Greyscale
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7111a8c594
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Made a basic weapon API, fixed SetPlayerAlpha function, moved logging to its own file (had to be done now, it was hard to find before), made a separate cvar to disable logging fully.
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2009-04-20 05:43:20 +02:00 |
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Greyscale
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41153af5f4
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Reorganized cvars.inc, organized all cvars into module groups (to be updated later), removed unused cvars, made classes and weapons core modules (event forwarding priority), updated spawn protect cvars, added cvars to disable weapons, restrict, and hitgroups
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2009-04-20 02:56:26 +02:00 |
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richard
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589baa6869
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Made CVAR for class file. Simplified formatting on log messages.
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2009-04-19 01:10:30 +02:00 |
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richard
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ed66030245
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Merged heads.
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2009-04-18 02:23:36 +02:00 |
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richard
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72c6e9f632
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Improved handling of missing classes in class menus. Fixed bots not getting default class config (removed IsFakeClient check). Made new ClassCountTeam function for customized counting.
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2009-04-18 02:22:13 +02:00 |
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Greyscale
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c34e32097d
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Fixed admin infect bug (I think), made roundend core module, handles all round end events, modified ClassApplyOverlay, removed mp_restartgame hook, recoded PlayerLeft and BalanceTeam functions. And added comments.
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2009-04-18 01:44:41 +02:00 |
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Greyscale
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ecc9cf5167
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Removed player list functions, recoded mother zombie picking function, removed allow_player_team cvar as models are handled by class system now, prefixed generic plugin functions with ZR, added comments in zombiereloaded.inc, added new function to check if clients are on either or both teams.
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2009-04-17 12:16:44 +02:00 |
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Greyscale
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39ff709d7f
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Fixed little typo in comment, and uncommented zclass say command.
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2009-04-16 08:08:58 +02:00 |
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Greyscale
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872e41e6d2
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Recoded IsClientPlayer, renamed to IsClientValid, replaced
GetMaxClients() with maxclients
Ignore diff for zhp.inc and spawnprotect.inc
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2009-04-16 03:57:46 +02:00 |
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richard
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258c839a27
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Merged heads.
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2009-04-15 23:41:22 +02:00 |
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richard
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b481546dc4
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Made class menus and a class data dump console command.
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2009-04-15 23:40:45 +02:00 |
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Greycale
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37dfea2f8c
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Removed SetPlayerModel, removed deprecated code in models.txt, added CSWeaponDrop, updated gamedata file.
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2009-04-15 21:22:11 +02:00 |
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richard
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2bb28b87c1
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Merged heads.
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2009-04-14 23:33:50 +02:00 |
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richard
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13ab32a7bb
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Started on new class menus (new file). Fixed parameter name in class attributes. Made function IsClientAdmin (generic admin).
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2009-04-14 23:33:06 +02:00 |
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Greyscale
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648a875c14
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Removed old class system. Cleared out external API natives and forwards. Commented out old menus.
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2009-04-14 23:16:31 +02:00 |
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richard
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a8704cf90c
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Implemented the new class system. Class menu missing, only default classes working.
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2009-04-11 01:56:22 +02:00 |
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richard
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d3b51c1b1a
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Added validation on class attributes. Some attributes still aren't validated because of unknown limits.
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2009-04-07 04:44:37 +02:00 |
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richard
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907788e36a
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Finished functions for applying class attributes.
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2009-04-07 02:13:25 +02:00 |
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richard
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405e7f0005
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Restructured class system files. Added more functions for applying class attributes.
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2009-04-06 03:20:13 +02:00 |
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