| 
						
					 | 
					
						
						
							
						
						296b2423bd
					 | 
					
						
						
							
							Add FilterSolidMoved
						
						
						
						
						
						
					 | 
					
						2019-10-04 11:17:47 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					| 
						
					 | 
					
						
						
							
						
						a150d46b8e
					 | 
					
						
						
							
							Add FilterTriggerMoved native.
						
						
						
						
						
						
						
						Add OnPrePlayerThinkFunctions and OnPostPlayerThinkFunctions forward. 
						
						
					 | 
					
						2019-10-02 15:08:47 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					| 
						
					 | 
					
						
						
							
						
						faa8b15f0c
					 | 
					
						
						
							
							Add OnBroadcastSound forward.
						
						
						
						
						
						
					 | 
					
						2017-08-04 09:36:33 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					| 
						
					 | 
					
						
						
							
						
						b8a5207414
					 | 
					
						
						
							
							Add: Shoot&Knife through teammates
						
						
						
						
						
						
						
						Fix entity simulation order to be random for more .. randomness 
						
						
					 | 
					
						2017-07-05 23:10:12 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					| 
						
					 | 
					
						
						
							
						
						f00a06f7e3
					 | 
					
						
						
							
							Filter teammates in bullet penetration filter
						
						
						
						
						
						
						
						Refactor variable names 
						
						
					 | 
					
						2017-01-30 18:59:50 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					| 
						
					 | 
					
						
						
							
						
						cc012e8ef7
					 | 
					
						
						
							
							All spawnpoints are CT spawnpoints now, spawnpoints will only be selected from CT spawnpoints.
						
						
						
						
						
						
						
						Only TerminateRound(GameCommencing) when both teams were empty.
Fix crash on addoutput angle 
						
						
					 | 
					
						2016-12-18 02:08:25 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					| 
						
					 | 
					
						
						
							
						
						7f56360ee9
					 | 
					
						
						
							
							Add forwards for Physics_RunThinkFunctions
						
						
						
						
						
						
					 | 
					
						2016-12-16 23:45:05 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					| 
						
					 | 
					
						
						
							
						
						04b749e985
					 | 
					
						
						
							
							Make trigger_multiple run full physics code after every wait cycle to work around engine limitation.
						
						
						
						
						
						
					 | 
					
						2016-12-04 14:08:20 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					| 
						
					 | 
					
						
						
							
						
						fb39ae0f3c
					 | 
					
						
						
							
							Do not spawn edicts for spawnpoints (info_player_*)
						
						
						
						
						
						
						
						Filter players from +use Trace to prevent button stacking 
						
						
					 | 
					
						2016-08-18 06:41:58 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					| 
						
					 | 
					
						
						
							
						
						dbff71cc89
					 | 
					
						
						
							
							initial commit
						
						
						
						
						
						
					 | 
					
						2016-05-12 16:10:42 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 |