:00
richard
9cac025358 Merged heads. Fixed conflicts in zadmin.inc. 2009-06-18 02:15:42 +02:00
richard
6f032b79b8 Improved class system with support for multipliers. Minior fixes, see details.
Made class attribute multipliers.
Made admin menus for adjusting class attribute multipliers.
Made console command for setting class attribute multipliers.
Fixed health regen amount class attribute not validated.
Fixed health regen not stopping after surviving a round as a zombie.
Improved ZRIsClientAdmin to support admin flags (optional).
Changed permission flag on admin commands to match action type. Like only admins with config access should be able to do ZR configuration.
Changed log formatting to match style in SourceMod. Removed "-" and ":". The result will be "... [plugin.smx] [mod] [event] message".
2009-06-18 02:09:55 +02:00
Greyscale
681ad45365 Recoded sayhooks, now uses SM's silent/public chat triggers.
Began making set functions for the commands that will use them later.
Removed all sayhook cvars.
2009-06-17 14:32:46 -07:00
Greyscale
ec231ba66a Fixed ZMarket auto-rebuy and removed debug message. 2009-06-16 11:51:34 -07:00
Greyscale
129fb0e60a Added option for random dissolve effect.
Added an option to the account module to give money for damaging a client.
Expanded player hull xy offset by 1 unit.
Fixed anti-stuck not solidifying clients.
Fixed weapon rendering glitches (again)
2009-06-16 11:20:56 -07:00
Greyscale
f403485b38 Fixed error in zmarket caused by disconnection twice before the client was put in game (rapid map changing), fixed sky not disabling properly. 2009-06-15 20:57:40 -07:00
richard
ae37110c7d Fixed newlines. 2009-06-12 15:52:51 +02:00
Greyscale
9af3fec738 Changed ragdoll.inc to LF, removed anticamp.inc, and added copywrite notice to all files. 2009-06-11 20:51:26 -07:00
Greyscale
d0c25862d8 Added ragdoll module that removes ragdolls normally or with effects.
*Added log entries, fixed typo.
*Fixed some errors caused by disabling the weapons module.
*Replaced strcmp with StrEqual
2009-06-07 21:05:50 -07:00
Greyscale
edbbc688f3 Fixed config reload command translation, and made it support multiple file aliases to reload. 2009-06-04 21:56:55 -07:00
Greyscale
9fd32bfa3b Finished ZMarket. Includes rebuy and auto-rebuy which can be disabled by cvar (and clients can disable auto-rebuy in-game)
* "stock'd" a couple functions.
2009-06-04 20:58:48 -07:00
richard
4ce30ac002 Improved logging system.
Made generic flags for log event types.
Made support for module filtering. Note: Manager for module filtering is not implemented. Don't enable filter when testing, otherwise nothing will be logged.
Updated all log events.
2009-06-01 23:29:26 +02:00
richard
1fb33b2b13 Merged heads. Fixed conflicts in cvars.inc and zadmin.inc.
Readded some functions in zadmin.inc, but made them as comments. No reason to remove these so we don't have to remake them again.
2009-05-30 04:42:23 +02:00
Greyscale
7a7a0291a3 (Quickfix that caused error is fixed here.) 2009-05-28 23:47:04 -07:00
Greyscale
0f8206596a Recoded weapon restrictions, and made new way of storing data. (Arrays)
* Removed ZMarket as an external plugin (to be integrated next commit)
* Updated weapon configs, removed weapongroups.txt and moved weapons.txt to root zr config folder.
* Moved offset finding to respective module, made new forward *OnOffsetsFound.
* Updated weapons&hitgroups config file format to match playerclass.txt
* Updated translations.
* Recoded weapon restrict menu, commented out all zadmin options that don't quite work.
* Added weaponammo module (not finished but existent)
* Started zmarket module.
2009-05-28 23:43:15 -07:00
Greyscale
bb05cbccd0 Renamed some commands, updated class command creation, and minor overlay changes. 2009-05-20 22:13:51 -07:00
Greyscale
d466ab8b24 Fixed weaponalpha from changing weapon's rendermode before spawn which caused display problems. 2009-05-18 23:14:18 -07:00
Greyscale
25b0caa68a Added config reloading support.
Revision also includes:
* Added syntax checking on recoded/new console commands.
* Fixed sv_skyname handle being used when invalid.
* Fixed unhooking error on Weapon_Drop.
* Prefixed some API-style functions with 'stock' to stop compiler
warning.
* Separated downloads into its own file.
2009-05-18 06:26:13 +02:00
Greyscale
055e89d64a Began adding cvar descriptions, recoded logging module, fixed zmenu display bug, removed include line for anticamp until recoded. 2009-05-14 09:32:01 +02:00
Greyscale
e051b7bdaa Created overlay module to unify class overlays and round end overlays, removed unused class overlay functions, fixed invalid hookid error, allow client to toggle class overlay if allowed in cvar and made toggle cmds configurable, cleaned up translations file. 2009-05-14 02:28:26 +02:00
Greyscale
14c5acf0bf Fixed typo in playerclasses.inc with logging defines, add updated weaponalpha module to track weapon alphas. 2009-05-12 03:12:05 +02:00
Greyscale
7c643c5d66 Integrated zrtools and removed hacks extension dependency (don't forget zrtools.inc), and I'll make a repos for the source code and binary. No linux binary yet. Gunna be a pain in the ass. 2009-05-11 04:47:09 +02:00
Greyscale
e9c611b476 ToolsSetClientAlpha now has option to change weapon alpha too. weaponsalpha module needed to track weapon alphas on pickup and drop. Removed alpha offsets, as it's already supposed by SM natives. 2009-05-08 07:37:07 +02:00
Greyscale
a6e55b6653 Updated translations, converted the menu to use keyword defines instead of hardcoded names. 2009-05-08 04:57:21 +02:00
Greyscale
2ac56b1969 Updated all file headlines, and added phrases for zspawn abuse. 2009-05-06 02:28:09 +02:00
richard
dca8aa330b Reverted unnecessary changes. Compile still works without errors in this revision, confirmed 2009.05.02 18:00 +2.
Initializing blank strings on function declaration had no effect. Also the parameter can be treated as optional when it's actually not. Reverted to avoid confusion.
2009-05-02 18:08:33 +02:00
Greyscale
460b6ddf6d Merged heads. 2009-05-02 07:11:05 +02:00
Greyscale
2ec263f2a0 Fixed compiler warning (check SM forums for details), fixed compiler crash, seemed to be caused by the string parameter not being defaulted to an empty string, using new String:... had no effect, so I went through and defaulted all String parameters to (not uncluding constant expressions). 2009-05-02 07:09:55 +02:00
richard
fcd3a2e48e Added blank lines on the end of all files to get rid of warning from diff tool. 2009-05-01 11:22:45 +02:00
Greyscale
0404230fc8 Fixed humans winning on round end when no humans present, removed classes file cvar and made it use the config module, replaced SetFailState with LogMessageFormatted with fail flag, made the base config manipulator function. 2009-05-01 07:09:18 +02:00
Greyscale
8da309e4f4 Made config module, recoded models.inc and added validations, added a cvar to flag any sayhook as quiet to hide from chat, hooked mp_limitteams, fixed menu handle function, moved file paths into cvars and updated all modules but classes to use it 2009-04-30 07:36:57 +02:00
test
fd129e561b test 2009-04-29 01:58:41 +02:00
Greyscale
abd38ee033 Hooked autobuy/rebuy, added fog to visual effects, create effect functions in visualeffects.inc, fixed ambience, hooked mp_restartgame, mother count is rounded to nearest instead of ceiling, recoded cvars.inc and added logging, recoded event.inc, killed respawn timers on round end. 2009-04-27 04:00:38 +02:00
Greyscale
2e623447d5 Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work. 2009-04-24 05:02:19 +02:00
Greyscale
b99d253477 Put infection handling in its own core module, added infect sound to downloads table, updated cvars, made an account module (handles cash), zombies now drop weapons on infect (all of them), removed RemoveAllItems, weapon api can handle it and its unneeded now. 2009-04-22 04:53:19 +02:00
Greyscale
7111a8c594 Made a basic weapon API, fixed SetPlayerAlpha function, moved logging to its own file (had to be done now, it was hard to find before), made a separate cvar to disable logging fully. 2009-04-20 05:43:20 +02:00
Greyscale
41153af5f4 Reorganized cvars.inc, organized all cvars into module groups (to be updated later), removed unused cvars, made classes and weapons core modules (event forwarding priority), updated spawn protect cvars, added cvars to disable weapons, restrict, and hitgroups 2009-04-20 02:56:26 +02:00
Greyscale
858cfe4079 Recoded damage module, moved around translations, removed old one, removed old classmenu code, moved BalanceTeams to roundend.inc 2009-04-19 19:54:21 +02:00
Greyscale
ecc9cf5167 Removed player list functions, recoded mother zombie picking function, removed allow_player_team cvar as models are handled by class system now, prefixed generic plugin functions with ZR, added comments in zombiereloaded.inc, added new function to check if clients are on either or both teams. 2009-04-17 12:16:44 +02:00
Greyscale
d5e29b883c Removed debug test commands from previous commit, added ambientsounds module, removed old, and removed some unused translations phrases. 2009-04-17 01:09:52 +02:00
Greyscale
5b9f8d364d Removed antistick force cvar, removed more tHandle defines, moved respawn to its own module, moved market menu send function to markethandler.inc, fixed some run-on timers in zhp and spawn protect 2009-04-16 05:30:26 +02:00
Greyscale
8d9d45790b Cleaned comments up, added more comments. 2009-04-15 09:42:12 +02:00
Greyscale
e7ace94625 Added hitgroup API, and logging values for it. Knockback module is done. 2009-04-15 03:24:02 +02:00
Greyscale
ddf0515a9e Removed antistick nudge on infect, disabled zadmin menu items that are under construction, added knockback module, and weapon-specific knockback multipliers in weapons.txt 2009-04-14 22:05:20 +02:00
Greyscale
9031facaec Weapons module completed, added logging, thorough validations, and finished default configs. 2009-04-14 04:58:05 +02:00
Greyscale
44b0e776f2 Added default restrictions, added market options in the menu 2009-04-14 01:29:24 +02:00
Greyscale
55ddce0734 Finished weapon restriction menu. Still needs validations and default restrictions. 2009-04-13 23:55:02 +02:00
Greyscale
34d357a2c3 Fixed menu toggle restrictions, disabled group menu restrictions, next commit will have it done, fixed a bunch of compiler errors :P 2009-04-13 22:00:37 +02:00
Greyscale
842e4030b9 Made weapon management menu toggle restrictions (easier), and weapon names are now case-insensitive 2009-04-13 20:33:13 +02:00
Greyscale
d074b68edf Fixed all MAXPLAYERS+1 by replacing them with MAXPLAYERS + 1 2009-04-13 06:00:58 +02:00
Greyscale
035d6182a9 Weapons module added, still needs better validations 2009-04-12 08:04:00 +02:00
Greyscale
d220eeee77 Added periods after function comments, moved market handler code to markethandler.inc, made restrictions announced to the server 2009-04-10 01:08:51 +02:00
richard
1e99bd64f3 Added missing restrict.inc. 2009-04-09 18:30:14 +02:00